jzwmvqttmd-svg
87e09b613b
Fixes scePlayGoDialog status stub ( #3750 )
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* Fixes scePlayGoDialog status stub
* input: Fix analog stick stuttering caused by excessive state buffering
2025-10-26 05:40:00 +02:00
Stephen Miller
f4531fd927
Core: Remove checks for symbol version_major and version_minor ( #3540 )
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* Remove checks for module version_major and version_minor
Following this rule broke linking for some libraries, and introduced extra effort needed to get some homebrew running.
* Clang
* Fix rebase
* Disable libSceSsl HLE
Real hardware uses a title workaround to determine if base libSceSsl is needed. Currently, this title workaround applies to absolutely nothing.
2025-09-08 19:30:03 -07:00
squidbus
52d2c4ddc1
semaphore: Invert priority order. ( #3488 )
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* semaphore: Invert priority order.
* playgo: Lower logs for some spammed functions.
2025-08-30 19:24:58 -07:00
kalaposfos13
499451bb80
Standardize RegisterLib names for HLE libraries ( #3234 )
2025-07-16 12:23:03 +03:00
TheTurtle
76b4da6212
video_core: Various small improvements and bug fixes ( #2525 )
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* ir_passes: Add barrier at end of block too
* vk_platform: Always assign names to resources
* texture_cache: Better overlap handling
* liverpool: Avoid resuming ce_task when its finished
* spirv_quad_rect: Skip default attributes
Fixes some crashes
* memory: Improve buffer size clamping
* liverpool: Relax binary header validity check
* liverpool: Stub SetPredication with a warning
* Better than outright crash
* emit_spirv: Implement round to zero mode
* liverpool: queue::pop takes the front element
* image_info: Remove obsolete assert
The old code assumed the mip only had 1 layer thus a right overlap could not return mip 0. But with the new path we handle images that are both mip-mapped and multi-layer, thus this can happen
* tile_manager: Fix size calculation
* spirv_quad_rect: Skip default attributes
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Co-authored-by: poly <47796739+polybiusproxy@users.noreply.github.com>
Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
2025-02-24 14:31:12 +02:00
Stephen Miller
e5f638b378
fix scePlayGoGetLocus ( #2067 )
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Due to an issue with the if statement, scePlayGoGetLocus outputs an extra locus compared to real hardware.
2025-01-06 00:46:26 +02:00
squidbus
5789d1a5fb
playgo: Lower scePlayGoGetLocus log to debug. ( #1748 )
2024-12-12 09:47:07 +02:00
squidbus
b00a321b5e
playgo: Fix loading PlayGo file. ( #1639 )
2024-12-01 14:12:04 +02:00
squidbus
394a14626b
libraries: Add stubs for libScePlayGoDialog ( #1635 )
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2024-12-01 13:44:15 +02:00
TheTurtle
5b6e0ab238
core: Library cleanup ( #1631 )
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* core: Split error codes into separate files
* Reduces build times and is cleaner
* core: Bring structs and enums to codebase style
* core: More style changes
2024-11-30 22:37:36 +02:00
Xphalnos
7886761476
Reorganization of includes (Part 2)
2024-08-30 15:48:21 +02:00
bax-cz
8f7b3c2e8c
clang: fixed formatting
2024-08-19 20:40:23 +02:00
bax-cz
516a3e7104
PlayGo: basic implementation, credits to red-prig
2024-08-19 13:14:14 +02:00
georgemoralis
250b2e4969
small playgo adjustments
2024-08-09 00:02:26 +03:00
georgemoralis
b4916ef2ca
some fixup to playgo , makes Worms go further
2024-07-26 07:53:45 +03:00
TheTurtle
a2cd1669b6
memory: Cleanups and refactors ( #324 )
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* memory: Various fixes
* Added (Partial) sceKernelBatchMap/sceKernelBatchMap2
* memory: Rename and implement batch unmap
* memory: Remove uneeded assert
* memory: Commonize free search routine
* memory: Contains check is inclusive
* memory: Address some alignment issues
* clang format
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Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-25 23:01:12 +03:00
Younes
0fa7d5d02c
- sceKernelUuidCreate, sceAppContentAppParamGetInt, sceAppContentTemporaryDataMount2 ( #199 )
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- PlayGo
- stub libusbd
-added /temp0 and /data mounts at emu start.
(Ghost Files: Memory of a Crime, Abyss: The Wraiths of Eden)
- some posix functions
2024-06-15 17:51:51 +03:00