diff --git a/src/core/libraries/np/np_manager.cpp b/src/core/libraries/np/np_manager.cpp index 229ae33af..62cad455b 100644 --- a/src/core/libraries/np/np_manager.cpp +++ b/src/core/libraries/np/np_manager.cpp @@ -5,6 +5,7 @@ #include #include +#include #include "common/config.h" #include "common/logging/log.h" #include "core/libraries/error_codes.h" @@ -784,7 +785,7 @@ void DeregisterNpCallback(std::string key) { } void RegisterLib(Core::Loader::SymbolsResolver* sym) { - g_signed_in = Config::getPSNSignedIn(); + g_signed_in = EmulatorSettings.IsPSNSignedIn(); LIB_FUNCTION("GpLQDNKICac", "libSceNpManager", 1, "libSceNpManager", sceNpCreateRequest); LIB_FUNCTION("eiqMCt9UshI", "libSceNpManager", 1, "libSceNpManager", sceNpCreateAsyncRequest); diff --git a/src/input/input_handler.cpp b/src/input/input_handler.cpp index e44693fbf..10933359d 100644 --- a/src/input/input_handler.cpp +++ b/src/input/input_handler.cpp @@ -598,13 +598,13 @@ void ControllerOutput::FinalizeUpdate() { PushSDLEvent(SDL_EVENT_RDOC_CAPTURE); break; case HOTKEY_VOLUME_UP: - Config::setVolumeSlider(std::clamp(Config::getVolumeSlider() + 10, 0, 500), - is_game_specific); + EmulatorSettings.SetVolumeSlider( + std::clamp(EmulatorSettings.GetVolumeSlider() + 10, 0, 500)); Overlay::ShowVolume(); break; case HOTKEY_VOLUME_DOWN: - Config::setVolumeSlider(std::clamp(Config::getVolumeSlider() - 10, 0, 500), - is_game_specific); + EmulatorSettings.SetVolumeSlider( + std::clamp(EmulatorSettings.GetVolumeSlider() - 10, 0, 500)); Overlay::ShowVolume(); break; case HOTKEY_QUIT: