fix build and reuse

This commit is contained in:
kalaposfos13 2026-04-01 17:59:34 +02:00
parent 4fd9adc98a
commit 3747eeb919
2 changed files with 7 additions and 5 deletions

View File

@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: 2024 shadPS4 Emulator Project
# SPDX-FileCopyrightText: 2026 shadBloodborne Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
name: Build and Release
@ -161,7 +161,7 @@ jobs:
uses: actions/upload-artifact@v7
with:
name: shadps4-win64-sdl-${{ needs.get-info.outputs.date }}-${{ needs.get-info.outputs.shorthash }}
path: ${{github.workspace}}/build/shadPS4.exe
path: ${{github.workspace}}/build/shadBloodborne.exe
macos-sdl:
runs-on: macos-15
@ -206,7 +206,7 @@ jobs:
- name: Package and Upload macOS SDL artifact
run: |
mkdir upload
mv ${{github.workspace}}/build/shadps4 upload
mv ${{github.workspace}}/build/shadBloodborne upload
mv ${{github.workspace}}/build/MoltenVK_icd.json upload
mv ${{github.workspace}}/build/libMoltenVK.dylib upload
- uses: actions/upload-artifact@v7
@ -257,12 +257,12 @@ jobs:
- name: Package and Upload Linux(ubuntu64) SDL artifact
run: |
ls -la ${{ github.workspace }}/build/shadps4
ls -la ${{ github.workspace }}/build/shadBloodborne
- uses: actions/upload-artifact@v7
with:
name: shadps4-ubuntu64-${{ needs.get-info.outputs.date }}-${{ needs.get-info.outputs.shorthash }}
path: ${{ github.workspace }}/build/shadps4
path: ${{ github.workspace }}/build/shadBloodborne
- name: Run AppImage packaging script
run: ./.github/linux-appimage-sdl.sh

View File

@ -11,6 +11,7 @@ path = [
"CMakePresets.json",
".github/FUNDING.yml",
".github/shadBloodborne.png",
".github/shadps4.png",
".gitmodules",
"dist/MacOSBundleInfo.plist.in",
"dist/net.shadps4.shadPS4.desktop",
@ -62,6 +63,7 @@ path = [
"src/images/shadPS4.icns",
"src/images/shadps4.ico",
"src/images/shadBloodborne.png",
"src/images/shadps4.png",
"src/images/net.shadps4.shadPS4.svg",
"src/images/themes_icon.png",
"src/images/update_icon.png",