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https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-29 15:33:35 -06:00
Add check to see if we're running the right game
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parent
46dbc4a9c5
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@ -227,6 +227,9 @@ void Emulator::Run(std::filesystem::path file, std::vector<std::string> args,
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std::quick_exit(0);
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}
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ASSERT(id == "CUSA00207" || id == "CUSA00208" || id == "CUSA00299" || id == "CUSA00900" ||
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id == "CUSA01363" || id == "CUSA03023" || id == "CUSA03173");
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LOG_INFO(Loader, "Starting shadBloodborne emulator v{} ", Common::g_version);
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LOG_INFO(Loader, "Revision {}", Common::g_scm_rev);
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LOG_INFO(Loader, "Branch {}", Common::g_scm_branch);
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@ -341,16 +344,17 @@ void Emulator::Run(std::filesystem::path file, std::vector<std::string> args,
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if (remote_host == "shadps4-emu" || remote_url.length() == 0) {
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window_title = fmt::format("shadBloodborne v{} | {}", Common::g_version, game_title);
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} else {
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window_title =
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fmt::format("shadBloodborne {}/v{} | {}", remote_host, Common::g_version, game_title);
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window_title = fmt::format("shadBloodborne {}/v{} | {}", remote_host, Common::g_version,
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game_title);
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}
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} else {
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if (remote_host == "shadps4-emu" || remote_url.length() == 0) {
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window_title = fmt::format("shadBloodborne v{} {} {} | {}", Common::g_version,
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Common::g_scm_branch, Common::g_scm_desc, game_title);
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} else {
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window_title = fmt::format("shadBloodborne v{} {}/{} {} | {}", Common::g_version, remote_host,
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Common::g_scm_branch, Common::g_scm_desc, game_title);
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window_title =
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fmt::format("shadBloodborne v{} {}/{} {} | {}", Common::g_version, remote_host,
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Common::g_scm_branch, Common::g_scm_desc, game_title);
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}
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}
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window = std::make_unique<Frontend::WindowSDL>(EmulatorSettings.GetWindowWidth(),
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