diff --git a/src/sdl_window.cpp b/src/sdl_window.cpp index ae4646de6..838fc4db4 100644 --- a/src/sdl_window.cpp +++ b/src/sdl_window.cpp @@ -323,6 +323,7 @@ WindowSDL::WindowSDL(s32 width_, s32 height_, Input::GameController* controller_ window, Config::getFullscreenMode() == "Fullscreen" ? displayMode : NULL); } SDL_SetWindowFullscreen(window, Config::getIsFullscreen()); + SDL_SyncWindow(window); SDL_InitSubSystem(SDL_INIT_GAMEPAD); controller->SetEngine(std::make_unique());