diff --git a/src/input/input_handler.cpp b/src/input/input_handler.cpp index 17a82b9cb..7c5263f8f 100644 --- a/src/input/input_handler.cpp +++ b/src/input/input_handler.cpp @@ -396,22 +396,23 @@ void ParseInputConfig(const std::string game_id = "") { // normal cases InputBinding binding = GetBindingFromString(input_string); - BindingConnection connection(InputID(), nullptr); - auto button_it = string_to_cbutton_map.find(output_string); - if (button_it == string_to_cbutton_map.end()) { - button_it = string_to_hotkey_map.find(output_string); - } - auto axis_it = string_to_axis_map.find(output_string); if (binding.IsEmpty()) { LOG_WARNING(Input, "Invalid format at line: {}, data: \"{}\", skipping line.", lineCount, line); return; } - if (button_it != string_to_hotkey_map.end()) { + BindingConnection connection(InputID(), nullptr); + auto button_it = string_to_cbutton_map.find(output_string); + auto hotkey_it = string_to_hotkey_map.find(output_string); + auto axis_it = string_to_axis_map.find(output_string); + if (button_it != string_to_cbutton_map.end()) { connection = BindingConnection( binding, &*std::ranges::find(output_array, ControllerOutput(button_it->second))); connections.insert(connections.end(), connection); - + } else if (hotkey_it != string_to_hotkey_map.end()) { + connection = BindingConnection( + binding, &*std::ranges::find(output_array, ControllerOutput(hotkey_it->second))); + connections.insert(connections.end(), connection); } else if (axis_it != string_to_axis_map.end()) { int value_to_set = binding.keys[2].type == InputType::Axis ? 0 : axis_it->second.value; connection = BindingConnection(