Restored support for loading the libSceAudiodec system module

This commit is contained in:
w1naenator 2026-01-17 10:52:26 +02:00
parent a6484150bf
commit f11e374fc8

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@ -529,7 +529,8 @@ void Emulator::LoadSystemModules(const std::string& game_serial) {
{"libSceJson.sprx", nullptr},
{"libSceJson2.sprx", nullptr},
{"libSceLibcInternal.sprx", &Libraries::LibcInternal::RegisterLib},
{"libSceCesCs.sprx", nullptr}});
{"libSceCesCs.sprx", nullptr},
{"libSceAudiodec.sprx", nullptr}});
std::vector<std::filesystem::path> found_modules;
const auto& sys_module_path = Config::getSysModulesPath();