..
Multithreading
Fix Lambda Explicit Type Specification Warning ( #4090 )
2022-12-10 22:12:51 +01:00
AddressMode.cs
BlendDescriptor.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
BlendFactor.cs
BlendOp.cs
BufferAssignment.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
BufferHandle.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
BufferRange.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Capabilities.cs
GPU: Add fallback when 16-bit formats are not supported ( #4108 )
2022-12-26 15:50:27 -03:00
ColorF.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
CompareMode.cs
CompareOp.cs
CounterType.cs
DepthMode.cs
DepthStencilMode.cs
DepthTestDescriptor.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
DeviceInfo.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Extents2D.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Extents2DF.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Face.cs
Format.cs
GPU: Add fallback when 16-bit formats are not supported ( #4108 )
2022-12-26 15:50:27 -03:00
FrontFace.cs
HardwareInfo.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
ICounterEvent.cs
ImageCrop.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
IndexType.cs
IPipeline.cs
IProgram.cs
IRenderer.cs
ISampler.cs
ITexture.cs
IWindow.cs
LogicalOp.cs
MagFilter.cs
MinFilter.cs
MultisampleDescriptor.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Origin.cs
PolygonMode.cs
PolygonModeMask.cs
PrimitiveTopology.cs
ProgramLinkStatus.cs
ProgramPipelineState.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Rectangle.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Ryujinx.Graphics.GAL.csproj
SamplerCreateInfo.cs
Fix Redundant Qualifer Warnings ( #4091 )
2022-12-10 21:21:13 +01:00
ScreenCaptureImageInfo.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
ShaderBindings.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
ShaderInfo.cs
ShaderSource.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
StencilOp.cs
StencilTestDescriptor.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
SupportBufferUpdater.cs
SwizzleComponent.cs
Target.cs
TextureCreateInfo.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
TextureReleaseCallback.cs
VertexAttribDescriptor.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
VertexBufferDescriptor.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Viewport.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
ViewportSwizzle.cs