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Lib.Sysmodule: LLE libSceWkFontConfig.sprx (#4629)
* Add libSceWkFontConfig as an LLE * Add module to README
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@ -156,7 +156,7 @@ The following firmware modules are supported and must be placed in shadPS4's `sy
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| libSceAudiodec.sprx | libSceCesCs.sprx | libSceFont.sprx | libSceFontFt.sprx |
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| libSceFreeTypeOt.sprx | libSceJpegDec.sprx | libSceJpegEnc.sprx | libSceJson.sprx |
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| libSceJson2.sprx | libSceLibcInternal.sprx | libSceNgs2.sprx | libScePngEnc.sprx |
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| libSceRtc.sprx | libSceSystemGesture.sprx | libSceUlt.sprx | |
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| libSceRtc.sprx | libSceSystemGesture.sprx | libSceUlt.sprx | libSceWkFontConfig.sprx |
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</div>
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> [!Caution]
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@ -225,6 +225,7 @@ s32 loadModuleInternal(s32 index, s32 argc, const void* argv, s32* res_out) {
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{"libSceFont.sprx", &Libraries::Font::RegisterlibSceFont},
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{"libSceFontFt.sprx", &Libraries::FontFt::RegisterlibSceFontFt},
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{"libSceFreeTypeOt.sprx", nullptr},
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{"libSceWkFontConfig.sprx", nullptr},
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{"libSceSystemGesture.sprx", &Libraries::SystemGesture::RegisterLib}});
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// Iterate through the allowed array
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