diff --git a/src/video_core/buffer_cache/buffer_cache.cpp b/src/video_core/buffer_cache/buffer_cache.cpp index 00ff3e99d..1cdb1db63 100644 --- a/src/video_core/buffer_cache/buffer_cache.cpp +++ b/src/video_core/buffer_cache/buffer_cache.cpp @@ -444,7 +444,8 @@ void BufferCache::CopyBuffer(VAddr dst, VAddr src, u32 num_bytes, bool dst_gds, if (dst_gds) { return gds_buffer; } - const auto [buffer, offset] = ObtainBuffer(dst, num_bytes, ObtainBufferFlags::IsWritten | ObtainBufferFlags::IsTexelBuffer); + const auto [buffer, offset] = ObtainBuffer( + dst, num_bytes, ObtainBufferFlags::IsWritten | ObtainBufferFlags::IsTexelBuffer); return *buffer; }(); const vk::BufferCopy region = { diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 777eff555..2984581a5 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -580,8 +580,8 @@ void Rasterizer::BindBuffers(const Shader::Info& stage, Shader::Backend::Binding if (desc.is_formatted) { flags |= VideoCore::ObtainBufferFlags::IsTexelBuffer; } - const auto [vk_buffer, offset] = buffer_cache.ObtainBuffer( - vsharp.base_address, size, flags, buffer_id); + const auto [vk_buffer, offset] = + buffer_cache.ObtainBuffer(vsharp.base_address, size, flags, buffer_id); const u32 offset_aligned = Common::AlignDown(offset, alignment); const u32 adjust = offset - offset_aligned; ASSERT(adjust % 4 == 0); diff --git a/src/video_core/texture_cache/texture_cache.cpp b/src/video_core/texture_cache/texture_cache.cpp index 5b5112ab9..c1a30be41 100644 --- a/src/video_core/texture_cache/texture_cache.cpp +++ b/src/video_core/texture_cache/texture_cache.cpp @@ -134,7 +134,8 @@ void TextureCache::DownloadImageMemory(ImageId image_id) { download_buffer.Commit(); scheduler.EndRendering(); image.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead, {}); - tile_manager.TileImage(image, buffer_copies, mapping.Buffer()->Handle(), mapping.Offset(), copy_size); + tile_manager.TileImage(image, buffer_copies, mapping.Buffer()->Handle(), mapping.Offset(), + copy_size); { std::unique_lock lock(downloaded_images_mutex); downloaded_images_queue.emplace(scheduler.CurrentTick(), image_addr, mapping.Data(),