From 108cefaf537728b3d654457eb8c70b4b3afb4d00 Mon Sep 17 00:00:00 2001 From: Stephen Miller <56742918+StevenMiller123@users.noreply.github.com> Date: Tue, 13 Jan 2026 00:30:56 -0600 Subject: [PATCH] Better message for missing game trophies directory (#3922) Also decreased the log level from critical to warning, as all this affects is the ability to earn trophies. --- src/core/file_format/trp.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/file_format/trp.cpp b/src/core/file_format/trp.cpp index 9d37b957e..ab873d451 100644 --- a/src/core/file_format/trp.cpp +++ b/src/core/file_format/trp.cpp @@ -59,7 +59,7 @@ static void hexToBytes(const char* hex, unsigned char* dst) { bool TRP::Extract(const std::filesystem::path& trophyPath, const std::string titleId) { std::filesystem::path gameSysDir = trophyPath / "sce_sys/trophy/"; if (!std::filesystem::exists(gameSysDir)) { - LOG_CRITICAL(Common_Filesystem, "Game sce_sys directory doesn't exist"); + LOG_WARNING(Common_Filesystem, "Game trophy directory doesn't exist"); return false; }