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Bump enum range to fix unknown opcode logging (#4333)
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@ -18,7 +18,7 @@
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#include <numbers>
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#define MAGIC_ENUM_RANGE_MIN 0
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#define MAGIC_ENUM_RANGE_MAX 1515
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#define MAGIC_ENUM_RANGE_MAX 2143
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#include <magic_enum/magic_enum.hpp>
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namespace Shader::Gcn {
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