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Skiski ef9ff09e17
change velocity for RB3 pro guitar when it stays the same twice in a row (#18064)
There is a bug when you play twice in a row with the same velocity on a
string. The second note is not taken into account as the game does not
notice any change in the velocity.

It is because the velocity is never reset (or at least not very often).
The idea is to check if the velocity of the string is the same as the
previous one. And if it is, we just flip the last bit. Since the
accepted values goes from 6 to 127, from what I've seen, it should be
ok.

I don't have an official RB3 pro guitar, but I have a YouRock Guitar
that is compatible and works perfectly with a real MPA. When I use midi
in rpcs3, I miss notes because of that bug. I've add a log message to
test the patch and in a streak of nearly 150 notes, I should have missed
nearly 20 notes. I had absolutely no missed note with thanks to the
patch.

fixes https://github.com/RPCS3/rpcs3/issues/18062

---------

Co-authored-by: Romain Janvier <romain.janvier@ac-grenoble.fr>
2026-01-24 18:35:00 +01:00
.ci Flatbuffers to Protobuf (#18082) 2026-01-24 09:37:47 +01:00
.github Explicitly install iconv 2026-01-20 18:41:19 +01:00
3rdparty Flatbuffers to Protobuf (#18082) 2026-01-24 09:37:47 +01:00
bin YoRHa: Fix the height of QSpinBox 2025-12-02 21:14:11 +00:00
buildfiles Flatbuffers to Protobuf (#18082) 2026-01-24 09:37:47 +01:00
darwin/util MacOS: silence some warnings 2024-12-28 19:58:59 +01:00
rpcs3 change velocity for RB3 pro guitar when it stays the same twice in a row (#18064) 2026-01-24 18:35:00 +01:00
Utilities ISO: Remove psf hack 2026-01-10 15:22:41 +01:00
.clang-format
.editorconfig
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.gitignore Add unit test project to VS 2025-04-29 21:09:12 +02:00
.gitmodules Flatbuffers to Protobuf (#18082) 2026-01-24 09:37:47 +01:00
BUILDING.md USB: Fixed G27 crash during reinitialization 2026-01-05 21:00:37 +01:00
CMakeLists.txt Flatbuffers to Protobuf (#18082) 2026-01-24 09:37:47 +01:00
CMakePresets.json Add opencv to cmake 2024-11-16 15:10:20 +01:00
git-clang-format
LICENSE
objdump.cpp Remove std::strcpy 2025-11-02 14:22:11 +02:00
pre-commit.readme
README.md [CI] FreeBSD build (#17293) 2025-06-12 09:33:40 +03:00
rpcs3.sln Flatbuffers to Protobuf (#18082) 2026-01-24 09:37:47 +01:00
usertype.dat

RPCS3

GitHub Actions RPCS3 Discord Server

The world's first free and open-source PlayStation 3 emulator/debugger, written in C++ for Windows, Linux, macOS and FreeBSD.

You can find some basic information on our website. Game info is being populated on the Wiki. For discussion about this emulator, PS3 emulation, and game compatibility reports, please visit our forums and our Discord server.

Support Lead Developers Nekotekina and kd-11 on Patreon

Contributing

If you want to help the project but do not code, the best way to help out is to test games and make bug reports. See:

If you want to contribute as a developer, please take a look at the following pages:

You should also contact any of the developers in the forums or in the Discord server to learn more about the current state of the emulator.

Building

See BUILDING.md for more information about how to setup an environment to build RPCS3.

Running

Check our friendly quickstart guide to make sure your computer meets the minimum system requirements to run RPCS3.

Don't forget to have your graphics driver up to date and to install the Visual C++ Redistributable Packages for Visual Studio 2022 if you are a Windows user.

License

Most files are licensed under the terms of GNU GPL-2.0-only License; see LICENSE file for details. Some files may be licensed differently; check appropriate file headers for details.