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georgemoralis 2026-04-08 19:25:01 +02:00 committed by GitHub
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12 changed files with 1314 additions and 272 deletions

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@ -623,8 +623,10 @@ set(NP_LIBS src/core/libraries/np/np_error.h
src/core/libraries/np/np_party.h
src/core/libraries/np/np_auth.cpp
src/core/libraries/np/np_auth.h
src/core/libraries/np/np_profile_dialog.cpp
src/core/libraries/np/np_profile_dialog.h
src/core/libraries/np/np_profile_dialog/np_profile_dialog.cpp
src/core/libraries/np/np_profile_dialog/np_profile_dialog.h
src/core/libraries/np/np_profile_dialog/np_profile_dialog_ui.cpp
src/core/libraries/np/np_profile_dialog/np_profile_dialog_ui.h
src/core/libraries/np/np_sns_facebook_dialog.cpp
src/core/libraries/np/np_sns_facebook_dialog.h
src/core/libraries/np/np_partner.cpp

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@ -38,7 +38,7 @@
#include "core/libraries/np/np_matching2.h"
#include "core/libraries/np/np_partner.h"
#include "core/libraries/np/np_party.h"
#include "core/libraries/np/np_profile_dialog.h"
#include "core/libraries/np/np_profile_dialog/np_profile_dialog.h"
#include "core/libraries/np/np_score.h"
#include "core/libraries/np/np_sns_facebook_dialog.h"
#include "core/libraries/np/np_trophy.h"

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@ -1,72 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/np/np_profile_dialog.h"
namespace Libraries::Np::NpProfileDialog {
s32 PS4_SYSV_ABI sceNpProfileDialogOpen() {
LOG_ERROR(Lib_NpProfileDialog, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpProfileDialogClose() {
LOG_ERROR(Lib_NpProfileDialog, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpProfileDialogGetResult() {
LOG_ERROR(Lib_NpProfileDialog, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpProfileDialogGetStatus() {
LOG_ERROR(Lib_NpProfileDialog, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpProfileDialogInitialize() {
LOG_ERROR(Lib_NpProfileDialog, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpProfileDialogOpenA() {
LOG_ERROR(Lib_NpProfileDialog, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpProfileDialogTerminate() {
LOG_ERROR(Lib_NpProfileDialog, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpProfileDialogUpdateStatus() {
LOG_DEBUG(Lib_NpProfileDialog, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterLib(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("uj9Cz7Tk0cc", "libSceNpProfileDialogCompat", 1, "libSceNpProfileDialog",
sceNpProfileDialogOpen);
LIB_FUNCTION("wkwjz0Xdo2A", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogClose);
LIB_FUNCTION("8rhLl1-0W-o", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogGetResult);
LIB_FUNCTION("3BqoiFOjSsk", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogGetStatus);
LIB_FUNCTION("Lg+NCE6pTwQ", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogInitialize);
LIB_FUNCTION("uj9Cz7Tk0cc", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogOpen);
LIB_FUNCTION("nrQRlLKzdwE", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogOpenA);
LIB_FUNCTION("0Sp9vJcB1-w", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogTerminate);
LIB_FUNCTION("haVZE9FgKqE", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogUpdateStatus);
};
} // namespace Libraries::Np::NpProfileDialog

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@ -1,24 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Np::NpProfileDialog {
s32 PS4_SYSV_ABI sceNpProfileDialogOpen();
s32 PS4_SYSV_ABI sceNpProfileDialogClose();
s32 PS4_SYSV_ABI sceNpProfileDialogGetResult();
s32 PS4_SYSV_ABI sceNpProfileDialogGetStatus();
s32 PS4_SYSV_ABI sceNpProfileDialogInitialize();
s32 PS4_SYSV_ABI sceNpProfileDialogOpenA();
s32 PS4_SYSV_ABI sceNpProfileDialogTerminate();
s32 PS4_SYSV_ABI sceNpProfileDialogUpdateStatus();
void RegisterLib(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Np::NpProfileDialog

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@ -0,0 +1,201 @@
// SPDX-FileCopyrightText: Copyright 2025-2026 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstring>
#include <core/libraries/system/commondialog.h>
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "magic_enum/magic_enum.hpp"
#include "np_profile_dialog.h"
#include "np_profile_dialog_ui.h"
namespace Libraries::Np::NpProfileDialog {
static auto g_status = Libraries::CommonDialog::Status::NONE;
static NpProfileDialogState g_state{};
static OrbisNpProfileDialogResult g_result{};
static NpProfileDialogUi g_profile_dialog_ui;
Libraries::CommonDialog::Error sceNpProfileDialogOpen(OrbisNpProfileDialogParam* param) {
if (g_status != Libraries::CommonDialog::Status::INITIALIZED &&
g_status != Libraries::CommonDialog::Status::FINISHED) {
LOG_ERROR(Lib_NpProfileDialog, "called without initialize");
return Libraries::CommonDialog::Error::INVALID_STATE;
}
if (param == nullptr) {
LOG_ERROR(Lib_NpProfileDialog, "param is nullptr");
return Libraries::CommonDialog::Error::ARG_NULL;
}
LOG_DEBUG(Lib_NpProfileDialog,
"param details: mode={}, userId={}, targetOnlineId='{}', userData={}",
static_cast<int>(param->mode), param->userId, param->targetOnlineId.data,
fmt::ptr(param->userData));
NpProfileDialogState state{};
state.onlineId = std::string(param->targetOnlineId.data);
state.hasAccountId = false;
state.mode = param->mode;
state.userId = param->userId;
g_state = state;
g_result = {};
g_result.userData = param->userData;
g_status = Libraries::CommonDialog::Status::RUNNING;
LOG_DEBUG(Lib_NpProfileDialog, "creating UI with onlineId='{}', mode={}, userId={}",
state.onlineId, static_cast<int>(state.mode), state.userId);
g_profile_dialog_ui = NpProfileDialogUi(&g_state, &g_status, &g_result);
LOG_INFO(Lib_NpProfileDialog, "dialog opened successfully for user {}", param->userId);
return Libraries::CommonDialog::Error::OK;
}
Libraries::CommonDialog::Error PS4_SYSV_ABI sceNpProfileDialogClose() {
LOG_DEBUG(Lib_NpProfileDialog, "called");
if (g_status == Libraries::CommonDialog::Status::NONE) {
return Libraries::CommonDialog::Error::NOT_INITIALIZED;
}
if (g_status != Libraries::CommonDialog::Status::RUNNING) {
return Libraries::CommonDialog::Error::NOT_RUNNING;
}
g_profile_dialog_ui.Finish(Libraries::CommonDialog::Result::OK);
return Libraries::CommonDialog::Error::OK;
}
Libraries::CommonDialog::Error PS4_SYSV_ABI
sceNpProfileDialogGetResult(OrbisNpProfileDialogResult* result) {
LOG_DEBUG(Lib_NpProfileDialog, "called");
if (g_status == Libraries::CommonDialog::Status::NONE) {
LOG_ERROR(Lib_NpProfileDialog, "failed: not initialized (g_status=NONE)");
return Libraries::CommonDialog::Error::NOT_INITIALIZED;
}
if (result == nullptr) {
LOG_ERROR(Lib_NpProfileDialog, "failed: result pointer is nullptr");
return Libraries::CommonDialog::Error::ARG_NULL;
}
if (g_status != Libraries::CommonDialog::Status::FINISHED) {
LOG_ERROR(Lib_NpProfileDialog, "failed: dialog not finished (g_status={})",
static_cast<int>(g_status));
return Libraries::CommonDialog::Error::NOT_FINISHED;
}
*result = g_result;
LOG_DEBUG(Lib_NpProfileDialog, "result details: resultCode={}, userAction={}, userData={}",
g_result.result, static_cast<int>(g_result.userAction), fmt::ptr(g_result.userData));
return Libraries::CommonDialog::Error::OK;
}
Libraries::CommonDialog::Status PS4_SYSV_ABI sceNpProfileDialogGetStatus() {
LOG_TRACE(Lib_NpProfileDialog, "called status={}", magic_enum::enum_name(g_status));
return g_status;
}
Libraries::CommonDialog::Error PS4_SYSV_ABI sceNpProfileDialogInitialize() {
if (!CommonDialog::g_isInitialized) {
LOG_ERROR(Lib_NpProfileDialog, "failed: system not initialized");
return Libraries::CommonDialog::Error::NOT_SYSTEM_INITIALIZED;
}
if (g_status != Libraries::CommonDialog::Status::NONE) {
LOG_ERROR(Lib_NpProfileDialog, "failed: already initialized (g_status={})",
static_cast<int>(g_status));
return Libraries::CommonDialog::Error::ALREADY_INITIALIZED;
}
if (CommonDialog::g_isUsed) {
LOG_ERROR(Lib_NpProfileDialog, "failed: dialog system busy (g_isUsed=true)");
return Libraries::CommonDialog::Error::BUSY;
}
g_status = Libraries::CommonDialog::Status::INITIALIZED;
CommonDialog::g_isUsed = true;
LOG_INFO(Lib_NpProfileDialog, "initialized successfully");
return Libraries::CommonDialog::Error::OK;
}
Libraries::CommonDialog::Error PS4_SYSV_ABI
sceNpProfileDialogOpenA(OrbisNpProfileDialogParamA* param) {
if (g_status != Libraries::CommonDialog::Status::INITIALIZED &&
g_status != Libraries::CommonDialog::Status::FINISHED) {
LOG_ERROR(Lib_NpProfileDialog, "called without initialize");
return Libraries::CommonDialog::Error::INVALID_STATE;
}
if (param == nullptr) {
LOG_ERROR(Lib_NpProfileDialog, "failed: param is nullptr");
return Libraries::CommonDialog::Error::ARG_NULL;
}
LOG_DEBUG(Lib_NpProfileDialog,
"param details: mode={}, userId={}, targetAccountId='{}', userData={}",
static_cast<int>(param->mode), param->userId, param->targetAccountId,
fmt::ptr(param->userData));
LOG_ERROR(Lib_NpProfileDialog, "(STUBBED) called");
NpProfileDialogState state{};
state.accountId = param->targetAccountId;
state.hasAccountId = true;
state.mode = param->mode;
state.userId = param->userId;
g_state = state;
g_result = {};
g_result.userData = param->userData;
g_status = Libraries::CommonDialog::Status::RUNNING;
LOG_DEBUG(Lib_NpProfileDialog, "creating UI with accountId='{}', mode={}, userId={}",
state.accountId, static_cast<int>(state.mode), state.userId);
g_profile_dialog_ui = NpProfileDialogUi(&g_state, &g_status, &g_result);
LOG_INFO(Lib_NpProfileDialog, "dialog opened successfully for user {} (account ID variant)",
param->userId);
return Libraries::CommonDialog::Error::OK;
}
Libraries::CommonDialog::Error PS4_SYSV_ABI sceNpProfileDialogTerminate() {
LOG_DEBUG(Lib_NpProfileDialog, "called (g_status={})", static_cast<int>(g_status));
if (g_status == Libraries::CommonDialog::Status::RUNNING) {
LOG_ERROR(Lib_NpProfileDialog, "dialog is running, closing it first");
sceNpProfileDialogClose();
}
if (g_status == Libraries::CommonDialog::Status::NONE) {
LOG_ERROR(Lib_NpProfileDialog, "failed: not initialized (g_status=NONE)");
return Libraries::CommonDialog::Error::NOT_INITIALIZED;
}
g_status = Libraries::CommonDialog::Status::NONE;
CommonDialog::g_isUsed = false;
LOG_INFO(Lib_NpProfileDialog, "terminated successfully");
return Libraries::CommonDialog::Error::OK;
}
Libraries::CommonDialog::Status PS4_SYSV_ABI sceNpProfileDialogUpdateStatus() {
LOG_TRACE(Lib_NpProfileDialog, "called status={}", magic_enum::enum_name(g_status));
return g_status;
}
void RegisterLib(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("uj9Cz7Tk0cc", "libSceNpProfileDialogCompat", 1, "libSceNpProfileDialog",
sceNpProfileDialogOpen);
LIB_FUNCTION("wkwjz0Xdo2A", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogClose);
LIB_FUNCTION("8rhLl1-0W-o", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogGetResult);
LIB_FUNCTION("3BqoiFOjSsk", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogGetStatus);
LIB_FUNCTION("Lg+NCE6pTwQ", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogInitialize);
LIB_FUNCTION("uj9Cz7Tk0cc", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogOpen);
LIB_FUNCTION("nrQRlLKzdwE", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogOpenA);
LIB_FUNCTION("0Sp9vJcB1-w", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogTerminate);
LIB_FUNCTION("haVZE9FgKqE", "libSceNpProfileDialog", 1, "libSceNpProfileDialog",
sceNpProfileDialogUpdateStatus);
};
} // namespace Libraries::Np::NpProfileDialog

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@ -0,0 +1,80 @@
// SPDX-FileCopyrightText: Copyright 2025-2026 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <core/libraries/system/commondialog.h>
#include <core/libraries/system/userservice.h>
#include "common/types.h"
#include "core/libraries/np/np_types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Np::NpProfileDialog {
enum class OrbisNpProfileDialogMode : u32 {
ORBIS_NP_PROFILE_DIALOG_MODE_INVALID = 0,
ORBIS_NP_PROFILE_DIALOG_MODE_NORMAL = 1,
ORBIS_NP_PROFILE_DIALOG_MODE_FRIEND_REQUEST = 2,
ORBIS_NP_PROFILE_DIALOG_MODE_ADD_TO_BLOCK_LIST = 3,
ORBIS_NP_PROFILE_DIALOG_MODE_GRIEF_REPORT = 4,
};
static constexpr s32 ORBIS_NP_PROFILE_DIALOG_MENU_GRIEF_REPORT_ITEM_INVALID = 0x00000000;
static constexpr s32 ORBIS_NP_PROFILE_DIALOG_MENU_GRIEF_REPORT_ITEM_ONLINE_ID = 0x00000001;
static constexpr s32 ORBIS_NP_PROFILE_DIALOG_MENU_GRIEF_REPORT_ITEM_NAME = 0x00000002;
static constexpr s32 ORBIS_NP_PROFILE_DIALOG_MENU_GRIEF_REPORT_ITEM_PICTURE = 0x00000004;
static constexpr s32 ORBIS_NP_PROFILE_DIALOG_MENU_GRIEF_REPORT_ITEM_ABOUT_ME = 0x00000008;
struct OrbisNpProfileDialogParam {
CommonDialog::BaseParam baseParam;
u64 size;
OrbisNpProfileDialogMode mode;
Libraries::UserService::OrbisUserServiceUserId userId;
Libraries::Np::OrbisNpOnlineId targetOnlineId;
void* userData;
u8 reserved[32];
};
struct OrbisNpProfileGriefReportParam {
s32 reportItem;
u8 reserved[28];
};
struct OrbisNpProfileDialogParamA {
CommonDialog::BaseParam baseParam;
u64 size;
OrbisNpProfileDialogMode mode;
Libraries::UserService::OrbisUserServiceUserId userId;
Libraries::Np::OrbisNpAccountId targetAccountId;
int : 32;
void* userData;
union {
uint8_t reserved[32];
OrbisNpProfileGriefReportParam griefReportParam;
};
};
struct OrbisNpProfileDialogResult {
s32 result;
CommonDialog::Result userAction;
void* userData;
u8 reserved[32];
};
Libraries::CommonDialog::Error PS4_SYSV_ABI
sceNpProfileDialogOpen(OrbisNpProfileDialogParam* param);
Libraries::CommonDialog::Error PS4_SYSV_ABI sceNpProfileDialogClose();
Libraries::CommonDialog::Error PS4_SYSV_ABI
sceNpProfileDialogGetResult(OrbisNpProfileDialogResult* result);
Libraries::CommonDialog::Status PS4_SYSV_ABI sceNpProfileDialogGetStatus();
Libraries::CommonDialog::Error PS4_SYSV_ABI sceNpProfileDialogInitialize();
Libraries::CommonDialog::Error PS4_SYSV_ABI
sceNpProfileDialogOpenA(OrbisNpProfileDialogParamA* param);
Libraries::CommonDialog::Error PS4_SYSV_ABI sceNpProfileDialogTerminate();
Libraries::CommonDialog::Status PS4_SYSV_ABI sceNpProfileDialogUpdateStatus();
void RegisterLib(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Np::NpProfileDialog

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@ -0,0 +1,279 @@
// SPDX-FileCopyrightText: Copyright 2025-2026 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cinttypes>
#include <cmath>
#include <thread>
#include <utility>
#include <imgui.h>
#include <imgui/imgui_std.h>
#include "np_profile_dialog_ui.h"
using namespace ImGui;
using namespace Libraries::CommonDialog;
namespace Libraries::Np::NpProfileDialog {
// PS4 color palette
static constexpr ImVec4 COL_OVERLAY = {0.00f, 0.00f, 0.00f, 0.65f};
static constexpr ImVec4 COL_HEADER_TOP = {0.00f, 0.34f, 0.62f, 1.00f};
static constexpr ImVec4 COL_HEADER_BOT = {0.00f, 0.22f, 0.42f, 1.00f};
static constexpr ImVec4 COL_CARD_BG = {0.11f, 0.11f, 0.12f, 1.00f};
static constexpr ImVec4 COL_SEPARATOR = {0.22f, 0.22f, 0.24f, 1.00f};
static constexpr ImVec4 COL_AVATAR_BG = {0.18f, 0.18f, 0.20f, 1.00f};
static constexpr ImVec4 COL_AVATAR_OUTLINE = {0.00f, 0.44f, 0.75f, 1.00f};
static constexpr ImVec4 COL_TEXT_PRIMARY = {1.00f, 1.00f, 1.00f, 1.00f};
static constexpr ImVec4 COL_TEXT_SECONDARY = {0.65f, 0.65f, 0.68f, 1.00f};
static constexpr ImVec4 COL_BUTTON_NORMAL = {0.18f, 0.18f, 0.20f, 1.00f};
static constexpr ImVec4 COL_BUTTON_HOVERED = {0.00f, 0.44f, 0.75f, 1.00f};
static constexpr ImVec4 COL_BUTTON_ACTIVE = {0.00f, 0.33f, 0.60f, 1.00f};
static constexpr ImVec4 COL_BUTTON_BORDER = {0.32f, 0.32f, 0.35f, 1.00f};
static constexpr float CARD_WIDTH = 480.0f;
static constexpr float CARD_HEIGHT = 330.0f;
static constexpr float HEADER_HEIGHT = 44.0f;
static constexpr float FOOTER_HEIGHT = 56.0f;
static constexpr float AVATAR_RADIUS = 44.0f;
static constexpr float AVATAR_REL_X = CARD_WIDTH * 0.5f;
static constexpr float AVATAR_REL_Y = HEADER_HEIGHT + AVATAR_RADIUS + 16.0f;
static constexpr float FADE_SPEED = 8.0f;
static constexpr ImVec2 CLOSE_BUTTON_SIZE = {110.0f, 34.0f};
static ImU32 AlphaScale(ImVec4 col, float alpha) {
col.w *= alpha;
return GetColorU32(col);
}
static void DrawCardShadow(ImDrawList* dl, ImVec2 min, ImVec2 max, float alpha) {
for (int i = 0; i < 6; ++i) {
const float spread = (float)(i + 1) * 3.5f;
const float a = alpha * (0.28f - (float)i * 0.04f);
if (a <= 0.0f)
break;
dl->AddRectFilled({min.x - spread, min.y + spread}, {max.x + spread, max.y + spread * 1.5f},
IM_COL32(0, 0, 0, (int)(a * 255.0f)), 8.0f + spread);
}
}
static void DrawAvatarPlaceholder(ImDrawList* dl, ImVec2 center, float radius, float alpha) {
const ImU32 bg_col = AlphaScale(COL_AVATAR_BG, alpha);
const ImU32 outline_col = AlphaScale(COL_AVATAR_OUTLINE, alpha);
const ImU32 silhouette = IM_COL32(90, 90, 96, (int)(alpha * 255.0f));
dl->AddCircleFilled(center, radius, bg_col, 64);
dl->AddCircleFilled({center.x, center.y - radius * 0.18f}, radius * 0.32f, silhouette, 32);
dl->AddCircleFilled({center.x, center.y + radius * 0.45f}, radius * 0.55f, silhouette, 48);
// Outline drawn last — sits on top of silhouette
dl->AddCircle(center, radius, outline_col, 64, 2.5f);
}
static const char* GetModeTitle(OrbisNpProfileDialogMode mode) {
switch (mode) {
case OrbisNpProfileDialogMode::ORBIS_NP_PROFILE_DIALOG_MODE_NORMAL:
return "Profile";
case OrbisNpProfileDialogMode::ORBIS_NP_PROFILE_DIALOG_MODE_FRIEND_REQUEST:
return "Friend Request";
case OrbisNpProfileDialogMode::ORBIS_NP_PROFILE_DIALOG_MODE_ADD_TO_BLOCK_LIST:
return "Block List";
case OrbisNpProfileDialogMode::ORBIS_NP_PROFILE_DIALOG_MODE_GRIEF_REPORT:
return "Report";
default:
return "Profile";
}
}
static const char* GetModeSubtitle(OrbisNpProfileDialogMode mode) {
switch (mode) {
case OrbisNpProfileDialogMode::ORBIS_NP_PROFILE_DIALOG_MODE_NORMAL:
return "Player Profile";
case OrbisNpProfileDialogMode::ORBIS_NP_PROFILE_DIALOG_MODE_FRIEND_REQUEST:
return "Send Friend Request";
case OrbisNpProfileDialogMode::ORBIS_NP_PROFILE_DIALOG_MODE_ADD_TO_BLOCK_LIST:
return "Add to Block List";
case OrbisNpProfileDialogMode::ORBIS_NP_PROFILE_DIALOG_MODE_GRIEF_REPORT:
return "Report Player";
default:
return "Player Profile";
}
}
NpProfileDialogUi::NpProfileDialogUi(NpProfileDialogState* state, Status* status,
OrbisNpProfileDialogResult* result)
: state(state), status(status), result(result) {
if (status && *status == Status::RUNNING) {
first_render = true;
open_alpha = 0.0f;
AddLayer(this);
}
}
NpProfileDialogUi::~NpProfileDialogUi() {
Finish(Result::USER_CANCELED);
}
NpProfileDialogUi::NpProfileDialogUi(NpProfileDialogUi&& other) noexcept
: Layer(other), state(other.state), status(other.status), result(other.result),
open_alpha(other.open_alpha) {
other.state = nullptr;
other.status = nullptr;
other.result = nullptr;
other.open_alpha = 0.0f;
}
NpProfileDialogUi& NpProfileDialogUi::operator=(NpProfileDialogUi other) {
using std::swap;
swap(state, other.state);
swap(status, other.status);
swap(result, other.result);
swap(open_alpha, other.open_alpha);
if (status && *status == Status::RUNNING) {
first_render = true;
open_alpha = 0.0f;
AddLayer(this);
}
return *this;
}
void NpProfileDialogUi::Finish(Result user_action) {
if (result) {
result->result = 0; // ORBIS_OK
result->userAction = user_action;
}
if (status) {
*status = Status::FINISHED;
}
state = nullptr;
status = nullptr;
result = nullptr;
RemoveLayer(this);
}
void NpProfileDialogUi::Draw() {
if (status == nullptr || *status != Status::RUNNING) {
return;
}
const auto& io = GetIO();
open_alpha = std::fmin(open_alpha + io.DeltaTime * FADE_SPEED, 1.0f);
const float card_x = (io.DisplaySize.x - CARD_WIDTH) * 0.5f;
const float card_y = (io.DisplaySize.y - CARD_HEIGHT) * 0.5f;
const ImVec2 card_min = {card_x, card_y};
const ImVec2 card_max = {card_x + CARD_WIDTH, card_y + CARD_HEIGHT};
SetNextWindowPos({0, 0});
SetNextWindowSize(io.DisplaySize);
PushStyleColor(ImGuiCol_WindowBg, AlphaScale(COL_OVERLAY, open_alpha));
PushStyleVar(ImGuiStyleVar_WindowPadding, {0.0f, 0.0f});
Begin("##NpProfileDialogOverlay", nullptr,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoSavedSettings |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoNav |
ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoFocusOnAppearing);
End();
PopStyleVar();
PopStyleColor();
SetNextWindowPos(card_min);
SetNextWindowSize({CARD_WIDTH, CARD_HEIGHT});
SetNextWindowCollapsed(false);
if (first_render || !io.NavActive) {
SetNextWindowFocus();
}
KeepNavHighlight();
PushStyleColor(ImGuiCol_WindowBg, AlphaScale(COL_CARD_BG, open_alpha));
PushStyleColor(ImGuiCol_Border, AlphaScale(COL_SEPARATOR, open_alpha));
PushStyleColor(ImGuiCol_Text, AlphaScale(COL_TEXT_PRIMARY, open_alpha));
PushStyleColor(ImGuiCol_Button, AlphaScale(COL_BUTTON_NORMAL, open_alpha));
PushStyleColor(ImGuiCol_ButtonHovered, AlphaScale(COL_BUTTON_HOVERED, open_alpha));
PushStyleColor(ImGuiCol_ButtonActive, AlphaScale(COL_BUTTON_ACTIVE, open_alpha));
PushStyleVar(ImGuiStyleVar_WindowPadding, {0.0f, 0.0f});
PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
PushStyleVar(ImGuiStyleVar_FrameRounding, 4.0f);
PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
if (Begin("##NpProfileDialog", nullptr,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoSavedSettings |
ImGuiWindowFlags_NoMove)) {
ImDrawList* dl = GetWindowDrawList();
const ImVec2 win_pos = GetWindowPos();
DrawCardShadow(dl, card_min, card_max, open_alpha);
const ImVec2 hdr_min = win_pos;
const ImVec2 hdr_max = {win_pos.x + CARD_WIDTH, win_pos.y + HEADER_HEIGHT};
dl->AddRectFilledMultiColor(hdr_min, hdr_max, AlphaScale(COL_HEADER_TOP, open_alpha),
AlphaScale(COL_HEADER_TOP, open_alpha),
AlphaScale(COL_HEADER_BOT, open_alpha),
AlphaScale(COL_HEADER_BOT, open_alpha));
dl->AddRectFilled({hdr_min.x, hdr_max.y - 6.0f}, hdr_max,
AlphaScale(COL_HEADER_BOT, open_alpha));
dl->AddLine({hdr_min.x + 6.0f, hdr_min.y + 1.0f}, {hdr_max.x - 6.0f, hdr_min.y + 1.0f},
IM_COL32(255, 255, 255, (int)(open_alpha * 40.0f)), 1.0f);
// Footer separator
const float footer_top_screen = win_pos.y + CARD_HEIGHT - FOOTER_HEIGHT;
dl->AddLine({win_pos.x, footer_top_screen}, {win_pos.x + CARD_WIDTH, footer_top_screen},
AlphaScale(COL_SEPARATOR, open_alpha), 1.0f);
// Avatar
const ImVec2 avatar_screen = {win_pos.x + AVATAR_REL_X, win_pos.y + AVATAR_REL_Y};
DrawAvatarPlaceholder(dl, avatar_screen, AVATAR_RADIUS, open_alpha);
// Header title
const char* title = GetModeTitle(state->mode);
const ImVec2 title_sz = CalcTextSize(title);
SetCursorPos({(CARD_WIDTH - title_sz.x) * 0.5f, (HEADER_HEIGHT - title_sz.y) * 0.5f});
TextUnformatted(title);
// Online ID / Account ID
char id_buf[32]{};
const char* id_str = state->onlineId.c_str();
if (state->hasAccountId) {
snprintf(id_buf, sizeof(id_buf), "%" PRIu64, state->accountId);
id_str = id_buf;
}
const float id_y = AVATAR_REL_Y + AVATAR_RADIUS + 14.0f;
const ImVec2 id_sz = CalcTextSize(id_str);
SetCursorPos({(CARD_WIDTH - id_sz.x) * 0.5f, id_y});
TextUnformatted(id_str);
// Mode subtitle
PushStyleColor(ImGuiCol_Text, AlphaScale(COL_TEXT_SECONDARY, open_alpha));
const char* subtitle = GetModeSubtitle(state->mode);
const ImVec2 sub_sz = CalcTextSize(subtitle);
SetCursorPos({(CARD_WIDTH - sub_sz.x) * 0.5f, id_y + id_sz.y + 5.0f});
TextUnformatted(subtitle);
PopStyleColor();
const float footer_y_local = CARD_HEIGHT - FOOTER_HEIGHT;
PushStyleColor(ImGuiCol_Border, AlphaScale(COL_BUTTON_BORDER, open_alpha));
PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f);
SetCursorPos({CARD_WIDTH - CLOSE_BUTTON_SIZE.x - 16.0f,
footer_y_local + (FOOTER_HEIGHT - CLOSE_BUTTON_SIZE.y) * 0.5f});
if (Button("Close##btn", CLOSE_BUTTON_SIZE)) {
Finish(Result::USER_CANCELED);
}
PopStyleVar();
PopStyleColor();
if (first_render) {
SetItemCurrentNavFocus();
}
}
End();
PopStyleVar(4);
PopStyleColor(6);
first_render = false;
}
} // namespace Libraries::Np::NpProfileDialog

View File

@ -0,0 +1,47 @@
// SPDX-FileCopyrightText: Copyright 2026 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include <variant>
#include "common/fixed_value.h"
#include "common/types.h"
#include "core/libraries/system/commondialog.h"
#include "imgui/imgui_layer.h"
#include "np_profile_dialog.h"
namespace Libraries::Np::NpProfileDialog {
struct NpProfileDialogState {
std::string onlineId;
OrbisNpAccountId accountId{};
bool hasAccountId{false};
OrbisNpProfileDialogMode mode{OrbisNpProfileDialogMode::ORBIS_NP_PROFILE_DIALOG_MODE_INVALID};
int userId{};
};
class NpProfileDialogUi : public ImGui::Layer {
public:
explicit NpProfileDialogUi(NpProfileDialogState* state = nullptr,
CommonDialog::Status* status = nullptr,
OrbisNpProfileDialogResult* result = nullptr);
~NpProfileDialogUi() override;
NpProfileDialogUi(const NpProfileDialogUi& other) = delete;
NpProfileDialogUi(NpProfileDialogUi&& other) noexcept;
NpProfileDialogUi& operator=(NpProfileDialogUi other);
void Finish(CommonDialog::Result user_action);
void Draw() override;
private:
NpProfileDialogState* state{};
CommonDialog::Status* status{};
OrbisNpProfileDialogResult* result{};
bool first_render{false};
float open_alpha{0.0f};
};
} // namespace Libraries::Np::NpProfileDialog

View File

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
// SPDX-FileCopyrightText: Copyright 2025-2026 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
@ -8,18 +8,23 @@
namespace Libraries::Np::NpScore {
int PS4_SYSV_ABI sceNpScoreAbortRequest() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
// Helper macro to format pointer safely
#define PTR(ptr) static_cast<const void*>(ptr)
int PS4_SYSV_ABI sceNpScoreAbortRequest(s32 reqId) {
LOG_ERROR(Lib_NpScore, "(STUBBED) called reqId={}", reqId);
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreCensorComment() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreCensorComment(s32 reqId, const char* comment, void* option) {
LOG_ERROR(Lib_NpScore, "(STUBBED) called reqId={}, comment={}, option={}", reqId,
comment ? comment : "null", PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreCensorCommentAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreCensorCommentAsync(s32 reqId, const char* comment, void* option) {
LOG_ERROR(Lib_NpScore, "(STUBBED) called reqId={}, comment={}, option={}", reqId,
comment ? comment : "null", PTR(option));
return ORBIS_OK;
}
@ -28,18 +33,25 @@ int PS4_SYSV_ABI sceNpScoreChangeModeForOtherSaveDataOwners() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreCreateNpTitleCtx() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreCreateNpTitleCtx(OrbisNpServiceLabel serviceLabel, OrbisNpId* npId) {
LOG_ERROR(Lib_NpScore, "serviceLabel = {}, npId->data = {}", serviceLabel, npId->handle.data);
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreCreateNpTitleCtxA() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreCreateRequest(s32 titleCtxId) {
LOG_ERROR(Lib_NpScore, "libCtxId = {}", titleCtxId);
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreCreateRequest() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreDeleteRequest(s32 reqId) {
LOG_ERROR(Lib_NpScore, "requestId = {:#x}", reqId);
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreCreateNpTitleCtxA(OrbisNpServiceLabel npServiceLabel,
UserService::OrbisUserServiceUserId selfId) {
LOG_ERROR(Lib_NpScore, "(STUBBED) called npServiceLabel={}, selfId={}",
static_cast<u32>(npServiceLabel), selfId);
return ORBIS_OK;
}
@ -48,53 +60,127 @@ int PS4_SYSV_ABI sceNpScoreCreateTitleCtx() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreDeleteNpTitleCtx() {
int PS4_SYSV_ABI sceNpScoreDeleteNpTitleCtx(s32 titleCtxId) {
LOG_ERROR(Lib_NpScore, "(STUBBED) called titleCtxId={}", titleCtxId);
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetBoardInfo(s32 reqId, OrbisNpScoreBoardId boardId,
OrbisNpScoreBoardInfo* boardInfo, void* option) {
LOG_ERROR(Lib_NpScore, "(STUBBED) called reqId={}, boardId={}, boardInfo={}, option={}", reqId,
boardId, PTR(boardInfo), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetBoardInfoAsync(s32 reqId, OrbisNpScoreBoardId boardId,
OrbisNpScoreBoardInfo* boardInfo, void* option) {
LOG_ERROR(Lib_NpScore, "(STUBBED) called reqId={}, boardId={}, boardInfo={}, option={}", reqId,
boardId, PTR(boardInfo), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetFriendsRanking(s32 reqId, OrbisNpScoreBoardId boardId,
s32 includeSelf, OrbisNpScoreRankData* rankArray,
u64 rankArraySize, OrbisNpScoreComment* commentArray,
u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum,
Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, includeSelf={}, "
"rankArray={}, rankArraySize={}, commentArray={}, commentArraySize={}, infoArray={}, "
"infoArraySize={}, arrayNum={}, lastSortDate={}, totalRecord={}, option={}",
reqId, boardId, includeSelf, PTR(rankArray), rankArraySize, PTR(commentArray),
commentArraySize, PTR(infoArray), infoArraySize, arrayNum, PTR(lastSortDate),
PTR(totalRecord), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByRange(
s32 reqId, OrbisNpScoreBoardId boardId, OrbisNpScoreRankNumber startSerialRank,
OrbisNpScoreRankData* rankArray, u64 rankArraySize, OrbisNpScoreComment* commentArray,
u64 commentArraySize, OrbisNpScoreGameInfo* infoArray, u64 infoArraySize, u64 arrayNum,
Rtc::OrbisRtcTick* lastSortDate, OrbisNpScoreRankNumber* totalRecord, void* option) {
LOG_ERROR(Lib_NpScore, "called reqId={}, boardId={}, startSerialRank={}, arrayNum={}", reqId,
boardId, startSerialRank, arrayNum);
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingA(s32 reqId, OrbisNpScoreBoardId boardId,
s32 includeSelf, OrbisNpScoreRankDataA* rankArray,
u64 rankArraySize, OrbisNpScoreComment* commentArray,
u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum,
Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord,
OrbisNpScoreGetFriendRankingOptParam* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, includeSelf={}, "
"rankArray={}, rankArraySize={}, commentArray={}, commentArraySize={}, infoArray={}, "
"infoArraySize={}, arrayNum={}, lastSortDate={}, totalRecord={}, option={}",
reqId, boardId, includeSelf, PTR(rankArray), rankArraySize, PTR(commentArray),
commentArraySize, PTR(infoArray), infoArraySize, arrayNum, PTR(lastSortDate),
PTR(totalRecord), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingAAsync(
s32 reqId, OrbisNpScoreBoardId boardId, s32 includeSelf, OrbisNpScoreRankDataA* rankArray,
u64 rankArraySize, OrbisNpScoreComment* commentArray, u64 commentArraySize,
OrbisNpScoreGameInfo* infoArray, u64 infoArraySize, u64 arrayNum,
Rtc::OrbisRtcTick* lastSortDate, OrbisNpScoreRankNumber* totalRecord,
OrbisNpScoreGetFriendRankingOptParam* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, includeSelf={}, "
"rankArray={}, rankArraySize={}, commentArray={}, commentArraySize={}, infoArray={}, "
"infoArraySize={}, arrayNum={}, lastSortDate={}, totalRecord={}, option={}",
reqId, boardId, includeSelf, PTR(rankArray), rankArraySize, PTR(commentArray),
commentArraySize, PTR(infoArray), infoArraySize, arrayNum, PTR(lastSortDate),
PTR(totalRecord), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingAsync(
s32 reqId, OrbisNpScoreBoardId boardId, s32 includeSelf, OrbisNpScoreRankData* rankArray,
u64 rankArraySize, OrbisNpScoreComment* commentArray, u64 commentArraySize,
OrbisNpScoreGameInfo* infoArray, u64 infoArraySize, u64 arrayNum,
Rtc::OrbisRtcTick* lastSortDate, OrbisNpScoreRankNumber* totalRecord,
OrbisNpScoreGetFriendRankingOptParam* option) {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreDeleteRequest() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingForCrossSave(
s32 reqId, OrbisNpScoreBoardId boardId, s32 includeSelf,
OrbisNpScoreRankDataForCrossSave* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, OrbisNpScoreGetFriendRankingOptParam* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, includeSelf={}, "
"rankArray={}, rankArraySize={}, commentArray={}, commentArraySize={}, infoArray={}, "
"infoArraySize={}, arrayNum={}, lastSortDate={}, totalRecord={}, option={}",
reqId, boardId, includeSelf, PTR(rankArray), rankArraySize, PTR(commentArray),
commentArraySize, PTR(infoArray), infoArraySize, arrayNum, PTR(lastSortDate),
PTR(totalRecord), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetBoardInfo() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetBoardInfoAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetFriendsRanking() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingA() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingAAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingForCrossSave() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingForCrossSaveAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingForCrossSaveAsync(
s32 reqId, OrbisNpScoreBoardId boardId, s32 includeSelf,
OrbisNpScoreRankDataForCrossSave* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, OrbisNpScoreGetFriendRankingOptParam* option) {
LOG_ERROR(
Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, "
"includeSelf={}, rankArray={}, rankArraySize={}, commentArray={}, commentArraySize={}, "
"infoArray={}, infoArraySize={}, arrayNum={}, lastSortDate={}, totalRecord={}, option={}",
reqId, boardId, includeSelf, PTR(rankArray), rankArraySize, PTR(commentArray),
commentArraySize, PTR(infoArray), infoArraySize, arrayNum, PTR(lastSortDate),
PTR(totalRecord), PTR(option));
return ORBIS_OK;
}
@ -108,53 +194,159 @@ int PS4_SYSV_ABI sceNpScoreGetGameDataAsync() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetGameDataByAccountId() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreGetGameDataByAccountId(s32 reqId, OrbisNpScoreBoardId boardId,
OrbisNpAccountId accountId, u64* totalSize,
u64 recvSize, void* data, void* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, accountId={}, "
"totalSize={}, recvSize={}, data={}, option={}",
reqId, boardId, accountId, PTR(totalSize), recvSize, PTR(data), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetGameDataByAccountIdAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreGetGameDataByAccountIdAsync(s32 reqId, OrbisNpScoreBoardId boardId,
OrbisNpAccountId accountId, u64* totalSize,
u64 recvSize, void* data, void* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, accountId={}, "
"totalSize={}, recvSize={}, data={}, option={}",
reqId, boardId, accountId, PTR(totalSize), recvSize, PTR(data), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountId() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountId(
s32 reqId, OrbisNpScoreBoardId boardId, const OrbisNpAccountId* accountIdArray,
u64 accountIdArraySize, OrbisNpScorePlayerRankDataA* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, accountIdArray={}, "
"accountIdArraySize={}, rankArray={}, rankArraySize={}, commentArray={}, "
"commentArraySize={}, infoArray={}, infoArraySize={}, arrayNum={}, lastSortDate={}, "
"totalRecord={}, option={}",
reqId, boardId, PTR(accountIdArray), accountIdArraySize, PTR(rankArray),
rankArraySize, PTR(commentArray), commentArraySize, PTR(infoArray), infoArraySize,
arrayNum, PTR(lastSortDate), PTR(totalRecord), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdAsync(
s32 reqId, OrbisNpScoreBoardId boardId, const OrbisNpAccountId* accountIdArray,
u64 accountIdArraySize, OrbisNpScorePlayerRankDataA* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, "
"accountIdArray={}, accountIdArraySize={}, rankArray={}, rankArraySize={}, "
"commentArray={}, commentArraySize={}, infoArray={}, infoArraySize={}, arrayNum={}, "
"lastSortDate={}, totalRecord={}, option={}",
reqId, boardId, PTR(accountIdArray), accountIdArraySize, PTR(rankArray),
rankArraySize, PTR(commentArray), commentArraySize, PTR(infoArray), infoArraySize,
arrayNum, PTR(lastSortDate), PTR(totalRecord), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdForCrossSave() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdForCrossSave(
s32 reqId, OrbisNpScoreBoardId boardId, const OrbisNpAccountId* accountIdArray,
u64 accountIdArraySize, OrbisNpScorePlayerRankDataForCrossSave* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, "
"accountIdArray={}, accountIdArraySize={}, rankArray={}, rankArraySize={}, "
"commentArray={}, commentArraySize={}, infoArray={}, infoArraySize={}, arrayNum={}, "
"lastSortDate={}, totalRecord={}, option={}",
reqId, boardId, PTR(accountIdArray), accountIdArraySize, PTR(rankArray),
rankArraySize, PTR(commentArray), commentArraySize, PTR(infoArray), infoArraySize,
arrayNum, PTR(lastSortDate), PTR(totalRecord), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdForCrossSaveAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdForCrossSaveAsync(
s32 reqId, OrbisNpScoreBoardId boardId, const OrbisNpAccountId* accountIdArray,
u64 accountIdArraySize, OrbisNpScorePlayerRankDataForCrossSave* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, "
"accountIdArray={}, accountIdArraySize={}, rankArray={}, rankArraySize={}, "
"commentArray={}, commentArraySize={}, infoArray={}, infoArraySize={}, arrayNum={}, "
"lastSortDate={}, totalRecord={}, option={}",
reqId, boardId, PTR(accountIdArray), accountIdArraySize, PTR(rankArray),
rankArraySize, PTR(commentArray), commentArraySize, PTR(infoArray), infoArraySize,
arrayNum, PTR(lastSortDate), PTR(totalRecord), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcId() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcId(
s32 reqId, OrbisNpScoreBoardId boardId, const OrbisNpScoreAccountIdPcId* idArray,
u64 idArraySize, OrbisNpScorePlayerRankDataA* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option) {
LOG_ERROR(
Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, idArray={}, "
"idArraySize={}, rankArray={}, rankArraySize={}, commentArray={}, commentArraySize={}, "
"infoArray={}, infoArraySize={}, arrayNum={}, lastSortDate={}, totalRecord={}, option={}",
reqId, boardId, PTR(idArray), idArraySize, PTR(rankArray), rankArraySize, PTR(commentArray),
commentArraySize, PTR(infoArray), infoArraySize, arrayNum, PTR(lastSortDate),
PTR(totalRecord), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcIdAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcIdAsync(
s32 reqId, OrbisNpScoreBoardId boardId, const OrbisNpScoreAccountIdPcId* idArray,
u64 idArraySize, OrbisNpScorePlayerRankDataA* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option) {
LOG_ERROR(
Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, idArray={}, "
"idArraySize={}, rankArray={}, rankArraySize={}, commentArray={}, commentArraySize={}, "
"infoArray={}, infoArraySize={}, arrayNum={}, lastSortDate={}, totalRecord={}, option={}",
reqId, boardId, PTR(idArray), idArraySize, PTR(rankArray), rankArraySize, PTR(commentArray),
commentArraySize, PTR(infoArray), infoArraySize, arrayNum, PTR(lastSortDate),
PTR(totalRecord), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcIdForCrossSave() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcIdForCrossSave(
s32 reqId, OrbisNpScoreBoardId boardId, const OrbisNpScoreAccountIdPcId* idArray,
u64 idArraySize, OrbisNpScorePlayerRankDataForCrossSave* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, "
"idArray={}, idArraySize={}, rankArray={}, rankArraySize={}, commentArray={}, "
"commentArraySize={}, infoArray={}, infoArraySize={}, arrayNum={}, lastSortDate={}, "
"totalRecord={}, option={}",
reqId, boardId, PTR(idArray), idArraySize, PTR(rankArray), rankArraySize,
PTR(commentArray), commentArraySize, PTR(infoArray), infoArraySize, arrayNum,
PTR(lastSortDate), PTR(totalRecord), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcIdForCrossSaveAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcIdForCrossSaveAsync(
s32 reqId, OrbisNpScoreBoardId boardId, const OrbisNpScoreAccountIdPcId* idArray,
u64 idArraySize, OrbisNpScorePlayerRankDataForCrossSave* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, "
"idArray={}, idArraySize={}, rankArray={}, rankArraySize={}, commentArray={}, "
"commentArraySize={}, infoArray={}, infoArraySize={}, arrayNum={}, lastSortDate={}, "
"totalRecord={}, option={}",
reqId, boardId, PTR(idArray), idArraySize, PTR(rankArray), rankArraySize,
PTR(commentArray), commentArraySize, PTR(infoArray), infoArraySize, arrayNum,
PTR(lastSortDate), PTR(totalRecord), PTR(option));
return ORBIS_OK;
}
@ -178,88 +370,177 @@ int PS4_SYSV_ABI sceNpScoreGetRankingByNpIdPcIdAsync() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByRange() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeA(
s32 reqId, OrbisNpScoreBoardId boardId, OrbisNpScoreRankNumber startSerialRank,
OrbisNpScoreRankDataA* rankArray, u64 rankArraySize, OrbisNpScoreComment* commentArray,
u64 commentArraySize, OrbisNpScoreGameInfo* infoArray, u64 infoArraySize, u64 arrayNum,
Rtc::OrbisRtcTick* lastSortDate, OrbisNpScoreRankNumber* totalRecord, void* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, startSerialRank={}, "
"rankArray={}, rankArraySize={}, commentArray={}, commentArraySize={}, infoArray={}, "
"infoArraySize={}, arrayNum={}, lastSortDate={}, totalRecord={}, option={}",
reqId, boardId, startSerialRank, PTR(rankArray), rankArraySize, PTR(commentArray),
commentArraySize, PTR(infoArray), infoArraySize, arrayNum, PTR(lastSortDate),
PTR(totalRecord), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeA() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeAAsync(
s32 reqId, OrbisNpScoreBoardId boardId, OrbisNpScoreRankNumber startSerialRank,
OrbisNpScoreRankDataA* rankArray, u64 rankArraySize, OrbisNpScoreComment* commentArray,
u64 commentArraySize, OrbisNpScoreGameInfo* infoArray, u64 infoArraySize, u64 arrayNum,
Rtc::OrbisRtcTick* lastSortDate, OrbisNpScoreRankNumber* totalRecord, void* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, startSerialRank={}, "
"rankArray={}, rankArraySize={}, commentArray={}, commentArraySize={}, infoArray={}, "
"infoArraySize={}, arrayNum={}, lastSortDate={}, totalRecord={}, option={}",
reqId, boardId, startSerialRank, PTR(rankArray), rankArraySize, PTR(commentArray),
commentArraySize, PTR(infoArray), infoArraySize, arrayNum, PTR(lastSortDate),
PTR(totalRecord), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeAAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeAsync(
s32 reqId, OrbisNpScoreBoardId boardId, OrbisNpScoreRankNumber startSerialRank,
OrbisNpScoreRankData* rankArray, u64 rankArraySize, OrbisNpScoreComment* commentArray,
u64 commentArraySize, OrbisNpScoreGameInfo* infoArray, u64 infoArraySize, u64 arrayNum,
Rtc::OrbisRtcTick* lastSortDate, OrbisNpScoreRankNumber* totalRecord, void* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, startSerialRank={}, "
"rankArray={}, rankArraySize={}, commentArray={}, commentArraySize={}, infoArray={}, "
"infoArraySize={}, arrayNum={}, lastSortDate={}, totalRecord={}, option={}",
reqId, boardId, startSerialRank, PTR(rankArray), rankArraySize, PTR(commentArray),
commentArraySize, PTR(infoArray), infoArraySize, arrayNum, PTR(lastSortDate),
PTR(totalRecord), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeForCrossSave(
s32 reqId, OrbisNpScoreBoardId boardId, OrbisNpScoreRankNumber startSerialRank,
OrbisNpScoreRankDataForCrossSave* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option) {
LOG_ERROR(
Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, "
"startSerialRank={}, rankArray={}, rankArraySize={}, commentArray={}, commentArraySize={}, "
"infoArray={}, infoArraySize={}, arrayNum={}, lastSortDate={}, totalRecord={}, option={}",
reqId, boardId, startSerialRank, PTR(rankArray), rankArraySize, PTR(commentArray),
commentArraySize, PTR(infoArray), infoArraySize, arrayNum, PTR(lastSortDate),
PTR(totalRecord), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeForCrossSave() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeForCrossSaveAsync(
s32 reqId, OrbisNpScoreBoardId boardId, OrbisNpScoreRankNumber startSerialRank,
OrbisNpScoreRankDataForCrossSave* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option) {
LOG_ERROR(
Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, "
"startSerialRank={}, rankArray={}, rankArraySize={}, commentArray={}, commentArraySize={}, "
"infoArray={}, infoArraySize={}, arrayNum={}, lastSortDate={}, totalRecord={}, option={}",
reqId, boardId, startSerialRank, PTR(rankArray), rankArraySize, PTR(commentArray),
commentArraySize, PTR(infoArray), infoArraySize, arrayNum, PTR(lastSortDate),
PTR(totalRecord), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeForCrossSaveAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScorePollAsync(s32 reqId, s32* result) {
LOG_ERROR(Lib_NpScore, "(STUBBED) called reqId={}, result={}", reqId, PTR(result));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScorePollAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreRecordGameData(s32 reqId, OrbisNpScoreBoardId boardId,
OrbisNpScoreValue score, u64 totalSize, u64 sendSize,
const void* data, void* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, score={}, totalSize={}, "
"sendSize={}, data={}, option={}",
reqId, boardId, score, totalSize, sendSize, PTR(data), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreRecordGameData() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreRecordGameDataAsync(s32 reqId, OrbisNpScoreBoardId boardId,
OrbisNpScoreValue score, u64 totalSize, u64 sendSize,
const void* data, void* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, score={}, "
"totalSize={}, sendSize={}, data={}, option={}",
reqId, boardId, score, totalSize, sendSize, PTR(data), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreRecordGameDataAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreRecordScore(s32 reqId, OrbisNpScoreBoardId boardId,
OrbisNpScoreValue score,
const OrbisNpScoreComment* scoreComment,
const OrbisNpScoreGameInfo* gameInfo,
OrbisNpScoreRankNumber* tmpRank,
const Rtc::OrbisRtcTick* compareDate, void* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, score={}, scoreComment={}, "
"gameInfo={}, tmpRank={}, compareDate={}, option={}",
reqId, boardId, score, PTR(scoreComment), PTR(gameInfo), PTR(tmpRank),
PTR(compareDate), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreRecordScore() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreRecordScoreAsync(s32 reqId, OrbisNpScoreBoardId boardId,
OrbisNpScoreValue score,
const OrbisNpScoreComment* scoreComment,
const OrbisNpScoreGameInfo* gameInfo,
OrbisNpScoreRankNumber* tmpRank,
const Rtc::OrbisRtcTick* compareDate, void* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, boardId={}, score={}, "
"scoreComment={}, gameInfo={}, tmpRank={}, compareDate={}, option={}",
reqId, boardId, score, PTR(scoreComment), PTR(gameInfo), PTR(tmpRank),
PTR(compareDate), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreRecordScoreAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreSanitizeComment(s32 reqId, const char* comment, char* sanitizedComment,
void* option) {
LOG_ERROR(Lib_NpScore, "(STUBBED) called reqId={}, comment={}, sanitizedComment={}, option={}",
reqId, comment ? comment : "null", PTR(sanitizedComment), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreSanitizeComment() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreSanitizeCommentAsync(s32 reqId, const char* comment,
char* sanitizedComment, void* option) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called reqId={}, comment={}, sanitizedComment={}, "
"option={}",
reqId, comment ? comment : "null", PTR(sanitizedComment), PTR(option));
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreSanitizeCommentAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreSetPlayerCharacterId(s32 ctxId, OrbisNpScorePcId pcId) {
LOG_ERROR(Lib_NpScore, "(STUBBED) called ctxId={}, pcId={}", ctxId, pcId);
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreSetPlayerCharacterId() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreSetThreadParam(s32 threadPriority, u64 cpuAffinityMask) {
LOG_ERROR(Lib_NpScore, "(STUBBED) called threadPriority={}, cpuAffinityMask={:#x}",
threadPriority, cpuAffinityMask);
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreSetThreadParam() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreSetTimeout(s32 id, s32 resolveRetry, s32 resolveTimeout, s32 connTimeout,
s32 sendTimeout, s32 recvTimeout) {
LOG_ERROR(Lib_NpScore,
"(STUBBED) called id={}, resolveRetry={}, resolveTimeout={}, "
"connTimeout={}, sendTimeout={}, recvTimeout={}",
id, resolveRetry, resolveTimeout, connTimeout, sendTimeout, recvTimeout);
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreSetTimeout() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreWaitAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
int PS4_SYSV_ABI sceNpScoreWaitAsync(s32 reqId, s32* result) {
LOG_ERROR(Lib_NpScore, "(STUBBED) sceNpScoreWaitAsync(reqId={}, result={})", reqId,
PTR(result));
return ORBIS_OK;
}

View File

@ -1,9 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
// SPDX-FileCopyrightText: Copyright 2025-2026 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
#include "core/libraries/np/np_types.h"
#include "core/libraries/rtc/rtc.h"
#include "core/libraries/system/userservice.h"
namespace Core::Loader {
class SymbolsResolver;
@ -11,57 +14,283 @@ class SymbolsResolver;
namespace Libraries::Np::NpScore {
int PS4_SYSV_ABI sceNpScoreAbortRequest();
int PS4_SYSV_ABI sceNpScoreCensorComment();
int PS4_SYSV_ABI sceNpScoreCensorCommentAsync();
using OrbisNpScoreBoardId = u32;
using OrbisNpScorePcId = s32;
using OrbisNpScoreRankNumber = u32;
using OrbisNpScoreValue = s64;
constexpr int ORBIS_NP_SCORE_COMMENT_MAXLEN = 63;
constexpr int ORBIS_NP_SCORE_GAMEINFO_MAXSIZE = 189;
struct OrbisNpScoreBoardInfo {
u32 rankLimit;
u32 updateMode;
u32 sortMode;
OrbisNpScoreRankNumber uploadNumLimit;
u64 uploadSizeLimit;
};
struct OrbisNpScoreComment {
char utf8Comment[ORBIS_NP_SCORE_COMMENT_MAXLEN + 1];
};
struct OrbisNpScoreGameInfo {
u64 infoSize;
u8 data[ORBIS_NP_SCORE_GAMEINFO_MAXSIZE];
u8 pad2[3];
};
struct OrbisNpScoreGetFriendRankingOptParam {
u64 size;
u32* startSerialRank;
u32* hits;
};
struct OrbisNpScoreAccountIdPcId {
OrbisNpAccountId accountId;
OrbisNpScorePcId pcId;
u8 pad[4];
};
struct OrbisNpScoreNpIdPcId {
OrbisNpId npId;
OrbisNpScorePcId pcId;
u8 pad[4];
};
struct OrbisNpScoreRankData {
OrbisNpId npId;
u8 reserved[49];
u8 pad0[3];
OrbisNpScorePcId pcId;
OrbisNpScoreRankNumber serialRank;
OrbisNpScoreRankNumber rank;
OrbisNpScoreRankNumber highestRank;
s32 hasGameData;
u8 pad1[4];
OrbisNpScoreValue scoreValue;
Rtc::OrbisRtcTick recordDate;
};
struct OrbisNpScoreRankDataA {
OrbisNpOnlineId onlineId;
u8 reserved0[16];
u8 reserved[49];
u8 pad0[3];
OrbisNpScorePcId pcId;
OrbisNpScoreRankNumber serialRank;
OrbisNpScoreRankNumber rank;
OrbisNpScoreRankNumber highestRank;
s32 hasGameData;
u8 pad1[4];
OrbisNpScoreValue scoreValue;
Rtc::OrbisRtcTick recordDate;
OrbisNpAccountId accountId;
u8 pad2[8];
};
struct OrbisNpScorePlayerRankDataA {
s32 hasData;
u8 pad0[4];
OrbisNpScoreRankDataA rankData;
};
struct OrbisNpScoreRankDataForCrossSave {
OrbisNpId npId;
u8 reserved[49];
u8 pad0[3];
OrbisNpScorePcId pcId;
OrbisNpScoreRankNumber serialRank;
OrbisNpScoreRankNumber rank;
OrbisNpScoreRankNumber highestRank;
s32 hasGameData;
u8 pad1[4];
OrbisNpScoreValue scoreValue;
Rtc::OrbisRtcTick recordDate;
OrbisNpAccountId accountId;
u8 pad2[8];
};
struct OrbisNpScorePlayerRankDataForCrossSave {
s32 hasData;
u8 pad0[4];
OrbisNpScoreRankDataForCrossSave rankData;
};
int PS4_SYSV_ABI sceNpScoreCreateNpTitleCtx(OrbisNpServiceLabel serviceLabel, OrbisNpId* npId);
// stubbed
int PS4_SYSV_ABI sceNpScoreAbortRequest(s32 reqId);
int PS4_SYSV_ABI sceNpScoreCensorComment(s32 reqId, const char* comment, void* option);
int PS4_SYSV_ABI sceNpScoreCensorCommentAsync(s32 reqId, const char* comment, void* option);
int PS4_SYSV_ABI sceNpScoreChangeModeForOtherSaveDataOwners();
int PS4_SYSV_ABI sceNpScoreCreateNpTitleCtx();
int PS4_SYSV_ABI sceNpScoreCreateNpTitleCtxA();
int PS4_SYSV_ABI sceNpScoreCreateRequest();
int PS4_SYSV_ABI sceNpScoreCreateNpTitleCtxA(OrbisNpServiceLabel npServiceLabel,
UserService::OrbisUserServiceUserId selfId);
int PS4_SYSV_ABI sceNpScoreCreateRequest(s32 titleCtxId);
int PS4_SYSV_ABI sceNpScoreCreateTitleCtx();
int PS4_SYSV_ABI sceNpScoreDeleteNpTitleCtx();
int PS4_SYSV_ABI sceNpScoreDeleteRequest();
int PS4_SYSV_ABI sceNpScoreGetBoardInfo();
int PS4_SYSV_ABI sceNpScoreGetBoardInfoAsync();
int PS4_SYSV_ABI sceNpScoreGetFriendsRanking();
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingA();
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingAAsync();
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingAsync();
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingForCrossSave();
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingForCrossSaveAsync();
int PS4_SYSV_ABI sceNpScoreDeleteNpTitleCtx(s32 titleCtxId);
int PS4_SYSV_ABI sceNpScoreDeleteRequest(s32 reqId);
int PS4_SYSV_ABI sceNpScoreGetBoardInfo(s32 reqId, OrbisNpScoreBoardId boardId,
OrbisNpScoreBoardInfo* boardInfo, void* option);
int PS4_SYSV_ABI sceNpScoreGetBoardInfoAsync(s32 reqId, OrbisNpScoreBoardId boardId,
OrbisNpScoreBoardInfo* boardInfo, void* option);
int PS4_SYSV_ABI sceNpScoreGetFriendsRanking(s32 reqId, OrbisNpScoreBoardId boardId,
s32 includeSelf, OrbisNpScoreRankData* rankArray,
u64 rankArraySize, OrbisNpScoreComment* commentArray,
u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum,
Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option);
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingA(s32 reqId, OrbisNpScoreBoardId boardId,
s32 includeSelf, OrbisNpScoreRankDataA* rankArray,
u64 rankArraySize, OrbisNpScoreComment* commentArray,
u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum,
Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord,
OrbisNpScoreGetFriendRankingOptParam* option);
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingAAsync(
s32 reqId, OrbisNpScoreBoardId boardId, s32 includeSelf, OrbisNpScoreRankDataA* rankArray,
u64 rankArraySize, OrbisNpScoreComment* commentArray, u64 commentArraySize,
OrbisNpScoreGameInfo* infoArray, u64 infoArraySize, u64 arrayNum,
Rtc::OrbisRtcTick* lastSortDate, OrbisNpScoreRankNumber* totalRecord,
OrbisNpScoreGetFriendRankingOptParam* option);
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingAsync(
s32 reqId, OrbisNpScoreBoardId boardId, s32 includeSelf, OrbisNpScoreRankData* rankArray,
u64 rankArraySize, OrbisNpScoreComment* commentArray, u64 commentArraySize,
OrbisNpScoreGameInfo* infoArray, u64 infoArraySize, u64 arrayNum,
Rtc::OrbisRtcTick* lastSortDate, OrbisNpScoreRankNumber* totalRecord,
OrbisNpScoreGetFriendRankingOptParam* option);
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingForCrossSave(
s32 reqId, OrbisNpScoreBoardId boardId, s32 includeSelf,
OrbisNpScoreRankDataForCrossSave* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, OrbisNpScoreGetFriendRankingOptParam* option);
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingForCrossSaveAsync(
s32 reqId, OrbisNpScoreBoardId boardId, s32 includeSelf,
OrbisNpScoreRankDataForCrossSave* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, OrbisNpScoreGetFriendRankingOptParam* option);
int PS4_SYSV_ABI sceNpScoreGetGameData();
int PS4_SYSV_ABI sceNpScoreGetGameDataAsync();
int PS4_SYSV_ABI sceNpScoreGetGameDataByAccountId();
int PS4_SYSV_ABI sceNpScoreGetGameDataByAccountIdAsync();
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountId();
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdAsync();
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdForCrossSave();
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdForCrossSaveAsync();
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcId();
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcIdAsync();
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcIdForCrossSave();
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcIdForCrossSaveAsync();
int PS4_SYSV_ABI sceNpScoreGetGameDataByAccountId(s32 reqId, OrbisNpScoreBoardId boardId,
OrbisNpAccountId accountId, u64* totalSize,
u64 recvSize, void* data, void* option);
int PS4_SYSV_ABI sceNpScoreGetGameDataByAccountIdAsync(s32 reqId, OrbisNpScoreBoardId boardId,
OrbisNpAccountId accountId, u64* totalSize,
u64 recvSize, void* data, void* option);
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountId(
s32 reqId, OrbisNpScoreBoardId boardId, const OrbisNpAccountId* accountIdArray,
u64 accountIdArraySize, OrbisNpScorePlayerRankDataA* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option);
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdAsync(
s32 reqId, OrbisNpScoreBoardId boardId, const OrbisNpAccountId* accountIdArray,
u64 accountIdArraySize, OrbisNpScorePlayerRankDataA* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option);
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdForCrossSave(
s32 reqId, OrbisNpScoreBoardId boardId, const OrbisNpAccountId* accountIdArray,
u64 accountIdArraySize, OrbisNpScorePlayerRankDataForCrossSave* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option);
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdForCrossSaveAsync(
s32 reqId, OrbisNpScoreBoardId boardId, const OrbisNpAccountId* accountIdArray,
u64 accountIdArraySize, OrbisNpScorePlayerRankDataForCrossSave* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option);
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcId(
s32 reqId, OrbisNpScoreBoardId boardId, const OrbisNpScoreAccountIdPcId* idArray,
u64 idArraySize, OrbisNpScorePlayerRankDataA* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option);
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcIdAsync(
s32 reqId, OrbisNpScoreBoardId boardId, const OrbisNpScoreAccountIdPcId* idArray,
u64 idArraySize, OrbisNpScorePlayerRankDataA* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option);
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcIdForCrossSave(
s32 reqId, OrbisNpScoreBoardId boardId, const OrbisNpScoreAccountIdPcId* idArray,
u64 idArraySize, OrbisNpScorePlayerRankDataForCrossSave* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option);
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcIdForCrossSaveAsync(
s32 reqId, OrbisNpScoreBoardId boardId, const OrbisNpScoreAccountIdPcId* idArray,
u64 idArraySize, OrbisNpScorePlayerRankDataForCrossSave* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option);
int PS4_SYSV_ABI sceNpScoreGetRankingByNpId();
int PS4_SYSV_ABI sceNpScoreGetRankingByNpIdAsync();
int PS4_SYSV_ABI sceNpScoreGetRankingByNpIdPcId();
int PS4_SYSV_ABI sceNpScoreGetRankingByNpIdPcIdAsync();
int PS4_SYSV_ABI sceNpScoreGetRankingByRange();
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeA();
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeAAsync();
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeAsync();
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeForCrossSave();
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeForCrossSaveAsync();
int PS4_SYSV_ABI sceNpScorePollAsync();
int PS4_SYSV_ABI sceNpScoreRecordGameData();
int PS4_SYSV_ABI sceNpScoreRecordGameDataAsync();
int PS4_SYSV_ABI sceNpScoreRecordScore();
int PS4_SYSV_ABI sceNpScoreRecordScoreAsync();
int PS4_SYSV_ABI sceNpScoreSanitizeComment();
int PS4_SYSV_ABI sceNpScoreSanitizeCommentAsync();
int PS4_SYSV_ABI sceNpScoreSetPlayerCharacterId();
int PS4_SYSV_ABI sceNpScoreSetThreadParam();
int PS4_SYSV_ABI sceNpScoreSetTimeout();
int PS4_SYSV_ABI sceNpScoreWaitAsync();
int PS4_SYSV_ABI sceNpScoreGetRankingByRange(
s32 reqId, OrbisNpScoreBoardId boardId, OrbisNpScoreRankNumber startSerialRank,
OrbisNpScoreRankData* rankArray, u64 rankArraySize, OrbisNpScoreComment* commentArray,
u64 commentArraySize, OrbisNpScoreGameInfo* infoArray, u64 infoArraySize, u64 arrayNum,
Rtc::OrbisRtcTick* lastSortDate, OrbisNpScoreRankNumber* totalRecord, void* option);
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeA(
s32 reqId, OrbisNpScoreBoardId boardId, OrbisNpScoreRankNumber startSerialRank,
OrbisNpScoreRankDataA* rankArray, u64 rankArraySize, OrbisNpScoreComment* commentArray,
u64 commentArraySize, OrbisNpScoreGameInfo* infoArray, u64 infoArraySize, u64 arrayNum,
Rtc::OrbisRtcTick* lastSortDate, OrbisNpScoreRankNumber* totalRecord, void* option);
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeAAsync(
s32 reqId, OrbisNpScoreBoardId boardId, OrbisNpScoreRankNumber startSerialRank,
OrbisNpScoreRankDataA* rankArray, u64 rankArraySize, OrbisNpScoreComment* commentArray,
u64 commentArraySize, OrbisNpScoreGameInfo* infoArray, u64 infoArraySize, u64 arrayNum,
Rtc::OrbisRtcTick* lastSortDate, OrbisNpScoreRankNumber* totalRecord, void* option);
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeAsync(
s32 reqId, OrbisNpScoreBoardId boardId, OrbisNpScoreRankNumber startSerialRank,
OrbisNpScoreRankData* rankArray, u64 rankArraySize, OrbisNpScoreComment* commentArray,
u64 commentArraySize, OrbisNpScoreGameInfo* infoArray, u64 infoArraySize, u64 arrayNum,
Rtc::OrbisRtcTick* lastSortDate, OrbisNpScoreRankNumber* totalRecord, void* option);
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeForCrossSave(
s32 reqId, OrbisNpScoreBoardId boardId, OrbisNpScoreRankNumber startSerialRank,
OrbisNpScoreRankDataForCrossSave* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option);
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeForCrossSaveAsync(
s32 reqId, OrbisNpScoreBoardId boardId, OrbisNpScoreRankNumber startSerialRank,
OrbisNpScoreRankDataForCrossSave* rankArray, u64 rankArraySize,
OrbisNpScoreComment* commentArray, u64 commentArraySize, OrbisNpScoreGameInfo* infoArray,
u64 infoArraySize, u64 arrayNum, Rtc::OrbisRtcTick* lastSortDate,
OrbisNpScoreRankNumber* totalRecord, void* option);
int PS4_SYSV_ABI sceNpScorePollAsync(s32 reqId, s32* result);
int PS4_SYSV_ABI sceNpScoreRecordGameData(s32 reqId, OrbisNpScoreBoardId boardId,
OrbisNpScoreValue score, u64 totalSize, u64 sendSize,
const void* data, void* option);
int PS4_SYSV_ABI sceNpScoreRecordGameDataAsync(s32 reqId, OrbisNpScoreBoardId boardId,
OrbisNpScoreValue score, u64 totalSize, u64 sendSize,
const void* data, void* option);
int PS4_SYSV_ABI sceNpScoreRecordScore(s32 reqId, OrbisNpScoreBoardId boardId,
OrbisNpScoreValue score,
const OrbisNpScoreComment* scoreComment,
const OrbisNpScoreGameInfo* gameInfo,
OrbisNpScoreRankNumber* tmpRank,
const Rtc::OrbisRtcTick* compareDate, void* option);
int PS4_SYSV_ABI sceNpScoreRecordScoreAsync(s32 reqId, OrbisNpScoreBoardId boardId,
OrbisNpScoreValue score,
const OrbisNpScoreComment* scoreComment,
const OrbisNpScoreGameInfo* gameInfo,
OrbisNpScoreRankNumber* tmpRank,
const Rtc::OrbisRtcTick* compareDate, void* option);
int PS4_SYSV_ABI sceNpScoreSanitizeComment(s32 reqId, const char* comment, char* sanitizedComment,
void* option);
int PS4_SYSV_ABI sceNpScoreSanitizeCommentAsync(s32 reqId, const char* comment,
char* sanitizedComment, void* option);
int PS4_SYSV_ABI sceNpScoreSetPlayerCharacterId(s32 ctxId, OrbisNpScorePcId pcId);
int PS4_SYSV_ABI sceNpScoreSetThreadParam(s32 threadPriority, u64 cpuAffinityMask);
int PS4_SYSV_ABI sceNpScoreSetTimeout(s32 id, s32 resolveRetry, s32 resolveTimeout, s32 connTimeout,
s32 sendTimeout, s32 recvTimeout);
int PS4_SYSV_ABI sceNpScoreWaitAsync(s32 reqId, s32* result);
void RegisterLib(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Np::NpScore
} // namespace Libraries::Np::NpScore

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-FileCopyrightText: Copyright 2024-2026 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
@ -11,9 +11,13 @@ namespace Libraries::WebBrowserDialog {
static auto g_status = Libraries::CommonDialog::Status::NONE;
s32 PS4_SYSV_ABI sceWebBrowserDialogClose() {
Libraries::CommonDialog::Error PS4_SYSV_ABI sceWebBrowserDialogClose() {
LOG_ERROR(Lib_WebBrowserDialog, "(STUBBED) called");
return ORBIS_OK;
if (g_status != Libraries::CommonDialog::Status::RUNNING) {
return Libraries::CommonDialog::Error::NOT_RUNNING;
}
LOG_INFO(Lib_NpProfileDialog, "TODO: close npprofile ui dialog"); // TODO close Ui dialog
return Libraries::CommonDialog::Error::OK;
}
s32 PS4_SYSV_ABI sceWebBrowserDialogGetEvent() {
@ -27,17 +31,23 @@ s32 PS4_SYSV_ABI sceWebBrowserDialogGetResult() {
}
Libraries::CommonDialog::Status PS4_SYSV_ABI sceWebBrowserDialogGetStatus() {
LOG_TRACE(Lib_MsgDlg, "called status={}", magic_enum::enum_name(g_status));
LOG_TRACE(Lib_WebBrowserDialog, "called status={}", magic_enum::enum_name(g_status));
return g_status;
}
Libraries::CommonDialog::Error PS4_SYSV_ABI sceWebBrowserDialogInitialize() {
if (CommonDialog::g_isInitialized) {
LOG_INFO(Lib_WebBrowserDialog, "already initialized");
return Libraries::CommonDialog::Error::ALREADY_SYSTEM_INITIALIZED;
if (!CommonDialog::g_isInitialized) {
return Libraries::CommonDialog::Error::NOT_SYSTEM_INITIALIZED;
}
LOG_DEBUG(Lib_WebBrowserDialog, "initialized");
CommonDialog::g_isInitialized = true;
if (g_status != Libraries::CommonDialog::Status::NONE) {
LOG_ERROR(Lib_WebBrowserDialog, "already initialized");
return Libraries::CommonDialog::Error::ALREADY_INITIALIZED;
}
if (CommonDialog::g_isUsed) {
return Libraries::CommonDialog::Error::BUSY;
}
g_status = Libraries::CommonDialog::Status::INITIALIZED;
CommonDialog::g_isUsed = true;
return Libraries::CommonDialog::Error::OK;
}
@ -46,9 +56,15 @@ s32 PS4_SYSV_ABI sceWebBrowserDialogNavigate() {
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceWebBrowserDialogOpen() {
LOG_ERROR(Lib_WebBrowserDialog, "(STUBBED) called");
return ORBIS_OK;
Libraries::CommonDialog::Error PS4_SYSV_ABI sceWebBrowserDialogOpen() {
if (g_status != Libraries::CommonDialog::Status::INITIALIZED &&
g_status != Libraries::CommonDialog::Status::FINISHED) {
LOG_INFO(Lib_WebBrowserDialog, "called without initialize");
return Libraries::CommonDialog::Error::INVALID_STATE;
}
LOG_ERROR(Lib_WebBrowserDialog, "(STUBBED) called"); // TODO open ui dialog
g_status = Libraries::CommonDialog::Status::RUNNING;
return Libraries::CommonDialog::Error::OK;
}
s32 PS4_SYSV_ABI sceWebBrowserDialogOpenForPredeterminedContent() {
@ -73,8 +89,7 @@ s32 PS4_SYSV_ABI sceWebBrowserDialogSetZoom() {
Libraries::CommonDialog::Error PS4_SYSV_ABI sceWebBrowserDialogTerminate() {
if (g_status == Libraries::CommonDialog::Status::RUNNING) {
LOG_ERROR(Lib_WebBrowserDialog,
"CloseWebBrowser Dialog unimplemented"); // sceWebBrowserDialogClose();
sceWebBrowserDialogClose();
}
if (g_status == Libraries::CommonDialog::Status::NONE) {
return Libraries::CommonDialog::Error::NOT_INITIALIZED;
@ -85,7 +100,11 @@ Libraries::CommonDialog::Error PS4_SYSV_ABI sceWebBrowserDialogTerminate() {
}
Libraries::CommonDialog::Status PS4_SYSV_ABI sceWebBrowserDialogUpdateStatus() {
LOG_TRACE(Lib_MsgDlg, "called status={}", magic_enum::enum_name(g_status));
LOG_TRACE(Lib_WebBrowserDialog, "called status={}", magic_enum::enum_name(g_status));
if (g_status == Libraries::CommonDialog::Status::RUNNING) {
g_status = Libraries::CommonDialog::Status::FINISHED; // TODO removed it when implementing
// real dialog
}
return g_status;
}

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-FileCopyrightText: Copyright 2024-2026 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@ -12,13 +12,13 @@ class SymbolsResolver;
namespace Libraries::WebBrowserDialog {
s32 PS4_SYSV_ABI sceWebBrowserDialogClose();
Libraries::CommonDialog::Error PS4_SYSV_ABI sceWebBrowserDialogClose();
s32 PS4_SYSV_ABI sceWebBrowserDialogGetEvent();
s32 PS4_SYSV_ABI sceWebBrowserDialogGetResult();
Libraries::CommonDialog::Status PS4_SYSV_ABI sceWebBrowserDialogGetStatus();
Libraries::CommonDialog::Error PS4_SYSV_ABI sceWebBrowserDialogInitialize();
s32 PS4_SYSV_ABI sceWebBrowserDialogNavigate();
s32 PS4_SYSV_ABI sceWebBrowserDialogOpen();
Libraries::CommonDialog::Error PS4_SYSV_ABI sceWebBrowserDialogOpen();
s32 PS4_SYSV_ABI sceWebBrowserDialogOpenForPredeterminedContent();
s32 PS4_SYSV_ABI sceWebBrowserDialogResetCookie();
s32 PS4_SYSV_ABI sceWebBrowserDialogSetCookie();