New Crowdin updates (#3500)
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* New translations en_us.ts (Turkish)

* New translations en_us.ts (Spanish)

* New translations en_us.ts (Polish)

* New translations en_us.ts (Albanian)

* New translations en_us.ts (Ukrainian)

* New translations en_us.ts (German)

* New translations en_us.ts (Greek)

* New translations en_us.ts (Vietnamese)

* New translations en_us.ts (Indonesian)

* New translations en_us.ts (Romanian)

* New translations en_us.ts (French)

* New translations en_us.ts (Arabic)

* New translations en_us.ts (Catalan)

* New translations en_us.ts (Danish)

* New translations en_us.ts (Finnish)

* New translations en_us.ts (Hungarian)

* New translations en_us.ts (Italian)

* New translations en_us.ts (Japanese)

* New translations en_us.ts (Korean)

* New translations en_us.ts (Lithuanian)

* New translations en_us.ts (Dutch)

* New translations en_us.ts (Portuguese)

* New translations en_us.ts (Russian)

* New translations en_us.ts (Slovenian)

* New translations en_us.ts (Swedish)

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Chinese Traditional)

* New translations en_us.ts (Portuguese, Brazilian)

* New translations en_us.ts (Persian)

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Serbian (Latin))

* New translations en_us.ts (Urdu (Pakistan))

* New translations en_us.ts (Italian)

* New translations en_us.ts (Russian)

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Catalan)

* New translations en_us.ts (Persian)

* New translations en_us.ts (Swedish)

* New translations en_us.ts (Turkish)

* New translations en_us.ts (Spanish)

* New translations en_us.ts (Polish)

* New translations en_us.ts (Albanian)

* New translations en_us.ts (Ukrainian)

* New translations en_us.ts (German)

* New translations en_us.ts (Greek)

* New translations en_us.ts (Vietnamese)

* New translations en_us.ts (Indonesian)

* New translations en_us.ts (Romanian)

* New translations en_us.ts (French)

* New translations en_us.ts (Arabic)

* New translations en_us.ts (Catalan)

* New translations en_us.ts (Danish)

* New translations en_us.ts (Finnish)

* New translations en_us.ts (Hungarian)

* New translations en_us.ts (Italian)

* New translations en_us.ts (Japanese)

* New translations en_us.ts (Korean)

* New translations en_us.ts (Lithuanian)

* New translations en_us.ts (Dutch)

* New translations en_us.ts (Portuguese)

* New translations en_us.ts (Russian)

* New translations en_us.ts (Slovenian)

* New translations en_us.ts (Swedish)

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Chinese Traditional)

* New translations en_us.ts (Portuguese, Brazilian)

* New translations en_us.ts (Persian)

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Serbian (Latin))

* New translations en_us.ts (Urdu (Pakistan))

* New translations en_us.ts (Italian)

* New translations en_us.ts (Russian)

* New translations en_us.ts (Russian)

* New translations en_us.ts (Turkish)

* New translations en_us.ts (Spanish)

* New translations en_us.ts (Polish)

* New translations en_us.ts (Albanian)

* New translations en_us.ts (Ukrainian)

* New translations en_us.ts (German)

* New translations en_us.ts (Greek)

* New translations en_us.ts (Vietnamese)

* New translations en_us.ts (Indonesian)

* New translations en_us.ts (Romanian)

* New translations en_us.ts (French)

* New translations en_us.ts (Arabic)

* New translations en_us.ts (Catalan)

* New translations en_us.ts (Danish)

* New translations en_us.ts (Finnish)

* New translations en_us.ts (Hungarian)

* New translations en_us.ts (Italian)

* New translations en_us.ts (Japanese)

* New translations en_us.ts (Korean)

* New translations en_us.ts (Lithuanian)

* New translations en_us.ts (Dutch)

* New translations en_us.ts (Portuguese)

* New translations en_us.ts (Russian)

* New translations en_us.ts (Slovenian)

* New translations en_us.ts (Swedish)

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Chinese Traditional)

* New translations en_us.ts (Portuguese, Brazilian)

* New translations en_us.ts (Persian)

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Serbian (Latin))

* New translations en_us.ts (Urdu (Pakistan))

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Catalan)

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Swedish)

* New translations en_us.ts (Russian)

* New translations en_us.ts (Norwegian Bokmal)
This commit is contained in:
georgemoralis 2025-09-04 12:42:10 +03:00 committed by GitHub
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32 changed files with 2053 additions and 5 deletions

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@ -2188,6 +2188,70 @@ Nightly: نُسخ تحتوي على أحدث الميزات، لكنها أقل
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

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@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Diagnòstiques de fallides:\nCrea un fitxer .yaml amb informació sobre l'estat de Vulkan en el moment de fer fallida.\nÉs útil per depurar errors del tipus 'Dispositiu perdut'. Si aquesta opció està activada, caldria activar els marcadors de depuració de convidat.\nCal activar la validació de capes de Vulkan i el SDK de Vulkan perquè funcioni.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation>Habilita el registre</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation>Habilita el registre:\nHabilita el registre.\nNo canviïs aquesta opció si no saps que estàs fent!\nSi demanes ajuda, assegura't que aquesta opció està ACTIVADA.</translation>
</message>
<message>
<source>Present Mode</source>
<translation>Mode presentació</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation>Bústia de correu (Sincronització vertical)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation>Fifo (Sincronització vertical)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation>Immediat (Sense sincronització vertical)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation>Carpeta DLC</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation>Selecciona la carpeta DLC</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation>Mode Presentació:\nConfigura com es presenta la sortida de vídeo a la teva pantalla.\n\nBústia de correu: Sincronitza els fotogrames amb la taxa de refresc de la teva pantalla. Els nous fotogrames reemplacen qualsevol fotograma pendent. Redueix la latència però pot provocar salts de fotogrames si es queden enrere.\nFifo: Els fotogrames es sincronitzen amb la taxa de refresc de la teva pantalla. Els nous fotogrames es posaran en cua darrere els fotogrames pendents. Assegura mostrar tots els fotogrames però augmenta la latència.\nImmediat: Els fotogrames es presenten immediatament a la teva pantalla quan estan disponibles. Pot provocar errors gràfics.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation>Ruta DLC:\nLa carpeta des d'on es carrega el contingut DLC.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation>Navegador:\nCerca una carpeta per establir com a ruta DLC.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation>Configuració FSR</translation>
</message>
<message>
<source>Enable FSR</source>
<translation>Activa el FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation>Activa RCAS (esmolat)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation>Afeblir RCAS:</translation>
</message>
<message>
<source>0.250</source>
<translation>0,250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

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@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

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@ -2189,6 +2189,70 @@ Hinweis: Der Sound funktioniert nur in Qt-Versionen.</translation>
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -1170,7 +1170,7 @@
</message>
<message>
<source>Mouse Movement Parameters</source>
<translation/>
<translation type="unfinished">Mouse Movement Parameters</translation>
</message>
<message>
<source>note: click Help Button/Special Keybindings for more information</source>
@ -1792,7 +1792,7 @@
</message>
<message>
<source>Title Music</source>
<translation/>
<translation type="unfinished">Title Music</translation>
</message>
<message>
<source>Disable Trophy Notification</source>
@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Diagnostica Crash:\nCrea un file .yaml che contiene informazioni riguardo lo stato del renderer Vulkan nel momento in cui si verifica un crash.\nUtile per poter effettuare il debug degli errori di tipo &apos;Device Lost&apos;. Se hai questa opzione attiva dovresti abilitare anche Marcatori di Debug Host e Guest. \nVulkan Validation Layers deve essere abilitato e bisogna aver installato l&apos;SDK Vulkan per poter utilizzare questa funzione.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation>Abilita Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation>Abilita Logginge:\nAbilita il log.\nNon cambiarlo se non sai cosa stai facendo!\nQuando chiedi supporto, assicurati che questa impostazione sia abilitata.</translation>
</message>
<message>
<source>Present Mode</source>
<translation>Modalità Presentazione</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation>Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation>Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation>Immediato (Vsync Disabilitato)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation>Cartella DLC</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation>Seleziona la cartella DLC</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation>Modalità presentazione:\nConfigura come sarà presentato l'output video a schermo.\n\nMailbox: i frame si sincronizzano con la frequenza di aggiornamento dello schermo. I nuovi frame sostituiranno tutti i frame in sospeso. Riduce la latenza, ma può saltare frame se l'esecuzione del rendering è lenta.\nFifo: i frame si sincronizzano con la frequenza di aggiornamento del tuo schermo. I nuovi frame saranno accodati dietro i frame in sospeso. Assicura che tutti i fotogrammi siano presentati, ma potrebbe aumentare la latenza.\nImmediato: i fotogrammi sono immediatamente presentati sullo schermo quando sono pronti. Può causare tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation>Percorso DLC:\nLa cartella da cui sono caricati i dati DLC.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation>Esplora:\nEsplora una cartella da impostare come percorso dati DLC.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -1210,7 +1210,7 @@
</message>
<message>
<source>Speed Offset (def 0.125):</source>
<translation>Hastighetsforskyvning (def 0.125):</translation>
<translation>Hastighetsforskyvning (def 0,125):</translation>
</message>
<message>
<source>Copy from Common Config</source>
@ -1218,11 +1218,11 @@
</message>
<message>
<source>Deadzone Offset (def 0.50):</source>
<translation>Dødsoneforskyvning (def 0.50):</translation>
<translation>Dødsoneforskyvning (def 0,50):</translation>
</message>
<message>
<source>Speed Multiplier (def 1.0):</source>
<translation>Hastighetsmultiplikator (def 1.0):</translation>
<translation>Hastighetsmultiplikator (def 1,0):</translation>
</message>
<message>
<source>Common Config Selected</source>
@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Krasjdiagnostikk:\nOppretter en .yaml-fil med informasjon om Vulkan-tilstanden ved krasj.\nNyttig for feilsøking &apos;Device lost&apos; feil. Hvis dette brukes, burde du aktivere vert OG gjestefeilsøkingsmarkører.\nDu trenger Vulkan Validation Layers og Vulkan SDK for at dette skal fungere.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation>Bruk loggføring</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation>Bruk loggføring:\nTar i bruk loggføring.\nIkke endre dette hvis du ikke vet hva du gjør!\nNår du spør om hjelp vær sikker at denne innstillingen er «påslått».</translation>
</message>
<message>
<source>Present Mode</source>
<translation>Presentasjonsmodus</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation>«Mailbox» (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation>«FIFO» (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation>Umiddelbart (Ingen Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation>DLC-mappe</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation>Velg DLC-mappa</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation>Presentasjonsmodus:\nSetter opp hvordan video-utdata skal presenteres til skjermen.\n\n«Mailbox»: Bildene synkroniseres med skjermens oppdateringsfrekvens. Nye bilder erstatter gamle bilder i køen. Reduserer ventetid men kan hoppe over bilder hvis de er forsinket.\n«FIFO»: Bildene synkroniseres med skjermens oppdateringsfrekvens. Nye bilder settes i bak gamle bilder. Dette sikrer at alle bildene vises men kan øke ventetid.\nUmiddelbart: Bildene vises til skjermen med en gang når de er klare. Kan forutsake bilderiving.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation>DLC-mappe:\nMappa hvor spill-DLC-ene lastes fra.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation>Bla gjennom:\nLet etter en mappe for å angi den som DLC-adressen.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation>FSR-innstillinger</translation>
</message>
<message>
<source>Enable FSR</source>
<translation>Bruk FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation>Bruk RCAS (tydeliggjøring)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation>RCAS demping:</translation>
</message>
<message>
<source>0.250</source>
<translation>0,250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Diagnostyka awarii:\nTworzy plik .yaml z informacjami o stanie Vulkan w momencie awarii.\nPrzydatne do debugowania błędów &apos;DEVICE LOST&apos;. Jeśli ta opcja jest włączona, powinieneś włączyć "Znaczniki błędów gospodarza" oraz "Znaczniki błędów gościa".\nOpcja "Włącz warstwy walidacji Vulkan" i Vulkan SDK jest wymagana do działania.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Диагностика сбоев:\nСоздает .yaml-файл с информацией о состоянии Vulkan в момент падения.\олезно для отладки ошибок &apos;Device lost&apos;. Если эта функция включена, вам следует включить Маркеры отладки хоста и Гостя.\nДля работы вам необходимо включить Слои валидации Vulkan и установить Vulkan SDK.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation>Включить ведение логов</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation>Включить ведение логов:\nВключает ведение логов.\nНе меняйте это, если вы не знаете, что делаете!\ри запросе помощи, убедитесь, что эта настройка ВКЛЮЧЕНА.</translation>
</message>
<message>
<source>Present Mode</source>
<translation>Режим представления</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation>Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation>Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation>Immediate (без Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation>Папка DLC</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation>Выберите папку DLC</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation>Режим представления:\nНастраивает, как вывод видео будет предоставлен на экране.\n\nMailbox: Кадры синхронизируются с частотой обновления экрана. Новые кадры будут заменять ожидающие кадры. Уменьшает задержку, но может пропустить кадры, если отстаёт.\nFifo: Кадры синхронизируются с частотой обновления экрана. Новые кадры будут в очереди за ожидаемыми кадрами. Обеспечивает отображение всех кадров, но может увеличить задержку.\nImmediate: Кадры отображаются на экране сразу после готовности. Может приводить к разрывам.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation>Путь к DLC:\апка, из которой загружаются DLC для игры.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation>Обзор:\nНайдите папку, которую можно указать в качестве пути для DLC.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Kraschdiagnostik:\nSkapar en .yaml-fil med information om Vulkan-status vid kraschen.\nAnvändbart för felsökning av felmeddelanden om att enheten har förlorats. Om du har aktiverat detta bör du aktivera felsökningsmarkörer för både värd och gäst.\nDu måste ha Vulkan Validation Layers aktiverat och Vulkan SDK för att detta ska fungera.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation>Aktivera loggning</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation>Aktivera loggning:\nAktiverar loggning.\nÄndra inte detta om du inte vet vad du gör!\nNär du ber om hjälp, se till att denna inställning är AKTIVERAD.</translation>
</message>
<message>
<source>Present Mode</source>
<translation>Nuvarande läge</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation>Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation>Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation>Omedelbar (Ingen Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation>DLC-mapp</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation>Välj DLC-mappen</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation>Nuvarande läge:\nKonfigurerar hur videoutgången ska visas skärmen.\n\nMailbox: Bildrutorna synkroniseras med skärmens uppdateringsfrekvens. Nya bildrutor ersätter alla väntande bildrutor. Minskar fördröjningen men kan hoppa över bildrutor om det uppstår fördröjning.\nFifo: Bildrutorna synkroniseras med skärmens uppdateringsfrekvens. Nya bildrutor placeras i bakom väntande bildrutor. Säkerställer att alla bildrutor visas men kan öka fördröjningen.\nOmedelbar: Bildrutorna visas omedelbart skärmen när de är klara. Kan resultera i tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation>DLC-sökväg:\nMappen där spelens DLC läses in från.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation>Bläddra:\nBläddra efter en mapp att ställa in som DLC-sökvägen.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation>FSR-inställningar</translation>
</message>
<message>
<source>Enable FSR</source>
<translation>Aktivera FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation>Aktivera RCAS (uppskärpning)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation>RCAS-dämpning:</translation>
</message>
<message>
<source>0.250</source>
<translation>0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2188,6 +2188,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>\n创建一个包含崩溃时 Vulkan .yaml \n对于调试Device lost Host Guest \n此功能在 Intel \n您需要启用 Vulkan Vulkan SDK 使</translation>
</message>
<message>
<source>Enable Logging</source>
<translation></translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation>\n开启日志记录功能\n若不了解相关操作\n寻求帮助时</translation>
</message>
<message>
<source>Present Mode</source>
<translation></translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation></translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation></translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation></translation>
</message>
<message>
<source>DLC Folder</source>
<translation>DLC </translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation> DLC </translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation>\n配置视频输出到屏幕的显示方式\n\n信箱模式\n先进先出\n即时模式</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation>DLC \n游戏DLC </translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation>\n选择一个目录保存游戏存档数据</translation>
</message>
<message>
<source>FSR Settings</source>
<translation>FSR设置</translation>
</message>
<message>
<source>Enable FSR</source>
<translation> FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation> RCAS()</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation>RCAS范围</translation>
</message>
<message>
<source>0.250</source>
<translation>0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>

View File

@ -2186,6 +2186,70 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>Enable Logging</source>
<translation type="unfinished">Enable Logging</translation>
</message>
<message>
<source>Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</source>
<translation type="unfinished">Enable Logging:\nEnables logging.\nDo not change this if you do not know what you&apos;re doing!\nWhen asking for help, make sure this setting is ENABLED.</translation>
</message>
<message>
<source>Present Mode</source>
<translation type="unfinished">Present Mode</translation>
</message>
<message>
<source>Mailbox (Vsync)</source>
<translation type="unfinished">Mailbox (Vsync)</translation>
</message>
<message>
<source>Fifo (Vsync)</source>
<translation type="unfinished">Fifo (Vsync)</translation>
</message>
<message>
<source>Immediate (No Vsync)</source>
<translation type="unfinished">Immediate (No Vsync)</translation>
</message>
<message>
<source>DLC Folder</source>
<translation type="unfinished">DLC Folder</translation>
</message>
<message>
<source>Select the DLC folder</source>
<translation type="unfinished">Select the DLC folder</translation>
</message>
<message>
<source>Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</source>
<translation type="unfinished">Present Mode:\nConfigures how video output will be presented to your screen.\n\nMailbox: Frames synchronize with your screen&apos;s refresh rate. New frames will replace any pending frames. Reduces latency but may skip frames if running behind.\nFifo: Frames synchronize with your screen&apos;s refresh rate. New frames will be queued behind pending frames. Ensures all frames are presented but may increase latency.\nImmediate: Frames immediately present to your screen when ready. May result in tearing.</translation>
</message>
<message>
<source>DLC Path:\nThe folder where game DLC loaded from.</source>
<translation type="unfinished">DLC Path:\nThe folder where game DLC loaded from.</translation>
</message>
<message>
<source>Browse:\nBrowse for a folder to set as the DLC path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the DLC path.</translation>
</message>
<message>
<source>FSR Settings</source>
<translation type="unfinished">FSR Settings</translation>
</message>
<message>
<source>Enable FSR</source>
<translation type="unfinished">Enable FSR</translation>
</message>
<message>
<source>Enable RCAS (sharpening)</source>
<translation type="unfinished">Enable RCAS (sharpening)</translation>
</message>
<message>
<source>RCAS Attenuation:</source>
<translation type="unfinished">RCAS Attenuation:</translation>
</message>
<message>
<source>0.250</source>
<translation type="unfinished">0.250</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>