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@ -328,10 +328,10 @@ bool EmulatorSettingsImpl::Load(const std::string& serial) {
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m_userManager.GetUsers().user = m_userManager.CreateDefaultUser();
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Save();
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}
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return true;
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if (GetConfigVersion() != Common::g_scm_rev) {
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Save();
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}
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return true;
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} else {
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// ── Per-game override file ─────────────────────────────────
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// Never reloads global settings. Only applies
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