LLE libSceMoveTracker (still doesn't work, but at least it doesn't crash on boot either)

This commit is contained in:
kalaposfos13 2026-03-04 17:12:32 +01:00
parent 7ba8f046ec
commit feba8a8ffd

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@ -566,6 +566,7 @@ void Emulator::LoadSystemModules(const std::string& game_serial) {
{"libSceCesCs.sprx", nullptr},
{"libSceAudiodec.sprx", nullptr},
{"libScePadTracker.sprx", nullptr},
{"libSceMoveTracker.sprx", nullptr},
{"libSceFont.sprx", &Libraries::Font::RegisterlibSceFont},
{"libSceFontFt.sprx", &Libraries::FontFt::RegisterlibSceFontFt},
{"libSceFreeTypeOt.sprx", nullptr}});