diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h index eb4fbd9be..81fafd8f2 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h @@ -256,6 +256,7 @@ public: Id frag_coord{}; Id front_facing{}; Id frag_depth{}; + Id stencil_ref{}; Id sample_mask{}; Id sample_index{}; Id clip_distances{}; @@ -288,7 +289,6 @@ public: Id bary_coord_smooth_centroid{}; Id bary_coord_smooth_sample{}; Id bary_coord_nopersp{}; - Id bary_coord_nopersp_sample{}; struct TextureDefinition { const VectorIds* data_types;