diff --git a/README.md b/README.md
index 0fb5c26ed..94f93ccb6 100644
--- a/README.md
+++ b/README.md
@@ -7,7 +7,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
- shadPS4
+ shadBloodborne
@@ -24,43 +24,43 @@ SPDX-License-Identifier: GPL-2.0-or-later
-| Bloodborne by From Software | Hatsune Miku Project DIVA Future Tone by SEGA |
+| Bloodborne by From Software | Bloodborne by From Software |
| :-----------------------------------------------------------: | :--------------------------------------------------------------------------------------------: |
-|  |  |
+|  |  |
-| Yakuza 0 by SEGA | DRIVECLUBâ„¢ by Evolution Studios |
+| Bloodborne by From Software | Bloodborne by From Software |
| :------------------------------------------------------------------------: | :------------------------------------------------------------------: |
-|  |  |
+|  |  |
# General information
-**shadPS4** is an early **PlayStation 4** emulator for **Windows**, **Linux** and **macOS** written in C++.
+**shadBloodborne** is an early **Bloodborne** emulator for **Windows**, **Linux**, **macOS** and **FreeBSD** written in C++.
> [!IMPORTANT]
> This is the emulator core, which does not include a GUI. If you just want to use the emulator as an end user, download the [**QtLauncher**](https://github.com/shadps4-emu/shadps4-qtlauncher/releases) instead.
If you encounter problems or have doubts, do not hesitate to look at the [**Quickstart**](https://github.com/shadps4-emu/shadPS4/wiki/I.-Quick-start-%5BUsers%5D).\
-To verify that a game works, you can look at [**shadPS4 Game Compatibility**](https://github.com/shadps4-compatibility/shadps4-game-compatibility).\
-To discuss shadPS4 development, suggest ideas or to ask for help, join our [**Discord server**](https://discord.gg/bFJxfftGW6).\
+To verify that Bloodborne works, you can look at [**bloodbornePS4 Compatibility Status**](https://github.com/shadps4-compatibility/shadps4-game-compatibility/issues?q=is%3Aissue%20state%3Aopen%20in%3Atitle%20%22bloodborne%22).\
+To discuss shadBloodborne development, suggest ideas or to ask for help, join our [**Discord server**](https://discord.gg/bFJxfftGW6).\
To get the latest news, go to our [**X (Twitter)**](https://x.com/shadps4) or our [**website**](https://shadps4.net/).\
You can donate to the project via our [**Kofi page**](https://ko-fi.com/shadps4).
# Status
> [!IMPORTANT]
-> shadPS4 is early in development, don't expect a flawless experience.
+> shadBloodborne is early in development, don't expect a flawless experience.
-Currently, the emulator can successfully run games like [**Bloodborne**](https://www.youtube.com/watch?v=5sZgWyVflFM), [**Dark Souls Remastered**](https://www.youtube.com/watch?v=-3PA-Xwszts), [**Red Dead Redemption**](https://www.youtube.com/watch?v=Al7yz_5nLag), and many other games.
+Currently, the emulator can successfully run [**Bloodborne**](https://www.youtube.com/watch?v=5sZgWyVflFM), but not every feature is fully emulated.
# Why
-This project began for fun. Given our limited free time, it may take some time before shadPS4 can run more complex games, but we're committed to making small, regular updates.
+This project began for fun. Given our limited free time, it may take some time before shadBloodborne can do Bloodborne multiplayer, but we're committed to making small, regular updates.
# Building
## Docker
-For building shadPS4 in a containerized environment using Docker and VSCode, check the instructions here:
+For building shadBloodborne in a containerized environment using Docker and VSCode, check the instructions here:
[**Docker Build Instructions**](https://github.com/shadps4-emu/shadPS4/blob/main/documents/building-docker.md)
## Windows
@@ -76,7 +76,7 @@ Check the build instructions for [**Linux**](https://github.com/shadps4-emu/shad
Check the build instructions for [**macOS**](https://github.com/shadps4-emu/shadPS4/blob/main/documents/building-macos.md).
> [!IMPORTANT]
-> macOS users need at least macOS 15.4 to run shadPS4. Due to GPU issues there are currently heavy bugs on Intel Macs.
+> macOS users need at least macOS 15.4 to run shadBloodborne. Due to GPU issues there are currently heavy bugs on Intel Macs.
# Usage examples
@@ -87,11 +87,11 @@ To get the list of all available commands and also a more detailed description o
Below is a list of commonly used command patterns:
```sh
-shadPS4 CUSA00001 # Searches for a game folder called CUSA00001 in the list of game install folders, and boots it.
-shadPS4 --fullscreen true --config-clean CUSA00001 # the game argument is always the last one,
-shadPS4 -g CUSA00001 --fullscreen true --config-clean # ...unless manually specified otherwise.
-shadPS4 /path/to/game.elf # Boots a PS4 ELF file directly. Useful if you want to boot an executable that is not named eboot.bin.
-shadPS4 CUSA00001 -- -flag1 -flag2 # Passes '-flag1' and '-flag2' to the game executable in argv.
+shadBloodborne CUSA00001 # Searches for a game folder called CUSA00001 in the list of game install folders, and boots it.
+shadBloodborne --fullscreen true --config-clean CUSA00001 # the game argument is always the last one,
+shadBloodborne -g CUSA00001 --fullscreen true --config-clean # ...unless manually specified otherwise.
+shadBloodborne /path/to/game.elf # Boots a PS4 ELF file directly. Useful if you want to boot an executable that is not named eboot.bin.
+shadBloodborne CUSA00001 -- -flag1 -flag2 # Passes '-flag1' and '-flag2' to the game executable in argv.
```
# Debugging and reporting issues
@@ -145,33 +145,23 @@ Keyboard and mouse inputs can be customized in the settings menu by clicking the
# Firmware files
-shadPS4 can load some PlayStation 4 firmware files.
-The following firmware modules are supported and must be placed in shadPS4's `sys_modules` folder.
+shadBloodborne can load some PlayStation 4 firmware files.
+The following firmware modules are supported and must be placed in shadBloodborne's `sys_modules` folder.