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georgemoralis 2026-04-07 17:43:05 +00:00 committed by GitHub
commit bc2ecb8725
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GPG Key ID: B5690EEEBB952194
10 changed files with 411 additions and 117 deletions

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@ -623,8 +623,10 @@ set(NP_LIBS src/core/libraries/np/np_error.h
src/core/libraries/np/np_party.h
src/core/libraries/np/np_auth.cpp
src/core/libraries/np/np_auth.h
src/core/libraries/np/np_profile_dialog.cpp
src/core/libraries/np/np_profile_dialog.h
src/core/libraries/np/np_profile_dialog/np_profile_dialog.cpp
src/core/libraries/np/np_profile_dialog/np_profile_dialog.h
src/core/libraries/np/np_profile_dialog/np_profile_dialog_ui.cpp
src/core/libraries/np/np_profile_dialog/np_profile_dialog_ui.h
src/core/libraries/np/np_sns_facebook_dialog.cpp
src/core/libraries/np/np_sns_facebook_dialog.h
src/core/libraries/np/np_partner.cpp

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@ -38,7 +38,7 @@
#include "core/libraries/np/np_matching2.h"
#include "core/libraries/np/np_partner.h"
#include "core/libraries/np/np_party.h"
#include "core/libraries/np/np_profile_dialog.h"
#include "core/libraries/np/np_profile_dialog/np_profile_dialog.h"
#include "core/libraries/np/np_score.h"
#include "core/libraries/np/np_sns_facebook_dialog.h"
#include "core/libraries/np/np_trophy.h"

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@ -1,72 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/np/np_profile_dialog.h"
namespace Libraries::Np::NpProfileDialog {
s32 PS4_SYSV_ABI sceNpProfileDialogOpen() {
LOG_ERROR(Lib_NpProfileDialog, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpProfileDialogClose() {
LOG_ERROR(Lib_NpProfileDialog, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpProfileDialogGetResult() {
LOG_ERROR(Lib_NpProfileDialog, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpProfileDialogGetStatus() {
LOG_ERROR(Lib_NpProfileDialog, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpProfileDialogInitialize() {
LOG_ERROR(Lib_NpProfileDialog, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpProfileDialogOpenA() {
LOG_ERROR(Lib_NpProfileDialog, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpProfileDialogTerminate() {
LOG_ERROR(Lib_NpProfileDialog, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpProfileDialogUpdateStatus() {
LOG_DEBUG(Lib_NpProfileDialog, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterLib(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("uj9Cz7Tk0cc", "libSceNpProfileDialogCompat", 1, "libSceNpProfileDialog",
sceNpProfileDialogOpen);
LIB_FUNCTION("wkwjz0Xdo2A", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogClose);
LIB_FUNCTION("8rhLl1-0W-o", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogGetResult);
LIB_FUNCTION("3BqoiFOjSsk", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogGetStatus);
LIB_FUNCTION("Lg+NCE6pTwQ", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogInitialize);
LIB_FUNCTION("uj9Cz7Tk0cc", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogOpen);
LIB_FUNCTION("nrQRlLKzdwE", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogOpenA);
LIB_FUNCTION("0Sp9vJcB1-w", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogTerminate);
LIB_FUNCTION("haVZE9FgKqE", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogUpdateStatus);
};
} // namespace Libraries::Np::NpProfileDialog

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@ -1,24 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Np::NpProfileDialog {
s32 PS4_SYSV_ABI sceNpProfileDialogOpen();
s32 PS4_SYSV_ABI sceNpProfileDialogClose();
s32 PS4_SYSV_ABI sceNpProfileDialogGetResult();
s32 PS4_SYSV_ABI sceNpProfileDialogGetStatus();
s32 PS4_SYSV_ABI sceNpProfileDialogInitialize();
s32 PS4_SYSV_ABI sceNpProfileDialogOpenA();
s32 PS4_SYSV_ABI sceNpProfileDialogTerminate();
s32 PS4_SYSV_ABI sceNpProfileDialogUpdateStatus();
void RegisterLib(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Np::NpProfileDialog

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@ -0,0 +1,137 @@
// SPDX-FileCopyrightText: Copyright 2025-2026 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <core/libraries/system/commondialog.h>
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "magic_enum/magic_enum.hpp"
#include "np_profile_dialog.h"
#include "np_profile_dialog_ui.h"
namespace Libraries::Np::NpProfileDialog {
static auto g_status = Libraries::CommonDialog::Status::NONE;
static NpProfileDialogState g_state{};
static OrbisNpProfileDialogResult g_result{};
static NpProfileDialogUi g_profile_dialog_ui;
Libraries::CommonDialog::Error PS4_SYSV_ABI
sceNpProfileDialogOpen(OrbisNpProfileDialogParam* param) {
if (g_status != Libraries::CommonDialog::Status::INITIALIZED &&
g_status != Libraries::CommonDialog::Status::FINISHED) {
LOG_INFO(Lib_NpProfileDialog, "called without initialize");
return Libraries::CommonDialog::Error::INVALID_STATE;
}
LOG_ERROR(Lib_NpProfileDialog, "(STUBBED) called");
NpProfileDialogState state{};
state.onlineId = std::string(param->targetOnlineId.data);
state.hasAccountId = false;
state.userId = param->userId;
g_state = state;
g_result = {};
g_result.userData = param->userData;
g_status = Libraries::CommonDialog::Status::RUNNING;
g_profile_dialog_ui = NpProfileDialogUi(&g_state, &g_status, &g_result);
return Libraries::CommonDialog::Error::OK;
}
Libraries::CommonDialog::Error PS4_SYSV_ABI sceNpProfileDialogClose() {
LOG_DEBUG(Lib_NpProfileDialog, "called");
if (g_status != Libraries::CommonDialog::Status::RUNNING) {
return Libraries::CommonDialog::Error::NOT_RUNNING;
}
g_profile_dialog_ui.Finish(Libraries::CommonDialog::Result::OK);
return Libraries::CommonDialog::Error::OK;
}
Libraries::CommonDialog::Error PS4_SYSV_ABI
sceNpProfileDialogGetResult(OrbisNpProfileDialogResult* result) {
LOG_DEBUG(Lib_NpProfileDialog, "called");
if (result == nullptr) {
return Libraries::CommonDialog::Error::PARAM_INVALID;
}
*result = g_result;
return Libraries::CommonDialog::Error::OK;
}
Libraries::CommonDialog::Status PS4_SYSV_ABI sceNpProfileDialogGetStatus() {
LOG_TRACE(Lib_NpProfileDialog, "called status={}", magic_enum::enum_name(g_status));
return g_status;
}
Libraries::CommonDialog::Error PS4_SYSV_ABI sceNpProfileDialogInitialize() {
if (!CommonDialog::g_isInitialized) {
return Libraries::CommonDialog::Error::NOT_SYSTEM_INITIALIZED;
}
if (g_status != Libraries::CommonDialog::Status::NONE) {
LOG_INFO(Lib_NpProfileDialog, "already initialized");
return Libraries::CommonDialog::Error::ALREADY_INITIALIZED;
}
if (CommonDialog::g_isUsed) {
return Libraries::CommonDialog::Error::BUSY;
}
g_status = Libraries::CommonDialog::Status::INITIALIZED;
CommonDialog::g_isUsed = true;
return Libraries::CommonDialog::Error::OK;
}
Libraries::CommonDialog::Error PS4_SYSV_ABI
sceNpProfileDialogOpenA(OrbisNpProfileDialogParamA* param) {
if (g_status != Libraries::CommonDialog::Status::INITIALIZED &&
g_status != Libraries::CommonDialog::Status::FINISHED) {
LOG_INFO(Lib_NpProfileDialog, "called without initialize");
return Libraries::CommonDialog::Error::INVALID_STATE;
}
LOG_ERROR(Lib_NpProfileDialog, "(STUBBED) called");
NpProfileDialogState state{};
state.accountId = param->targetAccountId;
state.hasAccountId = true;
state.userId = param->userId;
g_state = state;
g_result = {};
g_result.userData = param->userData;
g_status = Libraries::CommonDialog::Status::RUNNING;
g_profile_dialog_ui = NpProfileDialogUi(&g_state, &g_status, &g_result);
return Libraries::CommonDialog::Error::OK;
}
Libraries::CommonDialog::Error PS4_SYSV_ABI sceNpProfileDialogTerminate() {
if (g_status == Libraries::CommonDialog::Status::RUNNING) {
sceNpProfileDialogClose();
}
if (g_status == Libraries::CommonDialog::Status::NONE) {
return Libraries::CommonDialog::Error::NOT_INITIALIZED;
}
g_status = Libraries::CommonDialog::Status::NONE;
CommonDialog::g_isUsed = false;
return Libraries::CommonDialog::Error::OK;
}
Libraries::CommonDialog::Status PS4_SYSV_ABI sceNpProfileDialogUpdateStatus() {
LOG_TRACE(Lib_NpProfileDialog, "called status={}", magic_enum::enum_name(g_status));
return g_status;
}
void RegisterLib(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("uj9Cz7Tk0cc", "libSceNpProfileDialogCompat", 1, "libSceNpProfileDialog",
sceNpProfileDialogOpen);
LIB_FUNCTION("wkwjz0Xdo2A", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogClose);
LIB_FUNCTION("8rhLl1-0W-o", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogGetResult);
LIB_FUNCTION("3BqoiFOjSsk", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogGetStatus);
LIB_FUNCTION("Lg+NCE6pTwQ", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogInitialize);
LIB_FUNCTION("uj9Cz7Tk0cc", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogOpen);
LIB_FUNCTION("nrQRlLKzdwE", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogOpenA);
LIB_FUNCTION("0Sp9vJcB1-w", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogTerminate);
LIB_FUNCTION("haVZE9FgKqE", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogUpdateStatus);
};
} // namespace Libraries::Np::NpProfileDialog

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@ -0,0 +1,71 @@
// SPDX-FileCopyrightText: Copyright 2025-2026 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <core/libraries/system/commondialog.h>
#include <core/libraries/system/userservice.h>
#include "common/types.h"
#include "core/libraries/np/np_types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Np::NpProfileDialog {
enum class OrbisNpProfileDialogMode : u32 {
ORBIS_NP_PROFILE_DIALOG_MODE_INVALID = 0,
ORBIS_NP_PROFILE_DIALOG_MODE_NORMAL = 1,
};
struct OrbisNpProfileDialogParam {
CommonDialog::BaseParam baseParam;
u64 size;
OrbisNpProfileDialogMode mode;
Libraries::UserService::OrbisUserServiceUserId userId;
Libraries::Np::OrbisNpOnlineId targetOnlineId;
void* userData;
u8 reserved[32];
};
struct OrbisNpProfileGriefReportParam {
s32 reportItem;
u8 reserved[28];
};
struct OrbisNpProfileDialogParamA {
CommonDialog::BaseParam baseParam;
u64 size;
OrbisNpProfileDialogMode mode;
Libraries::UserService::OrbisUserServiceUserId userId;
Libraries::Np::OrbisNpAccountId targetAccountId;
int : 32;
void* userData;
union {
uint8_t reserved[32];
OrbisNpProfileGriefReportParam griefReportParam;
};
};
struct OrbisNpProfileDialogResult {
s32 result;
CommonDialog::Result userAction;
void* userData;
u8 reserved[32];
};
Libraries::CommonDialog::Error PS4_SYSV_ABI
sceNpProfileDialogOpen(OrbisNpProfileDialogParam* param);
Libraries::CommonDialog::Error PS4_SYSV_ABI sceNpProfileDialogClose();
Libraries::CommonDialog::Error PS4_SYSV_ABI
sceNpProfileDialogGetResult(OrbisNpProfileDialogResult* result);
Libraries::CommonDialog::Status PS4_SYSV_ABI sceNpProfileDialogGetStatus();
Libraries::CommonDialog::Error PS4_SYSV_ABI sceNpProfileDialogInitialize();
Libraries::CommonDialog::Error PS4_SYSV_ABI
sceNpProfileDialogOpenA(OrbisNpProfileDialogParamA* param);
Libraries::CommonDialog::Error PS4_SYSV_ABI sceNpProfileDialogTerminate();
Libraries::CommonDialog::Status PS4_SYSV_ABI sceNpProfileDialogUpdateStatus();
void RegisterLib(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Np::NpProfileDialog

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@ -0,0 +1,115 @@
// SPDX-FileCopyrightText: Copyright 2025-2026 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cinttypes>
#include <thread>
#include <utility>
#include <imgui.h>
#include <imgui/imgui_std.h>
#include "np_profile_dialog_ui.h"
using namespace ImGui;
using namespace Libraries::CommonDialog;
namespace Libraries::Np::NpProfileDialog {
static constexpr ImVec2 BUTTON_SIZE{100.0f, 30.0f};
NpProfileDialogUi::NpProfileDialogUi(NpProfileDialogState* state, Status* status,
OrbisNpProfileDialogResult* result)
: state(state), status(status), result(result) {
if (status && *status == Status::RUNNING) {
first_render = true;
AddLayer(this);
}
}
NpProfileDialogUi::~NpProfileDialogUi() {
Finish(Result::USER_CANCELED);
}
NpProfileDialogUi::NpProfileDialogUi(NpProfileDialogUi&& other) noexcept
: Layer(other), state(other.state), status(other.status), result(other.result) {
other.state = nullptr;
other.status = nullptr;
other.result = nullptr;
}
NpProfileDialogUi& NpProfileDialogUi::operator=(NpProfileDialogUi other) {
using std::swap;
swap(state, other.state);
swap(status, other.status);
swap(result, other.result);
if (status && *status == Status::RUNNING) {
first_render = true;
AddLayer(this);
}
return *this;
}
void NpProfileDialogUi::Finish(Result user_action) {
if (result) {
result->result = 0; // ORBIS_OK for normal termination
result->userAction = user_action;
}
if (status) {
*status = Status::FINISHED;
}
state = nullptr;
status = nullptr;
result = nullptr;
RemoveLayer(this);
}
void NpProfileDialogUi::Draw() {
if (status == nullptr || *status != Status::RUNNING) {
return;
}
const auto& io = GetIO();
ImVec2 window_size{std::min(io.DisplaySize.x, 400.0f), std::min(io.DisplaySize.y, 200.0f)};
CentralizeNextWindow();
SetNextWindowSize(window_size);
SetNextWindowCollapsed(false);
if (first_render || !io.NavActive) {
SetNextWindowFocus();
}
KeepNavHighlight();
if (Begin("NP Profile##NpProfileDialog", nullptr,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoSavedSettings)) {
Text("Player Profile");
Separator();
Spacing();
if (state->hasAccountId) {
Text("Account ID:");
Text("%" PRIu64, state->accountId);
} else {
Text("Online ID:");
Text("%s", state->onlineId.c_str());
}
Spacing();
SetCursorPos({
window_size.x / 2.0f - BUTTON_SIZE.x / 2.0f,
window_size.y - 10.0f - BUTTON_SIZE.y,
});
if (Button("OK", BUTTON_SIZE)) {
Finish(Result::USER_CANCELED);
}
if (first_render) {
SetItemCurrentNavFocus();
}
}
End();
first_render = false;
}
} // namespace Libraries::Np::NpProfileDialog

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@ -0,0 +1,46 @@
// SPDX-FileCopyrightText: Copyright 2026 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include <variant>
#include "common/fixed_value.h"
#include "common/types.h"
#include "core/libraries/system/commondialog.h"
#include "imgui/imgui_layer.h"
#include "np_profile_dialog.h"
namespace Libraries::Np::NpProfileDialog {
struct NpProfileDialogState {
std::string onlineId;
OrbisNpAccountId accountId{};
bool hasAccountId{false};
int userId{};
};
class NpProfileDialogUi : public ImGui::Layer {
public:
explicit NpProfileDialogUi(NpProfileDialogState* state = nullptr,
CommonDialog::Status* status = nullptr,
OrbisNpProfileDialogResult* result = nullptr);
~NpProfileDialogUi() override;
NpProfileDialogUi(const NpProfileDialogUi& other) = delete;
NpProfileDialogUi(NpProfileDialogUi&& other) noexcept;
NpProfileDialogUi& operator=(NpProfileDialogUi other);
void Finish(CommonDialog::Result user_action);
void Draw() override;
private:
NpProfileDialogState* state{};
CommonDialog::Status* status{};
OrbisNpProfileDialogResult* result{};
bool first_render{false};
};
} // namespace Libraries::Np::NpProfileDialog

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-FileCopyrightText: Copyright 2024-2026 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
@ -11,9 +11,13 @@ namespace Libraries::WebBrowserDialog {
static auto g_status = Libraries::CommonDialog::Status::NONE;
s32 PS4_SYSV_ABI sceWebBrowserDialogClose() {
Libraries::CommonDialog::Error PS4_SYSV_ABI sceWebBrowserDialogClose() {
LOG_ERROR(Lib_WebBrowserDialog, "(STUBBED) called");
return ORBIS_OK;
if (g_status != Libraries::CommonDialog::Status::RUNNING) {
return Libraries::CommonDialog::Error::NOT_RUNNING;
}
LOG_INFO(Lib_NpProfileDialog, "TODO: close npprofile ui dialog"); // TODO close Ui dialog
return Libraries::CommonDialog::Error::OK;
}
s32 PS4_SYSV_ABI sceWebBrowserDialogGetEvent() {
@ -27,17 +31,23 @@ s32 PS4_SYSV_ABI sceWebBrowserDialogGetResult() {
}
Libraries::CommonDialog::Status PS4_SYSV_ABI sceWebBrowserDialogGetStatus() {
LOG_TRACE(Lib_MsgDlg, "called status={}", magic_enum::enum_name(g_status));
LOG_TRACE(Lib_WebBrowserDialog, "called status={}", magic_enum::enum_name(g_status));
return g_status;
}
Libraries::CommonDialog::Error PS4_SYSV_ABI sceWebBrowserDialogInitialize() {
if (CommonDialog::g_isInitialized) {
LOG_INFO(Lib_WebBrowserDialog, "already initialized");
return Libraries::CommonDialog::Error::ALREADY_SYSTEM_INITIALIZED;
if (!CommonDialog::g_isInitialized) {
return Libraries::CommonDialog::Error::NOT_SYSTEM_INITIALIZED;
}
LOG_DEBUG(Lib_WebBrowserDialog, "initialized");
CommonDialog::g_isInitialized = true;
if (g_status != Libraries::CommonDialog::Status::NONE) {
LOG_ERROR(Lib_WebBrowserDialog, "already initialized");
return Libraries::CommonDialog::Error::ALREADY_INITIALIZED;
}
if (CommonDialog::g_isUsed) {
return Libraries::CommonDialog::Error::BUSY;
}
g_status = Libraries::CommonDialog::Status::INITIALIZED;
CommonDialog::g_isUsed = true;
return Libraries::CommonDialog::Error::OK;
}
@ -46,9 +56,15 @@ s32 PS4_SYSV_ABI sceWebBrowserDialogNavigate() {
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceWebBrowserDialogOpen() {
LOG_ERROR(Lib_WebBrowserDialog, "(STUBBED) called");
return ORBIS_OK;
Libraries::CommonDialog::Error PS4_SYSV_ABI sceWebBrowserDialogOpen() {
if (g_status != Libraries::CommonDialog::Status::INITIALIZED &&
g_status != Libraries::CommonDialog::Status::FINISHED) {
LOG_INFO(Lib_WebBrowserDialog, "called without initialize");
return Libraries::CommonDialog::Error::INVALID_STATE;
}
LOG_ERROR(Lib_WebBrowserDialog, "(STUBBED) called"); // TODO open ui dialog
g_status = Libraries::CommonDialog::Status::RUNNING;
return Libraries::CommonDialog::Error::OK;
}
s32 PS4_SYSV_ABI sceWebBrowserDialogOpenForPredeterminedContent() {
@ -73,8 +89,7 @@ s32 PS4_SYSV_ABI sceWebBrowserDialogSetZoom() {
Libraries::CommonDialog::Error PS4_SYSV_ABI sceWebBrowserDialogTerminate() {
if (g_status == Libraries::CommonDialog::Status::RUNNING) {
LOG_ERROR(Lib_WebBrowserDialog,
"CloseWebBrowser Dialog unimplemented"); // sceWebBrowserDialogClose();
sceWebBrowserDialogClose();
}
if (g_status == Libraries::CommonDialog::Status::NONE) {
return Libraries::CommonDialog::Error::NOT_INITIALIZED;
@ -85,7 +100,11 @@ Libraries::CommonDialog::Error PS4_SYSV_ABI sceWebBrowserDialogTerminate() {
}
Libraries::CommonDialog::Status PS4_SYSV_ABI sceWebBrowserDialogUpdateStatus() {
LOG_TRACE(Lib_MsgDlg, "called status={}", magic_enum::enum_name(g_status));
LOG_TRACE(Lib_WebBrowserDialog, "called status={}", magic_enum::enum_name(g_status));
if (g_status == Libraries::CommonDialog::Status::RUNNING) {
g_status = Libraries::CommonDialog::Status::FINISHED; // TODO removed it when implementing
// real dialog
}
return g_status;
}

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-FileCopyrightText: Copyright 2024-2026 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@ -12,13 +12,13 @@ class SymbolsResolver;
namespace Libraries::WebBrowserDialog {
s32 PS4_SYSV_ABI sceWebBrowserDialogClose();
Libraries::CommonDialog::Error PS4_SYSV_ABI sceWebBrowserDialogClose();
s32 PS4_SYSV_ABI sceWebBrowserDialogGetEvent();
s32 PS4_SYSV_ABI sceWebBrowserDialogGetResult();
Libraries::CommonDialog::Status PS4_SYSV_ABI sceWebBrowserDialogGetStatus();
Libraries::CommonDialog::Error PS4_SYSV_ABI sceWebBrowserDialogInitialize();
s32 PS4_SYSV_ABI sceWebBrowserDialogNavigate();
s32 PS4_SYSV_ABI sceWebBrowserDialogOpen();
Libraries::CommonDialog::Error PS4_SYSV_ABI sceWebBrowserDialogOpen();
s32 PS4_SYSV_ABI sceWebBrowserDialogOpenForPredeterminedContent();
s32 PS4_SYSV_ABI sceWebBrowserDialogResetCookie();
s32 PS4_SYSV_ABI sceWebBrowserDialogSetCookie();