..
basic_keyboard_handler.cpp
Qt/input: add shortcut for toggling emulated mouse and keyboard
2024-08-12 23:19:23 +02:00
basic_keyboard_handler.h
input: use keyboard consumers to seperate cell and overlay logic
2024-04-27 01:03:23 +02:00
basic_mouse_handler.cpp
input: fix mouse+kb combos
2026-04-14 08:44:20 +02:00
basic_mouse_handler.h
input: issue basic mouse move event on window leave
2025-01-16 18:27:16 +01:00
camera_video_sink.cpp
Refactor camera code to support different camera handlers
2026-01-01 08:54:57 +01:00
camera_video_sink.h
Refactor camera code to support different camera handlers
2026-01-01 08:54:57 +01:00
ds3_pad_handler.cpp
Input: Map PS button to start+select by default
2026-03-18 12:10:29 +01:00
ds3_pad_handler.h
mmjoy: deduplicate some code
2026-03-17 13:36:25 +01:00
ds4_pad_handler.cpp
Input: Map PS button to start+select by default
2026-03-18 12:10:29 +01:00
ds4_pad_handler.h
mmjoy: deduplicate some code
2026-03-17 13:36:25 +01:00
dualsense_pad_handler.cpp
Input: Map PS button to start+select by default
2026-03-18 12:10:29 +01:00
dualsense_pad_handler.h
mmjoy: deduplicate some code
2026-03-17 13:36:25 +01:00
evdev_joystick_handler.cpp
Use std::string_view in input code
2026-06-14 17:41:33 +02:00
evdev_joystick_handler.h
input: implement button combos
2026-03-17 13:36:25 +01:00
gui_pad_thread.cpp
Fixes PS button wrong input path check
2026-04-02 19:42:15 +03:00
gui_pad_thread.h
Qt/input: Do not send gui input release events until there was at least one button press
2026-03-23 20:32:46 +01:00
hid_pad_handler.cpp
Fix emulator crash when a pad gets disconnected (e.g. due to inactivity) ( #17478 )
2025-09-07 21:21:35 +02:00
hid_pad_handler.h
fix DEBUG mode compilation
2025-06-24 05:16:17 +03:00
keyboard_pad_handler.cpp
Use std::string_view in input code
2026-06-14 17:41:33 +02:00
keyboard_pad_handler.h
Use std::string_view in input code
2026-06-14 17:41:33 +02:00
mm_joystick_handler.cpp
Use std::string_view in input code
2026-06-14 17:41:33 +02:00
mm_joystick_handler.h
mmjoy: deduplicate some code
2026-03-17 13:36:25 +01:00
mouse_gyro_handler.cpp
Add "Enable Mouse-based Gyro" setting to I/O config ( #18835 )
2026-06-04 14:49:48 +02:00
mouse_gyro_handler.h
Add "Enable Mouse-based Gyro" setting to I/O config ( #18835 )
2026-06-04 14:49:48 +02:00
pad_thread.cpp
Add "Enable Mouse-based Gyro" setting to I/O config ( #18835 )
2026-06-04 14:49:48 +02:00
pad_thread.h
Add mouse-based gyro emulation ( #18113 )
2026-02-02 09:21:02 +01:00
product_info.cpp
input: implement basic copiloting
2025-05-29 20:56:13 +02:00
product_info.h
Headers cleanup
2025-02-11 20:38:35 +01:00
ps_move_calibration.cpp
PS Move: fix calibration logging
2024-12-13 08:55:52 +01:00
ps_move_calibration.h
cellGem: implement quaternion transformation
2024-12-11 18:56:53 +01:00
ps_move_config.cpp
windows: move config.yml and games.yml to /config/
2025-01-16 21:33:33 +01:00
ps_move_config.h
static analysis: std::move
2025-03-05 00:12:30 +01:00
ps_move_handler.cpp
Implement fake ps move external devices
2026-05-30 15:48:56 +02:00
ps_move_handler.h
mmjoy: deduplicate some code
2026-03-17 13:36:25 +01:00
ps_move_tracker.cpp
cellGem: Fix YUV conversions, implement gain, averaging and basic outlier detection
2025-12-13 12:43:22 +01:00
ps_move_tracker.h
cellGem: Fix YUV conversions, implement gain, averaging and basic outlier detection
2025-12-13 12:43:22 +01:00
raw_mouse_config.cpp
windows: move config.yml and games.yml to /config/
2025-01-16 21:33:33 +01:00
raw_mouse_config.h
Qt/input: allow keypresses in raw mouse handler
2025-01-14 15:52:46 +01:00
raw_mouse_handler.cpp
Fix raw mouse handler keypress logic
2025-08-27 20:50:38 +02:00
raw_mouse_handler.h
Use std::string_view in input code
2026-06-14 17:41:33 +02:00
sdl_camera_handler.cpp
Update codebase to SDL 3.4.0
2026-03-06 13:56:04 +01:00
sdl_camera_handler.h
Add SDL camera handler
2026-01-03 14:40:02 +01:00
sdl_camera_video_sink.cpp
Add SDL camera handler
2026-01-03 14:40:02 +01:00
sdl_camera_video_sink.h
Add SDL camera handler
2026-01-03 14:40:02 +01:00
sdl_instance.cpp
Update codebase to SDL 3.4.0
2026-03-06 13:56:04 +01:00
sdl_instance.h
SDL: call SDL_PumpEvents from main thread
2025-09-21 10:07:02 +02:00
sdl_pad_handler.cpp
Input/SDL: don't treat the DJ Hero Turntable as a pressure-sensitive DS3
2026-06-28 18:45:57 +02:00
sdl_pad_handler.h
mmjoy: deduplicate some code
2026-03-17 13:36:25 +01:00
skateboard_pad_handler.cpp
Input: Map PS button to start+select by default
2026-03-18 12:10:29 +01:00
skateboard_pad_handler.h
mmjoy: deduplicate some code
2026-03-17 13:36:25 +01:00
xinput_pad_handler.cpp
Input: Map PS button to start+select by default
2026-03-18 12:10:29 +01:00
xinput_pad_handler.h
mmjoy: deduplicate some code
2026-03-17 13:36:25 +01:00