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emulator: crash faster (#2360)
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By disabling Windows Error Reporting.
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@ -58,10 +58,11 @@ Frontend::WindowSDL* g_window = nullptr;
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namespace Core {
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namespace Core {
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Emulator::Emulator() {
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Emulator::Emulator() {
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// Initialize NT API functions and set high priority
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// Initialize NT API functions, set high priority and disable WER
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#ifdef _WIN32
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#ifdef _WIN32
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Common::NtApi::Initialize();
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Common::NtApi::Initialize();
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SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
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SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
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SetErrorMode(SetErrorMode(0) | SEM_NOGPFAULTERRORBOX);
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// need to init this in order for winsock2 to work
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// need to init this in order for winsock2 to work
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WORD versionWanted = MAKEWORD(2, 2);
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WORD versionWanted = MAKEWORD(2, 2);
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WSADATA wsaData;
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WSADATA wsaData;
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