Add logging when modified files exist

This commit is contained in:
rainmakerv2 2026-04-04 18:23:21 +08:00
parent 99672ec428
commit e84f88d2c2

View File

@ -292,6 +292,13 @@ void Emulator::Run(std::filesystem::path file, std::vector<std::string> args,
}
}
std::filesystem::path mods_folder = game_folder;
mods_folder += "-mods";
if (std::filesystem::exists(mods_folder) && !std::filesystem::is_empty(mods_folder)) {
LOG_INFO(Loader, "Files found in game mods folder");
}
// Create stdin/stdout/stderr
Common::Singleton<FileSys::HandleTable>::Instance()->CreateStdHandles();