mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-01 18:40:57 -06:00
Addition of Nix flake development shell (#4184)
* Initial devshell creation. * cmake has a check for clang and therefore override the stdenv. * Packages from old shell were renamed. * fixed xcb-util, added libglvnd * Added sdl3 dependencies provided by the website given on cmake configuration. * Lock file. * Nix format. * Added instructions for entering nix development shell. . * Added libuuid * Added copyright text to flake.nix * Added flake.lock to REUSE.toml as is a JSON file without comment support. * Updated instructions to refer to new build name. * Compiling however not yet correctly linking with debug derivation. * Hitting installPhase * Added nix result symlink. * correctly installs in place * Added a wrapper to load vulkan and ligl into environment. * Ensure that the name is applicable to the current project. . * Added mesa to LD_LIBRARY_PATH * game now launching with added X11 libraries. * Cleanup Formatting. Pulled cmakeFlags to top and added releaseWithDebugInfo Removed LD_LIBRARY_PATH from devshell. . * Added options for the different Nix build modes. * Debug / release mode flag cannot be bundled into one.
This commit is contained in:
parent
a87abee8e3
commit
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3
.gitignore
vendored
3
.gitignore
vendored
@ -418,3 +418,6 @@ FodyWeavers.xsd
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# JetBrains
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.idea
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cmake-build-*
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# Nix Result symlink
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result
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@ -22,6 +22,7 @@ path = [
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"documents/Screenshots/Linux/*",
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"documents/Screenshots/Windows/*",
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"externals/MoltenVK/MoltenVK_icd.json",
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"flake.lock",
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"scripts/ps4_names.txt",
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"src/images/bronze.png",
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"src/images/gold.png",
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@ -130,4 +131,4 @@ SPDX-License-Identifier = "MIT"
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[[annotations]]
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path = "src/video_core/host_shaders/fsr/*"
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SPDX-FileCopyrightText = "Copyright (c) 2021 Advanced Micro Devices, Inc. All rights reserved."
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SPDX-License-Identifier = "MIT"
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SPDX-License-Identifier = "MIT"
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@ -53,6 +53,23 @@ sudo zypper install clang git cmake libasound2 libpulse-devel \
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nix-shell shell.nix
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```
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#### Nix Flake Development Shell
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```bash
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nix develop
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cmake -S . -B build/ -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_EXPORT_COMPILE_COMMANDS=ON
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ln -s ./build/compile_commands.json .
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```
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#### Nix Flake Build
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```bash
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nix build .?submodules=1#linux.debug
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```
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```bash
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nix build .?submodules=1#linux.release
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```
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```bash
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nix build .?submodules=1#linux.releaseWithDebugInfo
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```
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#### Other Linux distributions
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You can try one of two methods:
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27
flake.lock
generated
Normal file
27
flake.lock
generated
Normal file
@ -0,0 +1,27 @@
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{
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"nodes": {
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"nixpkgs": {
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"locked": {
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"lastModified": 1774386573,
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"narHash": "sha256-4hAV26quOxdC6iyG7kYaZcM3VOskcPUrdCQd/nx8obc=",
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"owner": "nixos",
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"repo": "nixpkgs",
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"rev": "46db2e09e1d3f113a13c0d7b81e2f221c63b8ce9",
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"type": "github"
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},
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"original": {
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"owner": "nixos",
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"ref": "nixos-unstable",
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"repo": "nixpkgs",
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"type": "github"
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}
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},
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"root": {
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"inputs": {
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"nixpkgs": "nixpkgs"
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}
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}
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},
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"root": "root",
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"version": 7
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}
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160
flake.nix
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160
flake.nix
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@ -0,0 +1,160 @@
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## SPDX-FileCopyrightText: Copyright 2026 shadPS4 Emulator Project
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## SPDX-License-Identifier: GPL-2.0-or-later
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{
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description = "shadPS4 Nix Flake";
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inputs = {
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nixpkgs.url = "github:nixos/nixpkgs?ref=nixos-unstable";
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};
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outputs =
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{ self, nixpkgs }:
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let
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pkgsLinux = nixpkgs.legacyPackages.x86_64-linux;
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in
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{
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devShells.x86_64-linux.default = pkgsLinux.mkShell.override { stdenv = pkgsLinux.clangStdenv; } {
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packages = with pkgsLinux; [
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clang-tools
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cmake
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pkg-config
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vulkan-tools
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renderdoc
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gef
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strace
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openal
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zlib.dev
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libedit.dev
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vulkan-headers
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vulkan-utility-libraries
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ffmpeg.dev
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fmt.dev
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glslang.dev
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wayland.dev
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stb
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libpng.dev
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libuuid
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sdl3.dev
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alsa-lib
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hidapi
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ibus.dev
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jack2.dev
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libdecor.dev
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libthai.dev
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fribidi.dev
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libxcb.dev
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libGL.dev
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libpulseaudio.dev
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libusb1.dev
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libx11.dev
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libxcursor.dev
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libxext
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libxfixes.dev
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libxi.dev
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libxinerama.dev
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libxkbcommon
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libxrandr.dev
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libxrender.dev
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libxtst
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pipewire.dev
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libxscrnsaver
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sndio
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];
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shellHook = ''
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echo "Entering shadPS4 development shell!"
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'';
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};
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linux =
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let
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execName = "shadps4";
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nativeInputs = with pkgsLinux; [
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cmake
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ninja
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pkg-config
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magic-enum
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fmt
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eudev
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];
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buildInputs = with pkgsLinux; [
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boost
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cli11
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openal
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nlohmann_json
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vulkan-loader
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vulkan-headers
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vulkan-memory-allocator
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toml11
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zlib
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zydis
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pugixml
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ffmpeg
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libpulseaudio
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pipewire
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vulkan-loader
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wayland
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wayland-scanner
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libX11
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libxrandr
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libxext
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libxcursor
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libxi
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libxscrnsaver
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libxtst
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libxcb
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libdecor
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libxkbcommon
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libGL
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libuuid
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];
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defaultFlags = [
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"-DCMAKE_INSTALL_PREFIX=$out"
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];
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in
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{
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debug = pkgsLinux.stdenv.mkDerivation {
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pname = "${execName}";
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version = "git";
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system = "x86_64-linux";
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src = ./.;
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dontStrip = true;
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nativeBuildInputs = nativeInputs;
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buildInputs = buildInputs;
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cmakeFlags = [
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"-DCMAKE_BUILD_TYPE=Debug"
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] ++ [defaultFlags];
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};
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release = pkgsLinux.stdenv.mkDerivation {
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pname = "${execName}";
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version = "git";
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system = "x86_64-linux";
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src = ./.;
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nativeBuildInputs = nativeInputs;
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buildInputs = buildInputs;
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cmakeFlags = [
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"-DCMAKE_BUILD_TYPE=Release"
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] ++ [defaultFlags];
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};
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releaseWithDebugInfo = pkgsLinux.stdenv.mkDerivation {
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pname = "${execName}";
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version = "git";
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system = "x86_64-linux";
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src = ./.;
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dontStrip = true;
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nativeBuildInputs = nativeInputs;
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buildInputs = buildInputs;
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cmakeFlags = [
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"-DCMAKE_BUILD_TYPE=Release"
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] ++ [defaultFlags];
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};
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};
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};
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}
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