Merge branch 'main' into fontlib

This commit is contained in:
georgemoralis 2025-11-04 17:13:32 +02:00 committed by GitHub
commit 282ceca43c
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GPG Key ID: B5690EEEBB952194
18 changed files with 375 additions and 89 deletions

View File

@ -40,28 +40,30 @@ namespace {
switch (mode) {
case FileAccessMode::Read:
return L"rb";
case FileAccessMode::Write:
return L"wb";
case FileAccessMode::Append:
return L"ab";
case FileAccessMode::Write:
case FileAccessMode::ReadWrite:
return L"r+b";
case FileAccessMode::ReadAppend:
return L"a+b";
case FileAccessMode::Create:
return L"wb";
}
break;
case FileType::TextFile:
switch (mode) {
case FileAccessMode::Read:
return L"r";
case FileAccessMode::Write:
return L"w";
case FileAccessMode::Append:
return L"a";
case FileAccessMode::Write:
case FileAccessMode::ReadWrite:
return L"r+";
case FileAccessMode::ReadAppend:
return L"a+";
case FileAccessMode::Create:
return L"w";
}
break;
}
@ -91,28 +93,30 @@ namespace {
switch (mode) {
case FileAccessMode::Read:
return "rb";
case FileAccessMode::Write:
return "wb";
case FileAccessMode::Append:
return "ab";
case FileAccessMode::Write:
case FileAccessMode::ReadWrite:
return "r+b";
case FileAccessMode::ReadAppend:
return "a+b";
case FileAccessMode::Create:
return "wb";
}
break;
case FileType::TextFile:
switch (mode) {
case FileAccessMode::Read:
return "r";
case FileAccessMode::Write:
return "w";
case FileAccessMode::Append:
return "a";
case FileAccessMode::Write:
case FileAccessMode::ReadWrite:
return "r+";
case FileAccessMode::ReadAppend:
return "a+";
case FileAccessMode::Create:
return "w";
}
break;
}

View File

@ -21,9 +21,8 @@ enum class FileAccessMode {
*/
Read = 1 << 0,
/**
* If the file at path exists, the existing contents of the file are erased.
* The empty file is then opened for writing.
* If the file at path does not exist, it creates and opens a new empty file for writing.
* If the file at path exists, it opens the file for writing.
* If the file at path does not exist, it fails to open the file.
*/
Write = 1 << 1,
/**
@ -42,6 +41,12 @@ enum class FileAccessMode {
* reading and appending.
*/
ReadAppend = Read | Append,
/**
* If the file at path exists, the existing contents of the file are erased.
* The empty file is then opened for writing.
* If the file at path does not exist, it creates and opens a new empty file for writing.
*/
Create = 1 << 3,
};
DECLARE_ENUM_FLAG_OPERATORS(FileAccessMode);
@ -102,6 +107,11 @@ public:
return file != nullptr;
}
bool IsWriteOnly() const {
return file_access_mode == FileAccessMode::Append ||
file_access_mode == FileAccessMode::Write;
}
uintptr_t GetFileMapping();
int Open(const std::filesystem::path& path, FileAccessMode mode,
@ -210,7 +220,7 @@ public:
}
static size_t WriteBytes(const std::filesystem::path path, const auto& data) {
IOFile out(path, FileAccessMode::Write);
IOFile out(path, FileAccessMode::Create);
return out.Write(data);
}
std::FILE* file = nullptr;

View File

@ -62,7 +62,7 @@ private:
class FileBackend {
public:
explicit FileBackend(const std::filesystem::path& filename, bool should_append = false)
: file{filename, should_append ? FS::FileAccessMode::Append : FS::FileAccessMode::Write,
: file{filename, should_append ? FS::FileAccessMode::Append : FS::FileAccessMode::Create,
FS::FileType::TextFile} {}
~FileBackend() = default;

View File

@ -152,7 +152,7 @@ inline std::string RunDisassembler(const std::string& disassembler_cli, const T&
}
} else {
cli.replace(pos, src_arg.size(), "\"" + bin_path.string() + "\"");
Common::FS::IOFile file(bin_path, Common::FS::FileAccessMode::Write);
Common::FS::IOFile file(bin_path, Common::FS::FileAccessMode::Create);
file.Write(shader_code);
file.Close();

View File

@ -123,7 +123,7 @@ void FrameDumpViewer::Draw() {
const auto fname = fmt::format("{:%F %H-%M-%S} {}_{}_{}.bin", now_time,
magic_enum::enum_name(selected_queue_type),
selected_submit_num, selected_queue_num2);
Common::FS::IOFile file(fname, Common::FS::FileAccessMode::Write);
Common::FS::IOFile file(fname, Common::FS::FileAccessMode::Create);
const auto& data = frame_dump->queues[selected_cmd].data;
if (file.IsOpen()) {
DebugState.ShowDebugMessage(fmt::format("Dumping cmd as {}", fname));

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@ -99,7 +99,7 @@ bool PSF::Open(const std::vector<u8>& psf_buffer) {
}
bool PSF::Encode(const std::filesystem::path& filepath) const {
Common::FS::IOFile file(filepath, Common::FS::FileAccessMode::Write);
Common::FS::IOFile file(filepath, Common::FS::FileAccessMode::Create);
if (!file.IsOpen()) {
return false;
}

View File

@ -140,7 +140,7 @@ s32 PS4_SYSV_ABI open(const char* raw_path, s32 flags, u16 mode) {
return -1;
}
// Create a file if it doesn't exist
Common::FS::IOFile out(file->m_host_name, Common::FS::FileAccessMode::Write);
Common::FS::IOFile out(file->m_host_name, Common::FS::FileAccessMode::Create);
}
} else if (!exists) {
// If we're not creating a file, and it doesn't exist, return ENOENT
@ -205,22 +205,30 @@ s32 PS4_SYSV_ABI open(const char* raw_path, s32 flags, u16 mode) {
}
if (read) {
// Read only
// Open exclusively for reading
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Read);
} else if (read_only) {
// Can't open files with write/read-write access in a read only directory
h->DeleteHandle(handle);
*__Error() = POSIX_EROFS;
return -1;
} else if (append) {
// Append can be specified with rdwr or write, but we treat it as a separate mode.
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Append);
} else if (write) {
// Write only
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Write);
if (append) {
// Open exclusively for appending
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Append);
} else {
// Open exclusively for writing
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Write);
}
} else if (rdwr) {
// Read and write
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::ReadWrite);
if (append) {
// Open for reading and appending
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::ReadAppend);
} else {
// Open for reading and writing
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::ReadWrite);
}
}
}
@ -354,6 +362,12 @@ s64 PS4_SYSV_ABI readv(s32 fd, const OrbisKernelIovec* iov, s32 iovcnt) {
}
return result;
}
if (file->f.IsWriteOnly()) {
*__Error() = POSIX_EBADF;
return -1;
}
s64 total_read = 0;
for (s32 i = 0; i < iovcnt; i++) {
total_read += ReadFile(file->f, iov[i].iov_base, iov[i].iov_len);
@ -509,6 +523,12 @@ s64 PS4_SYSV_ABI read(s32 fd, void* buf, u64 nbytes) {
// Socket functions handle errnos internally.
return file->socket->ReceivePacket(buf, nbytes, 0, nullptr, 0);
}
if (file->f.IsWriteOnly()) {
*__Error() = POSIX_EBADF;
return -1;
}
return ReadFile(file->f, buf, nbytes);
}
@ -801,11 +821,7 @@ s32 PS4_SYSV_ABI posix_rename(const char* from, const char* to) {
auto* h = Common::Singleton<Core::FileSys::HandleTable>::Instance();
auto file = h->GetFile(src_path);
if (file) {
// We need to force ReadWrite if the file had Write access before
// Otherwise f.Open will clear the file contents.
auto access_mode = file->f.GetAccessMode() == Common::FS::FileAccessMode::Write
? Common::FS::FileAccessMode::ReadWrite
: file->f.GetAccessMode();
auto access_mode = file->f.GetAccessMode();
file->f.Close();
std::filesystem::remove(src_path);
file->f.Open(dst_path, access_mode);
@ -855,6 +871,11 @@ s64 PS4_SYSV_ABI posix_preadv(s32 fd, OrbisKernelIovec* iov, s32 iovcnt, s64 off
return result;
}
if (file->f.IsWriteOnly()) {
*__Error() = POSIX_EBADF;
return -1;
}
const s64 pos = file->f.Tell();
SCOPE_EXIT {
file->f.Seek(pos);

View File

@ -9,6 +9,35 @@
namespace Libraries::Http {
static bool g_isHttpInitialized = true; // TODO temp always inited
void NormalizeAndAppendPath(char* dest, char* src) {
char* lastSlash;
u64 length;
lastSlash = strrchr(dest, '/');
if (lastSlash == NULL) {
length = strlen(dest);
dest[length] = '/';
dest[length + 1] = '\0';
} else {
lastSlash[1] = '\0';
}
if (*src == '/') {
dest[0] = '\0';
}
length = strnlen(dest, 0x3fff);
strncat(dest, src, 0x3fff - length);
return;
}
int HttpRequestInternal_Acquire(HttpRequestInternal** outRequest, u32 requestId) {
return 0; // TODO dummy
}
int HttpRequestInternal_Release(HttpRequestInternal* request) {
return 0; // TODO dummy
}
int PS4_SYSV_ABI sceHttpAbortRequest() {
LOG_ERROR(Lib_Http, "(STUBBED) called");
return ORBIS_OK;
@ -34,8 +63,9 @@ int PS4_SYSV_ABI sceHttpAddQuery() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttpAddRequestHeader() {
LOG_ERROR(Lib_Http, "(STUBBED) called");
int PS4_SYSV_ABI sceHttpAddRequestHeader(int id, const char* name, const char* value, s32 mode) {
LOG_ERROR(Lib_Http, "(STUBBED) called id= {} name = {} value = {} mode = {}", id,
std::string(name), std::string(value), mode);
return ORBIS_OK;
}
@ -84,8 +114,9 @@ int PS4_SYSV_ABI sceHttpCreateConnection() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttpCreateConnectionWithURL() {
LOG_ERROR(Lib_Http, "(STUBBED) called");
int PS4_SYSV_ABI sceHttpCreateConnectionWithURL(int tmplId, const char* url, bool enableKeepalive) {
LOG_ERROR(Lib_Http, "(STUBBED) called tmpid = {} url = {} enableKeepalive = {}", tmplId,
std::string(url), enableKeepalive ? 1 : 0);
return ORBIS_OK;
}
@ -104,8 +135,10 @@ int PS4_SYSV_ABI sceHttpCreateRequest2() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttpCreateRequestWithURL() {
LOG_ERROR(Lib_Http, "(STUBBED) called");
int PS4_SYSV_ABI sceHttpCreateRequestWithURL(int connId, s32 method, const char* url,
u64 contentLength) {
LOG_ERROR(Lib_Http, "(STUBBED) called connId = {} method = {} url={} contentLength={}", connId,
method, url, contentLength);
return ORBIS_OK;
}
@ -184,7 +217,7 @@ int PS4_SYSV_ABI sceHttpGetAcceptEncodingGZIPEnabled() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttpGetAllResponseHeaders() {
int PS4_SYSV_ABI sceHttpGetAllResponseHeaders(int reqId, char** header, u64* headerSize) {
LOG_ERROR(Lib_Http, "(STUBBED) called");
return ORBIS_FAIL;
}
@ -254,12 +287,42 @@ int PS4_SYSV_ABI sceHttpGetResponseContentLength() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttpGetStatusCode() {
LOG_ERROR(Lib_Http, "(STUBBED) called");
int PS4_SYSV_ABI sceHttpGetStatusCode(int reqId, int* statusCode) {
LOG_ERROR(Lib_Http, "(STUBBED) called reqId = {}", reqId);
#if 0
if (!g_isHttpInitialized)
return ORBIS_HTTP_ERROR_BEFORE_INIT;
if (statusCode == nullptr)
return ORBIS_HTTP_ERROR_INVALID_VALUE;
int ret = 0;
// Lookup HttpRequestInternal by reqId
HttpRequestInternal* request = nullptr;
ret = HttpRequestInternal_Acquire(&request, reqId);
if (ret < 0)
return ret;
request->m_mutex.lock();
if (request->state > 0x11) {
if (request->state == 0x16) {
ret = request->errorCode;
} else {
*statusCode = request->httpStatusCode;
ret = 0;
}
} else {
ret = ORBIS_HTTP_ERROR_BEFORE_SEND;
}
request->m_mutex.unlock();
HttpRequestInternal_Release(request);
return ret;
#else
return ORBIS_OK;
#endif
}
int PS4_SYSV_ABI sceHttpInit(int libnetMemId, int libsslCtxId, std::size_t poolSize) {
int PS4_SYSV_ABI sceHttpInit(int libnetMemId, int libsslCtxId, u64 poolSize) {
LOG_ERROR(Lib_Http, "(DUMMY) called libnetMemId = {} libsslCtxId = {} poolSize = {}",
libnetMemId, libsslCtxId, poolSize);
// return a value >1
@ -267,14 +330,104 @@ int PS4_SYSV_ABI sceHttpInit(int libnetMemId, int libsslCtxId, std::size_t poolS
return ++id;
}
int PS4_SYSV_ABI sceHttpParseResponseHeader() {
int PS4_SYSV_ABI sceHttpParseResponseHeader(const char* header, u64 headerLen, const char* fieldStr,
const char** fieldValue, u64* valueLen) {
LOG_ERROR(Lib_Http, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttpParseStatusLine() {
LOG_ERROR(Lib_Http, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceHttpParseStatusLine(const char* statusLine, u64 lineLen, int32_t* httpMajorVer,
int32_t* httpMinorVer, int32_t* responseCode,
const char** reasonPhrase, u64* phraseLen) {
if (!statusLine) {
LOG_ERROR(Lib_Http, "Invalid response");
return ORBIS_HTTP_ERROR_PARSE_HTTP_INVALID_RESPONSE;
}
if (!httpMajorVer || !httpMinorVer || !responseCode || !reasonPhrase || !phraseLen) {
LOG_ERROR(Lib_Http, "Invalid value");
return ORBIS_HTTP_ERROR_PARSE_HTTP_INVALID_VALUE;
}
*httpMajorVer = 0;
*httpMinorVer = 0;
if (lineLen < 8) {
LOG_ERROR(Lib_Http, "Linelen is smaller than 8");
return ORBIS_HTTP_ERROR_PARSE_HTTP_INVALID_RESPONSE;
}
if (strncmp(statusLine, "HTTP/", 5) != 0) {
LOG_ERROR(Lib_Http, "statusLine doesn't start with HTTP/");
return ORBIS_HTTP_ERROR_PARSE_HTTP_INVALID_RESPONSE;
}
u64 index = 5;
if (!isdigit(statusLine[index])) {
LOG_ERROR(Lib_Http, "Invalid response");
return ORBIS_HTTP_ERROR_PARSE_HTTP_INVALID_RESPONSE;
}
while (isdigit(statusLine[index])) {
*httpMajorVer = *httpMajorVer * 10 + (statusLine[index] - '0');
index++;
}
if (statusLine[index] != '.') {
LOG_ERROR(Lib_Http, "Invalid response");
return ORBIS_HTTP_ERROR_PARSE_HTTP_INVALID_RESPONSE;
}
index++;
if (!isdigit(statusLine[index])) {
LOG_ERROR(Lib_Http, "Invalid response");
return ORBIS_HTTP_ERROR_PARSE_HTTP_INVALID_RESPONSE;
}
while (isdigit(statusLine[index])) {
*httpMinorVer = *httpMinorVer * 10 + (statusLine[index] - '0');
index++;
}
if (statusLine[index] != ' ') {
LOG_ERROR(Lib_Http, "Invalid response");
return ORBIS_HTTP_ERROR_PARSE_HTTP_INVALID_RESPONSE;
}
index++;
// Validate and parse the 3-digit HTTP response code
if (lineLen - index < 3 || !isdigit(statusLine[index]) || !isdigit(statusLine[index + 1]) ||
!isdigit(statusLine[index + 2])) {
LOG_ERROR(Lib_Http, "Invalid response");
return ORBIS_HTTP_ERROR_PARSE_HTTP_INVALID_RESPONSE;
}
*responseCode = (statusLine[index] - '0') * 100 + (statusLine[index + 1] - '0') * 10 +
(statusLine[index + 2] - '0');
index += 3;
if (statusLine[index] != ' ') {
LOG_ERROR(Lib_Http, "Invalid response");
return ORBIS_HTTP_ERROR_PARSE_HTTP_INVALID_RESPONSE;
}
index++;
// Set the reason phrase start position
*reasonPhrase = &statusLine[index];
u64 phraseStart = index;
while (index < lineLen && statusLine[index] != '\n') {
index++;
}
// Determine the length of the reason phrase, excluding trailing \r if present
if (index == phraseStart) {
*phraseLen = 0;
} else {
*phraseLen =
(statusLine[index - 1] == '\r') ? (index - phraseStart - 1) : (index - phraseStart);
}
// Return the number of bytes processed
return index + 1;
}
int PS4_SYSV_ABI sceHttpReadData() {
@ -317,8 +470,8 @@ int PS4_SYSV_ABI sceHttpsEnableOptionPrivate() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttpSendRequest() {
LOG_ERROR(Lib_Http, "(STUBBED) called");
int PS4_SYSV_ABI sceHttpSendRequest(int reqId, const void* postData, u64 size) {
LOG_ERROR(Lib_Http, "(STUBBED) called reqId = {} size = {}", reqId, size);
return ORBIS_OK;
}
@ -548,7 +701,8 @@ int PS4_SYSV_ABI sceHttpUnsetEpoll() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttpUriBuild() {
int PS4_SYSV_ABI sceHttpUriBuild(char* out, u64* require, u64 prepare,
const OrbisHttpUriElement* srcElement, u32 option) {
LOG_ERROR(Lib_Http, "(STUBBED) called");
return ORBIS_OK;
}
@ -563,13 +717,97 @@ int PS4_SYSV_ABI sceHttpUriEscape() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttpUriMerge() {
LOG_ERROR(Lib_Http, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceHttpUriMerge(char* mergedUrl, char* url, char* relativeUri, u64* require,
u64 prepare, u32 option) {
u64 requiredLength;
int returnValue;
u64 baseUrlLength;
u64 relativeUriLength;
u64 totalLength;
u64 combinedLength;
int parseResult;
u64 localSizeRelativeUri;
u64 localSizeBaseUrl;
OrbisHttpUriElement parsedUriElement;
if (option != 0 || url == NULL || relativeUri == NULL) {
LOG_ERROR(Lib_Http, "Invalid value");
return ORBIS_HTTP_ERROR_INVALID_VALUE;
}
returnValue = sceHttpUriParse(NULL, url, NULL, &localSizeBaseUrl, 0);
if (returnValue < 0) {
LOG_ERROR(Lib_Http, "returning {:#x}", returnValue);
return returnValue;
}
returnValue = sceHttpUriParse(NULL, relativeUri, NULL, &localSizeRelativeUri, 0);
if (returnValue < 0) {
LOG_ERROR(Lib_Http, "returning {:#x}", returnValue);
return returnValue;
}
baseUrlLength = strnlen(url, 0x3fff);
relativeUriLength = strnlen(relativeUri, 0x3fff);
requiredLength = localSizeBaseUrl + 2 + (relativeUriLength + baseUrlLength) * 2;
if (require) {
*require = requiredLength;
}
if (mergedUrl == NULL) {
return ORBIS_OK;
}
if (prepare < requiredLength) {
LOG_ERROR(Lib_Http, "Error Out of memory");
return ORBIS_HTTP_ERROR_OUT_OF_MEMORY;
}
totalLength = strnlen(url, 0x3fff);
baseUrlLength = strnlen(relativeUri, 0x3fff);
combinedLength = totalLength + 1 + baseUrlLength;
relativeUriLength = prepare - combinedLength;
returnValue =
sceHttpUriParse(&parsedUriElement, relativeUri, mergedUrl + totalLength + baseUrlLength + 1,
&localSizeRelativeUri, relativeUriLength);
if (returnValue < 0) {
LOG_ERROR(Lib_Http, "returning {:#x}", returnValue);
return returnValue;
}
if (parsedUriElement.scheme == NULL) {
strncpy(mergedUrl, relativeUri, requiredLength);
if (require) {
*require = strnlen(relativeUri, 0x3fff) + 1;
}
return ORBIS_OK;
}
returnValue =
sceHttpUriParse(&parsedUriElement, url, mergedUrl + totalLength + baseUrlLength + 1,
&localSizeBaseUrl, relativeUriLength);
if (returnValue < 0) {
LOG_ERROR(Lib_Http, "returning {:#x}", returnValue);
return returnValue;
}
combinedLength += localSizeBaseUrl;
strncpy(mergedUrl + combinedLength, parsedUriElement.path, prepare - combinedLength);
NormalizeAndAppendPath(mergedUrl + combinedLength, relativeUri);
returnValue = sceHttpUriBuild(mergedUrl, 0, ~(baseUrlLength + totalLength) + prepare,
&parsedUriElement, 0x3f);
if (returnValue >= 0) {
return ORBIS_OK;
} else {
LOG_ERROR(Lib_Http, "returning {:#x}", returnValue);
return returnValue;
}
}
int PS4_SYSV_ABI sceHttpUriParse(OrbisHttpUriElement* out, const char* srcUri, void* pool,
size_t* require, size_t prepare) {
u64* require, u64 prepare) {
LOG_INFO(Lib_Http, "srcUri = {}", std::string(srcUri));
if (!srcUri) {
LOG_ERROR(Lib_Http, "invalid url");
@ -586,10 +824,10 @@ int PS4_SYSV_ABI sceHttpUriParse(OrbisHttpUriElement* out, const char* srcUri, v
}
// Track the total required buffer size
size_t requiredSize = 0;
u64 requiredSize = 0;
// Parse the scheme (e.g., "http:", "https:", "file:")
size_t schemeLength = 0;
u64 schemeLength = 0;
while (srcUri[schemeLength] && srcUri[schemeLength] != ':') {
if (!isalnum(srcUri[schemeLength])) {
LOG_ERROR(Lib_Http, "invalid url");
@ -611,7 +849,7 @@ int PS4_SYSV_ABI sceHttpUriParse(OrbisHttpUriElement* out, const char* srcUri, v
requiredSize += schemeLength + 1;
// Move past the scheme and ':' character
size_t offset = schemeLength + 1;
u64 offset = schemeLength + 1;
// Check if "//" appears after the scheme
if (strncmp(srcUri + offset, "//", 2) == 0) {
@ -638,7 +876,7 @@ int PS4_SYSV_ABI sceHttpUriParse(OrbisHttpUriElement* out, const char* srcUri, v
// Parse the path (everything after the slashes)
char* pathStart = (char*)srcUri + offset;
size_t pathLength = 0;
u64 pathLength = 0;
while (pathStart[pathLength] && pathStart[pathLength] != '?' &&
pathStart[pathLength] != '#') {
pathLength++;
@ -689,7 +927,7 @@ int PS4_SYSV_ABI sceHttpUriParse(OrbisHttpUriElement* out, const char* srcUri, v
hostStart++;
}
size_t hostLength = 0;
u64 hostLength = 0;
while (hostStart[hostLength] && hostStart[hostLength] != '/' &&
hostStart[hostLength] != '?' && hostStart[hostLength] != ':') {
hostLength++;
@ -714,7 +952,7 @@ int PS4_SYSV_ABI sceHttpUriParse(OrbisHttpUriElement* out, const char* srcUri, v
// Parse the port (if present)
if (hostStart[hostLength] == ':') {
char* portStart = hostStart + hostLength + 1;
size_t portLength = 0;
u64 portLength = 0;
while (portStart[portLength] && isdigit(portStart[portLength])) {
portLength++;
}
@ -754,7 +992,7 @@ int PS4_SYSV_ABI sceHttpUriParse(OrbisHttpUriElement* out, const char* srcUri, v
// Parse the path (if present)
if (srcUri[offset] == '/') {
char* pathStart = (char*)srcUri + offset;
size_t pathLength = 0;
u64 pathLength = 0;
while (pathStart[pathLength] && pathStart[pathLength] != '?' &&
pathStart[pathLength] != '#') {
pathLength++;
@ -780,7 +1018,7 @@ int PS4_SYSV_ABI sceHttpUriParse(OrbisHttpUriElement* out, const char* srcUri, v
// Parse the query (if present)
if (srcUri[offset] == '?') {
char* queryStart = (char*)srcUri + offset + 1;
size_t queryLength = 0;
u64 queryLength = 0;
while (queryStart[queryLength] && queryStart[queryLength] != '#') {
queryLength++;
}
@ -805,7 +1043,7 @@ int PS4_SYSV_ABI sceHttpUriParse(OrbisHttpUriElement* out, const char* srcUri, v
// Parse the fragment (if present)
if (srcUri[offset] == '#') {
char* fragmentStart = (char*)srcUri + offset + 1;
size_t fragmentLength = 0;
u64 fragmentLength = 0;
while (fragmentStart[fragmentLength]) {
fragmentLength++;
}
@ -833,12 +1071,12 @@ int PS4_SYSV_ABI sceHttpUriParse(OrbisHttpUriElement* out, const char* srcUri, v
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttpUriSweepPath(char* dst, const char* src, size_t srcSize) {
int PS4_SYSV_ABI sceHttpUriSweepPath(char* dst, const char* src, u64 srcSize) {
LOG_ERROR(Lib_Http, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttpUriUnescape(char* out, size_t* require, size_t prepare, const char* in) {
int PS4_SYSV_ABI sceHttpUriUnescape(char* out, u64* require, u64 prepare, const char* in) {
LOG_ERROR(Lib_Http, "(STUBBED) called");
return ORBIS_OK;
}

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@ -3,6 +3,7 @@
#pragma once
#include <mutex>
#include "common/types.h"
#include "core/libraries/network/ssl.h"
@ -25,6 +26,12 @@ struct OrbisHttpUriElement {
u8 reserved[10];
};
struct HttpRequestInternal {
int state; // +0x20
int errorCode; // +0x28
int httpStatusCode; // +0x20C
std::mutex m_mutex;
};
using OrbisHttpsCaList = Libraries::Ssl::OrbisSslCaList;
int PS4_SYSV_ABI sceHttpAbortRequest();
@ -32,7 +39,7 @@ int PS4_SYSV_ABI sceHttpAbortRequestForce();
int PS4_SYSV_ABI sceHttpAbortWaitRequest();
int PS4_SYSV_ABI sceHttpAddCookie();
int PS4_SYSV_ABI sceHttpAddQuery();
int PS4_SYSV_ABI sceHttpAddRequestHeader();
int PS4_SYSV_ABI sceHttpAddRequestHeader(int id, const char* name, const char* value, s32 mode);
int PS4_SYSV_ABI sceHttpAddRequestHeaderRaw();
int PS4_SYSV_ABI sceHttpAuthCacheExport();
int PS4_SYSV_ABI sceHttpAuthCacheFlush();
@ -42,11 +49,12 @@ int PS4_SYSV_ABI sceHttpCookieExport();
int PS4_SYSV_ABI sceHttpCookieFlush();
int PS4_SYSV_ABI sceHttpCookieImport();
int PS4_SYSV_ABI sceHttpCreateConnection();
int PS4_SYSV_ABI sceHttpCreateConnectionWithURL();
int PS4_SYSV_ABI sceHttpCreateConnectionWithURL(int tmplId, const char* url, bool enableKeepalive);
int PS4_SYSV_ABI sceHttpCreateEpoll();
int PS4_SYSV_ABI sceHttpCreateRequest();
int PS4_SYSV_ABI sceHttpCreateRequest2();
int PS4_SYSV_ABI sceHttpCreateRequestWithURL();
int PS4_SYSV_ABI sceHttpCreateRequestWithURL(int connId, s32 method, const char* url,
u64 contentLength);
int PS4_SYSV_ABI sceHttpCreateRequestWithURL2();
int PS4_SYSV_ABI sceHttpCreateTemplate();
int PS4_SYSV_ABI sceHttpDbgEnableProfile();
@ -62,7 +70,7 @@ int PS4_SYSV_ABI sceHttpDeleteRequest();
int PS4_SYSV_ABI sceHttpDeleteTemplate();
int PS4_SYSV_ABI sceHttpDestroyEpoll();
int PS4_SYSV_ABI sceHttpGetAcceptEncodingGZIPEnabled();
int PS4_SYSV_ABI sceHttpGetAllResponseHeaders();
int PS4_SYSV_ABI sceHttpGetAllResponseHeaders(int reqId, char** header, u64* headerSize);
int PS4_SYSV_ABI sceHttpGetAuthEnabled();
int PS4_SYSV_ABI sceHttpGetAutoRedirect();
int PS4_SYSV_ABI sceHttpGetConnectionStat();
@ -76,10 +84,13 @@ int PS4_SYSV_ABI sceHttpGetMemoryPoolStats();
int PS4_SYSV_ABI sceHttpGetNonblock();
int PS4_SYSV_ABI sceHttpGetRegisteredCtxIds();
int PS4_SYSV_ABI sceHttpGetResponseContentLength();
int PS4_SYSV_ABI sceHttpGetStatusCode();
int PS4_SYSV_ABI sceHttpInit(int libnetMemId, int libsslCtxId, std::size_t poolSize);
int PS4_SYSV_ABI sceHttpParseResponseHeader();
int PS4_SYSV_ABI sceHttpParseStatusLine();
int PS4_SYSV_ABI sceHttpGetStatusCode(int reqId, int* statusCode);
int PS4_SYSV_ABI sceHttpInit(int libnetMemId, int libsslCtxId, u64 poolSize);
int PS4_SYSV_ABI sceHttpParseResponseHeader(const char* header, u64 headerLen, const char* fieldStr,
const char** fieldValue, u64* valueLen);
int PS4_SYSV_ABI sceHttpParseStatusLine(const char* statusLine, u64 lineLen, int32_t* httpMajorVer,
int32_t* httpMinorVer, int32_t* responseCode,
const char** reasonPhrase, u64* phraseLen);
int PS4_SYSV_ABI sceHttpReadData();
int PS4_SYSV_ABI sceHttpRedirectCacheFlush();
int PS4_SYSV_ABI sceHttpRemoveRequestHeader();
@ -88,7 +99,7 @@ int PS4_SYSV_ABI sceHttpsDisableOption();
int PS4_SYSV_ABI sceHttpsDisableOptionPrivate();
int PS4_SYSV_ABI sceHttpsEnableOption();
int PS4_SYSV_ABI sceHttpsEnableOptionPrivate();
int PS4_SYSV_ABI sceHttpSendRequest();
int PS4_SYSV_ABI sceHttpSendRequest(int reqId, const void* postData, u64 size);
int PS4_SYSV_ABI sceHttpSetAcceptEncodingGZIPEnabled();
int PS4_SYSV_ABI sceHttpSetAuthEnabled();
int PS4_SYSV_ABI sceHttpSetAuthInfoCallback();
@ -134,14 +145,16 @@ int PS4_SYSV_ABI sceHttpTerm();
int PS4_SYSV_ABI sceHttpTryGetNonblock();
int PS4_SYSV_ABI sceHttpTrySetNonblock();
int PS4_SYSV_ABI sceHttpUnsetEpoll();
int PS4_SYSV_ABI sceHttpUriBuild();
int PS4_SYSV_ABI sceHttpUriBuild(char* out, u64* require, u64 prepare,
const OrbisHttpUriElement* srcElement, u32 option);
int PS4_SYSV_ABI sceHttpUriCopy();
int PS4_SYSV_ABI sceHttpUriEscape();
int PS4_SYSV_ABI sceHttpUriMerge();
int PS4_SYSV_ABI sceHttpUriMerge(char* mergedUrl, char* url, char* relativeUri, u64* require,
u64 prepare, u32 option);
int PS4_SYSV_ABI sceHttpUriParse(OrbisHttpUriElement* out, const char* srcUri, void* pool,
size_t* require, size_t prepare);
int PS4_SYSV_ABI sceHttpUriSweepPath(char* dst, const char* src, size_t srcSize);
int PS4_SYSV_ABI sceHttpUriUnescape(char* out, size_t* require, size_t prepare, const char* in);
u64* require, u64 prepare);
int PS4_SYSV_ABI sceHttpUriSweepPath(char* dst, const char* src, u64 srcSize);
int PS4_SYSV_ABI sceHttpUriUnescape(char* out, u64* require, u64 prepare, const char* in);
int PS4_SYSV_ABI sceHttpWaitRequest();
void RegisterLib(Core::Loader::SymbolsResolver* sym);

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@ -180,7 +180,7 @@ void SaveInstance::SetupAndMount(bool read_only, bool copy_icon, bool ignore_cor
}
if (!ignore_corrupt && !read_only) {
Common::FS::IOFile f(corrupt_file_path, Common::FS::FileAccessMode::Write);
Common::FS::IOFile f(corrupt_file_path, Common::FS::FileAccessMode::Create);
f.Close();
}

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@ -59,7 +59,7 @@ void PersistMemory(u32 slot_id, bool lock) {
while (n++ < 10) {
try {
IOFile f;
int r = f.Open(memoryPath, Common::FS::FileAccessMode::Write);
int r = f.Open(memoryPath, Common::FS::FileAccessMode::Create);
if (f.IsOpen()) {
f.WriteRaw<u8>(data.memory_cache.data(), data.memory_cache.size());
f.Close();
@ -148,7 +148,7 @@ void SetIcon(u32 slot_id, void* buf, size_t buf_size) {
fs::copy_file(src_icon, icon_path);
}
} else {
IOFile file(icon_path, Common::FS::FileAccessMode::Write);
IOFile file(icon_path, Common::FS::FileAccessMode::Create);
file.WriteRaw<u8>(buf, buf_size);
file.Close();
}

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@ -1389,7 +1389,7 @@ Error PS4_SYSV_ABI sceSaveDataSaveIcon(const OrbisSaveDataMountPoint* mountPoint
}
try {
const Common::FS::IOFile file(path, Common::FS::FileAccessMode::Write);
const Common::FS::IOFile file(path, Common::FS::FileAccessMode::Create);
file.WriteRaw<u8>(icon->buf, std::min(icon->bufSize, icon->dataSize));
} catch (const fs::filesystem_error& e) {
LOG_ERROR(Lib_SaveData, "Failed to load icon: {}", e.what());

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@ -502,19 +502,19 @@ bool Elf::IsSharedLib() {
}
void Elf::ElfHeaderDebugDump(const std::filesystem::path& file_name) {
Common::FS::IOFile f{file_name, Common::FS::FileAccessMode::Write,
Common::FS::IOFile f{file_name, Common::FS::FileAccessMode::Create,
Common::FS::FileType::TextFile};
f.WriteString(ElfHeaderStr());
}
void Elf::SelfHeaderDebugDump(const std::filesystem::path& file_name) {
Common::FS::IOFile f{file_name, Common::FS::FileAccessMode::Write,
Common::FS::IOFile f{file_name, Common::FS::FileAccessMode::Create,
Common::FS::FileType::TextFile};
f.WriteString(SElfHeaderStr());
}
void Elf::SelfSegHeaderDebugDump(const std::filesystem::path& file_name) {
Common::FS::IOFile f{file_name, Common::FS::FileAccessMode::Write,
Common::FS::IOFile f{file_name, Common::FS::FileAccessMode::Create,
Common::FS::FileType::TextFile};
for (u16 i = 0; i < m_self.segment_count; i++) {
f.WriteString(SELFSegHeader(i));
@ -522,7 +522,7 @@ void Elf::SelfSegHeaderDebugDump(const std::filesystem::path& file_name) {
}
void Elf::PHeaderDebugDump(const std::filesystem::path& file_name) {
Common::FS::IOFile f{file_name, Common::FS::FileAccessMode::Write,
Common::FS::IOFile f{file_name, Common::FS::FileAccessMode::Create,
Common::FS::FileType::TextFile};
if (m_elf_header.e_phentsize > 0) {
for (u16 i = 0; i < m_elf_header.e_phnum; i++) {

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@ -32,7 +32,7 @@ const SymbolRecord* SymbolsResolver::FindSymbol(const SymbolResolver& s) const {
}
void SymbolsResolver::DebugDump(const std::filesystem::path& file_name) {
Common::FS::IOFile f{file_name, Common::FS::FileAccessMode::Write,
Common::FS::IOFile f{file_name, Common::FS::FileAccessMode::Create,
Common::FS::FileType::TextFile};
for (const auto& symbol : m_symbols) {
const auto ids = Common::SplitString(symbol.name, '#');

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@ -559,7 +559,7 @@ void Translator::EmitFetch(const GcnInst& inst) {
std::filesystem::create_directories(dump_dir);
}
const auto filename = fmt::format("vs_{:#018x}.fetch.bin", info.pgm_hash);
const auto file = IOFile{dump_dir / filename, FileAccessMode::Write};
const auto file = IOFile{dump_dir / filename, FileAccessMode::Create};
file.WriteRaw<u8>(fetch_data->code, fetch_data->size);
}

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@ -39,7 +39,7 @@ static void DumpSrtProgram(const Shader::Info& info, const u8* code, size_t code
std::filesystem::create_directories(dump_dir);
}
const auto filename = fmt::format("{}_{:#018x}.srtprogram.txt", info.stage, info.pgm_hash);
const auto file = IOFile{dump_dir / filename, FileAccessMode::Write, FileType::TextFile};
const auto file = IOFile{dump_dir / filename, FileAccessMode::Create, FileType::TextFile};
u64 address = reinterpret_cast<u64>(code);
u64 code_end = address + codesize;

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@ -28,7 +28,7 @@ void DumpProgram(const Program& program, const Info& info, const std::string& ty
}
const auto ir_filename =
fmt::format("{}_{:#018x}.{}irprogram.txt", info.stage, info.pgm_hash, type);
const auto ir_file = IOFile{dump_dir / ir_filename, FileAccessMode::Write, FileType::TextFile};
const auto ir_file = IOFile{dump_dir / ir_filename, FileAccessMode::Create, FileType::TextFile};
size_t index{0};
std::map<const IR::Inst*, size_t> inst_to_index;
@ -46,7 +46,7 @@ void DumpProgram(const Program& program, const Info& info, const std::string& ty
const auto asl_filename = fmt::format("{}_{:#018x}.{}asl.txt", info.stage, info.pgm_hash, type);
const auto asl_file =
IOFile{dump_dir / asl_filename, FileAccessMode::Write, FileType::TextFile};
IOFile{dump_dir / asl_filename, FileAccessMode::Create, FileType::TextFile};
for (const auto& node : program.syntax_list) {
std::string s = IR::DumpASLNode(node, block_to_index, inst_to_index) + '\n';

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@ -632,7 +632,7 @@ void PipelineCache::DumpShader(std::span<const u32> code, u64 hash, Shader::Stag
std::filesystem::create_directories(dump_dir);
}
const auto filename = fmt::format("{}.{}", GetShaderName(stage, hash, perm_idx), ext);
const auto file = IOFile{dump_dir / filename, FileAccessMode::Write};
const auto file = IOFile{dump_dir / filename, FileAccessMode::Create};
file.WriteSpan(code);
}