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https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-02 11:03:34 -06:00
remove debug logging
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parent
9322cc5941
commit
8f81064703
@ -78,7 +78,7 @@ s32 PS4_SYSV_ABI sceMoveReadStateLatest(s32 handle, OrbisMoveData* data) {
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if (!controllers.moves(0)->m_sdl_gamepad) {
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return ORBIS_MOVE_ERROR_NO_CONTROLLER_CONNECTED;
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}
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// LOG_INFO(Lib_Move, "called");
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LOG_DEBUG(Lib_Move, "called");
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auto m = controllers.moves(0);
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Input::State s{};
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bool connected;
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@ -127,7 +127,7 @@ s32 PS4_SYSV_ABI sceMoveSetVibration(s32 handle, u8 intensity) {
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}
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s32 PS4_SYSV_ABI sceMoveSetLightSphere(s32 handle, u8 red, u8 green, u8 blue) {
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LOG_TRACE(Lib_Move, "called");
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LOG_DEBUG(Lib_Move, "called");
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if (!g_library_initialized) {
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return ORBIS_MOVE_ERROR_NOT_INIT;
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}
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@ -81,7 +81,6 @@ static Uint32 SDLCALL PollController(void* userdata, SDL_TimerID timer_id, Uint3
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static Uint32 SDLCALL PollControllerLightColour(void* userdata, SDL_TimerID timer_id,
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Uint32 interval) {
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auto* controller = reinterpret_cast<Input::GameController*>(userdata);
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LOG_INFO(Input, "called");
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controller->PollLightColour();
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return interval;
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}
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@ -382,10 +381,6 @@ void WindowSDL::OnGamepadEvent(const SDL_Event* event) {
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} else {
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gamepad = controllers.GetMoveIndexFromJoystickId(event->gsensor.which);
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if (gamepad < 4) {
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// LOG_INFO(Input, "gyro: {:+05.0f} {:+05.0f} {:+05.0f}",
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// *reinterpret_cast<f32 const*>(&event->gsensor.data[0]) / 256,
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// *reinterpret_cast<f32 const*>(&event->gsensor.data[1]) / 256,
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// *reinterpret_cast<f32 const*>(&event->gsensor.data[2]) / 256);
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controllers.moves(gamepad)->UpdateGyro(event->gsensor.data);
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}
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}
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