mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-07-10 02:04:42 -06:00
Clean things I'm not doing yet
Probably done enough to be worth pushing, as now most games just complain from missing endpoints.
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parent
4626c3673e
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@ -681,8 +681,6 @@ set(NP_LIBS src/core/libraries/np/np_error.h
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src/core/libraries/np/np_web_api2/np_web_api2_internal.h
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src/core/libraries/np/np_web_api2/np_web_api2_internal.h
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src/core/libraries/np/np_web_api2/np_web_api2_context.cpp
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src/core/libraries/np/np_web_api2/np_web_api2_context.cpp
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src/core/libraries/np/np_web_api2/np_web_api2_context.h
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src/core/libraries/np/np_web_api2/np_web_api2_context.h
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src/core/libraries/np/np_web_api2/np_web_api2_push_event.cpp
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src/core/libraries/np/np_web_api2/np_web_api2_push_event.h
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)
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)
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set(ZLIB_LIB src/core/libraries/zlib/zlib.cpp
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set(ZLIB_LIB src/core/libraries/zlib/zlib.cpp
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@ -3,7 +3,6 @@
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#include "core/libraries/kernel/time.h"
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#include "core/libraries/kernel/time.h"
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#include "core/libraries/np/np_web_api2/np_web_api2.h"
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#include "core/libraries/np/np_web_api2/np_web_api2.h"
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#include "core/libraries/np/np_web_api2/np_web_api2_push_event.h"
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#include "core/libraries/system/userservice.h"
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#include "core/libraries/system/userservice.h"
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#include <atomic>
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#include <atomic>
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@ -102,8 +101,6 @@ private:
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std::recursive_mutex lock{};
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std::recursive_mutex lock{};
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std::string name{};
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std::string name{};
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std::map<s32, UserContext*> user_contexts{};
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std::map<s32, UserContext*> user_contexts{};
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std::map<s32, PushEventHandle*> push_event_handles{};
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std::map<s32, PushEventFilter*> push_event_filters{};
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};
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};
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class UserContext {
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class UserContext {
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@ -1,6 +0,0 @@
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// SPDX-FileCopyrightText: Copyright 2026 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/libraries/np/np_web_api2/np_web_api2_push_event.h"
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namespace Libraries::Np::NpWebApi2 {};
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@ -1,23 +0,0 @@
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// SPDX-FileCopyrightText: Copyright 2026 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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namespace Libraries::Np::NpWebApi2 {
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// Forward declarations to prevent compile issues
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class PushEventHandle;
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class PushEventFilter;
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class PushEventCallback;
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class PushEventPushContext;
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class PushEventPushContextCallback;
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class PushEventHandle {};
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class PushEventFilter {};
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class PushEventCallback {};
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class PushEventPushContext {};
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class PushEventPushContextCallback {};
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}; // namespace Libraries::Np::NpWebApi2
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