* Use vector transform feedback outputs with fragment shaders * Shader cache version bump * Fix missing outputs when vector transform feedback outputs are used |
||
|---|---|---|
| .. | ||
| Glsl | ||
| Spirv | ||
* Use vector transform feedback outputs with fragment shaders * Shader cache version bump * Fix missing outputs when vector transform feedback outputs are used |
||
|---|---|---|
| .. | ||
| Glsl | ||
| Spirv | ||