Commit Graph

241 Commits

Author SHA1 Message Date
squidbus
a17150960f Add patches for F16C instructions under Rosetta 2. 2024-08-29 17:31:25 -07:00
TheTurtle
66e96dd944
video_core: Account of runtime state changes when compiling shaders (#575)
* video_core: Compile shader permutations

* spirv: Only specific storage image format for atomics

* ir: Avoid cube coord patching for storage image

* spirv: Fix default attributes

* data_share: Add more instructions

* video_core: Query storage flag with runtime state

* kernel: Use std::list for semaphore

* video_core: Use texture buffers for untyped format load/store

* buffer_cache: Limit view usage

* vk_pipeline_cache: Fix invalid iterator

* image_view: Reduce log spam when alpha=1 in storage swizzle

* video_core: More features and proper spirv feature detection

* video_core: Attempt no2 for specialization

* spirv: Remove conflict

* vk_shader_cache: Small cleanup
2024-08-29 19:29:54 +03:00
squidbus
905d49fd96
memory: Fixes for direct memory allocation. (#615)
* memory: Size direct memory based on requested flexible memory.

* memory: Guard against OrbisProcParam without an OrbisKernelMemParam.

* memory: Account for alignment in direct memory suitability checks and add more debugging.
2024-08-28 13:42:53 +03:00
squidbus
da966bedfd
kernel: Reimplement POSIX semaphores using std::counting_semaphore. (#600) 2024-08-28 13:13:33 +03:00
psucien
3eb47226d9 libraries: kernel: fix scePthreadMutexattrSettype error value return 2024-08-27 22:25:46 +02:00
psucien
af4356bfe1 shader_recompiler: fix for pattern detection in TryDisableAnisoLod0
Also fix for forgotten log message params.
2024-08-26 23:49:36 +02:00
psucien
3e94b533b6
libraries: kernel: skip for protection op; processing logic fixes (#602) 2024-08-26 23:14:22 +02:00
Plínio Larrubia
ad8373095a
fix typo in LOG_INFO (#559)
fix: file name typo constant_propogation_pass.cpp

fix typo from 'symbol_vitrual_addr' variable

fix typo in emit_spirv_context_get_set.cpp

fix typo from constant_propagation_pass.cpp in CMakeLists

fix typo in these some config.cpp functions
- setSliderPosition
- setSliderPositionGrid
- getSliderPosition
- getSliderPositionGrid

fix typo inside src\core\aerolib\stubs.cpp

fix typo in a comment from src\core\file_format\pkg.cpp

fix typo inside src\core\file_sys\fs.cpp + fs.h
- NeedsCaseInsensiveSearch -> NeedsCaseInsensitiveSearch

fix 2 function typos: sceAppContentAddcontEnqueueDownloadByEntitlemetId and sceAppContentAddcontMountByEntitlemetId

fix typo on comment inside src\core\libraries\kernel\file_system.cpp

fix typo on src\core\libraries\videoout\driver.cpp

fix typo in src\core\memory.cpp

fix typo from comment in src\qt_gui\game_list_utils.h

fix typo in src\video_core\amdgpu\liverpool.h
- window_offset_disble to window_offset_disable

fix typo from comments in src\video_core\host_shaders\detile_m32x1.comp + detile_m32x2.comp
- subotimal -> suboptimal

fix typo from comment in src\video_core\renderer_vulkan\renderer_vulkan.cpp
- dimentions -> dimensions

fix typo from enum in src\common\debug.h and other files
- MarkersPallete -> MarkersPalette

fix last typo in src\video_core\amdgpu\pm4_opcodes.h
- PremableCntl -> PreambleCntl
2024-08-26 15:22:11 +03:00
georgemoralis
3627393707
Merge pull request #593 from shadps4-emu/fix/better_timings
libraries: kernel: fix for inaccurate `sceKernelGetProcessTime`
2024-08-26 10:56:54 +03:00
psucien
78e24852f8 libraries: kernel: fix for inaccurate sceKernelGetProcessTime 2024-08-26 08:54:38 +02:00
Daniel R.
fae0c0ae85
core/kernel: Miscellaneous memory fixes (#557)
* core/libraries/kernel: Fix inaccurate direct memory size

* core/memory: Fix available dmem query on non-free dmem areas

* core/kernel: return ENOMEM if memory area size is zero

* core/kernel: Fix returns on `sceKernelAvailableDirectMemorySize`

* core/memory: Remove unneeded size alignment
2024-08-26 04:14:21 +03:00
TheTurtle
c79b10edc1
video_core: Bloodborne stabilization pt1 (#543)
* shader_recompiler: Writelane elimination pass + null image fix

* spirv: Implement image derivatives

* texture_cache: Reduce page bit size

* clang format

* slot_vector: Back to debug assert

* vk_graphics_pipeline: Handle null tsharp

* spirv: Revert some change

* vk_instance: Support primitive restart on list topology

* page_manager: Adjust windows exception handler

* clang format

* Remove subres tracking

* Will be done separately
2024-08-24 22:51:47 +03:00
TheTurtle
3f9c86ad33
vk_pipeline_cache: Avoid recompiling new shaders on each new PL (#480)
* cfg: Add one more divergence case

* Seen in RDR shaders

* renderer_vulkan: Reduce number of compiled shaders

* vk_pipeline_cache: Remove some unnecessary checks
2024-08-21 02:00:24 +03:00
georgemoralis
43e92bb987
Merge pull request #456 from StevenMiller123/sem_fix
Improve posix_sem functions
2024-08-17 10:57:19 +03:00
Stephen Miller
2935ca0fef clang-format fix 2024-08-16 17:22:06 -05:00
Stephen Miller
9fce6f7c01 Add SetPosixErrno function
I used a switch statement for future proofing, as some codes differ between Windows, Mac, Linux, or Orbis. Right now I've only added the codes that should be possible to encounter.
2024-08-16 17:20:21 -05:00
Stephen Miller
93f14e8ae9 Might fix clang-format? 2024-08-16 15:10:20 -05:00
Stephen Miller
6510af90be another clang-format fix 2024-08-16 15:07:19 -05:00
Stephen Miller
f36440dc09 clang-format fix 2024-08-16 14:55:55 -05:00
Stephen Miller
786db80742 Improve posix_sem functions
Use ErrSceToPosix to update g_posix_errno appropriately after sem function calls.
2024-08-16 14:33:48 -05:00
Dzmitry Dubrova
dcb057dd7f
misc changes, part ?/? (#441)
* gui: add option to boot a game by choosing elf file

* core: some small implementations

* fs: implement open func

* add some validations

* spirv: add image format

* video_core: add eR16Uint to formats
2024-08-16 20:16:15 +03:00
Dzmitry Dubrova
6f4e1a47b9
core: misc changes (#430)
* core: misc changes

* video_core: add some formats for detiling

* clang format
2024-08-14 20:37:05 +02:00
Stephen Miller
5f963772a0
scePthreadAttrSetstack implementation (#391)
* scePthreadAttrSetstack implementation

Used by Final Fantasy XV

* Address Comments

Verify parameters before calling the pthread_attr_setstack function.
Swap uses of SCE prefix with ORBIS prefix.

* Quick fix

Addresses the newest review and appears to fix issues caused in games by my previous commit.
2024-08-14 18:43:00 +02:00
TheTurtle
d8b9d82ffa
video_core: Various fixes (#423)
* video_core: Various fixes

* clang format
2024-08-13 20:05:10 +03:00
TheTurtle
1fb0da9b89
video_core: Crucial buffer cache fixes + proper GPU clears (#414)
* translator: Use templates for stronger type guarantees

* spirv: Define buffer offsets upfront

* Saves a lot of shader instructions

* buffer_cache: Use dynamic vertex input when available

* Fixes issues when games like dark souls rebind vertex buffers with different stride

* externals: Update boost

* spirv: Use runtime array for ssbos

* ssbos can be large and typically their size will vary, especially in generic copy/clear cs shaders

* fs: Lock when doing case insensitive search

* Dark Souls does fs lookups from different threads

* texture_cache: More precise invalidation from compute

* Fixes unrelated render targets being cleared

* texture_cache: Use hashes for protect gpu modified images from reupload

* translator: Treat V_CNDMASK as float

* Sometimes it can have input modifiers. Worst this will cause is some extra calls to uintBitsToFloat and opposite. But most often this is used as float anyway

* translator: Small optimization for V_SAD_U32

* Fix review

* clang format
2024-08-13 09:21:48 +03:00
Lizardy
5eecd089ab
thread_management.cpp: Various Mandatory Threading Fixes | Resolve #398 (#394)
* Handle empty mutex attribute

- scePthreadMutexInit did not return default when the mutex attributes were empty, now it does

* fix conditional unsafety

* Update thread_management.cpp

fix deref

* accurate heap api

- modified HeapAPI to a struct with preset function fields
- utilized the full array parameter passed to _sceKernelRtldSetApplicationHeapAPI

* fallback to std malloc

* clang format

* Declare all HeapAPI replacement functions

- calloc, realloc, memalign, reallocalign, malloc_stats, malloc_stats_fast, malloc_usable_size
- posix_memalign corrected parameters

* resolve suggestions

- `using` definition replacement for AppHeapAPI
- linux uses heap_malloc, windows uses std::malloc

---------

Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
2024-08-13 09:08:03 +03:00
psucien
3d0fdf11f0
Build stabilization (#413)
* shader_recompiler: fix for float convert and debug asserts

* libraries: kernel: correct return code on invalid semaphore

* amdgpu: additional case for cb extents retrieval heuristic

* removed redundant check in assert

* amdgpu: fix for linear tiling mode detection fin color buffers

* texture_cache: fix for unexpected scheduler flushes by detiler

* renderer_vulkan: missing depth barrier

* texture_cache: missed slices in rt view; + detiler format
2024-08-12 17:23:01 +03:00
georgemoralis
7b7d1cb26f added missing NIDs in thread management 2024-08-09 00:02:25 +03:00
Stephen Miller
48c58d5ce0
Kernel-Related Fixes (#386)
* Fix OrbisKernelBatchMapEntry struct

UE4 games and GTA V cause the BatchMap offset to overflow on Windows. Changing the type fixes this, and doesn't seem to cause any regressions on Windows or Linux.

* Implement posix_sem_trywait

Grand Theft Auto V needs this.

* Add missing scePthreadAttrGetdetachstate NID

Noticed this missing NID while testing games.
2024-08-08 23:42:51 +03:00
TheTurtle
381ba8c7a5
video_core: Implement guest buffer manager (#373)
* video_core: Introduce buffer cache

* video_core: Use multi level page table for caches

* renderer_vulkan: Remove unused stream buffer

* fix build

* oops forgot optimize off
2024-08-08 15:02:10 +03:00
TheTurtle
159be2c7f4
video_core: Minor fixes (#366)
* data_share: Fix DS instruction

* vk_graphics_pipeline: Fix unnecessary invalidate

* spirv: Remove subgroup id

* vector_alu: Simplify mbcnt pattern

* shader_recompiler: More instructions

* clang format

* kernel: Fix cond memory leak and reduce spam

* liverpool: Print error on exception

* build fix
2024-08-05 13:45:28 +03:00
raziel1000
d017bab21e Kernel: added sceKernelConvertLocaltimeToUtc 2024-07-31 00:21:23 -06:00
TheTurtle
a7c9bfa5c5
shader_recompiler: Small instruction parsing refactor/bugfixes (#340)
* translator: Implemtn f32 to f16 convert

* shader_recompiler: Add bit instructions

* shader_recompiler: More data share instructions

* shader_recompiler: Remove exec contexts, fix S_MOV_B64

* shader_recompiler: Split instruction parsing into categories

* shader_recompiler: Better BFS search

* shader_recompiler: Constant propagation pass for cmp_class_f32

* shader_recompiler: Partial readfirstlane implementation

* shader_recompiler: Stub readlane/writelane only for non-compute

* hack: Fix swizzle on RDR

* Will properly fix this when merging this

* clang format

* address_space: Bump user area size to full

* shader_recompiler: V_INTERP_MOV_F32

* Should work the same as spirv will emit flat decoration on demand

* kernel: Add MAP_OP_MAP_FLEXIBLE

* image_view: Attempt to apply storage swizzle on format

* vk_scheduler: Barrier attachments on renderpass end

* clang format

* liverpool: cs state backup

* shader_recompiler: More instructions and formats

* vector_alu: Proper V_MBCNT_U32_B32

* shader_recompiler: Port some dark souls things

* file_system: Implement sceKernelRename

* more formats

* clang format

* resource_tracking_pass: Back to assert

* translate: Tracedata

* kernel: Remove tracy lock

* Solves random crashes in Dark Souls

* code: Review comments
2024-07-30 23:32:40 +02:00
Borchev
867f38fe13 Add pthread_attr_getstacksize thunk 2024-07-30 12:37:05 -07:00
georgemoralis
c1d01709be
kernel: Implement sceKernelSetVirtualRangeName (#338)
* Fix in searchFree should fix #337

* clang format fix

* sceKernelSetVirtualRangeName implementation

* improved vaddr conversion

* updated VirtualQuery to include name too

* unmap also removed name thanks @red_prig

* fixed copy...
2024-07-29 19:08:06 +03:00
squidbus
43d60a8ac9 Add sem_timedwait polyfill for macOS. 2024-07-28 16:42:33 -07:00
Dzmitry Dubrova
aa7c8ca2b6
Implement some pthread calls (#332) 2024-07-28 18:43:44 +03:00
TheTurtle
0d6edaa0a0
Move presentation to separate thread/improve sync (#303)
* video_out: Move presentation to separate thread

* liverpool: Better sync for CPU flips

* driver: Make flip blocking

* videoout: Proper flip rate and vblank management

* config: Add vblank divider option

* clang format

* videoout: added `sceVideoOutWaitVblank`

* clang format

* vk_scheduler: Silly merge conflict

* externals: Add renderdoc API

* clang format

* reuse

* rdoc: manual capture trigger

* clang fmt

---------

Co-authored-by: psucien <168137814+psucien@users.noreply.github.com>
2024-07-28 15:54:09 +02:00
TheTurtle
d84b4adc83
semaphore: Yet another race condition fix (#327) 2024-07-27 17:18:18 +03:00
georgemoralis
2841eba538 added /dev/urandom 2024-07-26 08:50:39 +03:00
georgemoralis
a4912b8245 commented sem_timedwait for linux untill @squidbus fix it 2024-07-26 08:16:32 +03:00
georgemoralis
64d305faeb cleanup memory_management 2024-07-26 08:08:47 +03:00
raziel1000
fa76a723ad Applied feedback from @raphaelthegreat 2024-07-26 07:59:35 +03:00
raziel1000
f29293c9fb thread_management: some pthread functions 2024-07-26 07:53:18 +03:00
TheTurtle
a2cd1669b6
memory: Cleanups and refactors (#324)
* memory: Various fixes

* Added (Partial) sceKernelBatchMap/sceKernelBatchMap2

* memory: Rename and implement batch unmap

* memory: Remove uneeded assert

* memory: Commonize free search routine

* memory: Contains check is inclusive

* memory: Address some alignment issues

* clang format

---------

Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-25 23:01:12 +03:00
georgemoralis
36ec7a1a43
Merge pull request #312 from Borchev/main
Add sceKernelGetDirectMemoryType, update sceKernelReserveVirtualRange
2024-07-21 22:52:50 +03:00
squidbus
426d82d07b Only use date library on macOS. 2024-07-21 22:36:12 +03:00
squidbus
66fa29059c Add initial macOS support. 2024-07-21 22:36:12 +03:00
Borchev
5419212088 Fix formatting 2024-07-21 12:35:01 -07:00
Borchev
f556f85279 Add sceKernelGetDirectMemoryType and update sceKernelReserveVirtualRange to search for free region when virtual_addr==0 2024-07-21 11:29:24 -07:00
georgemoralis
25e95c959a
Merge branch 'main' into miscFixes6 2024-07-18 18:18:10 +03:00
Dzmitry Dubrova
485d4fd0fb
kernel: Implement posix_pthread_once (#297)
* kernel: Implement posix_pthread_once

* Fix clang format
2024-07-17 23:34:22 +03:00
IndecisiveTurtle
b6f011c8f6 event_queue: Add clear flag to events and don't return error 2024-07-17 14:50:26 +03:00
squidbus
3ff11818ab Return EBUSY from sceKernelPollEventFlag instead of ETIMEDOUT. 2024-07-16 04:53:37 -07:00
georgemoralis
0de914995f
Merge pull request #293 from shadps4-emu/misc-fixes3
Various linux fixes
2024-07-15 15:25:20 +03:00
IndecisiveTurtle
3c8b3f9a29 fs: Remove some unnecessary string conversions 2024-07-15 15:14:04 +03:00
IndecisiveTurtle
10a7110c7d Merge branch 'misc-fixes3' of https://github.com/shadps4-emu/shadPS4 into misc-fixes3 2024-07-15 15:05:29 +03:00
IndecisiveTurtle
356b59b041 kernel: Remove linux hack
* Breaks many games, only benefits BB. Tbd
2024-07-15 14:51:45 +03:00
georgemoralis
0298889131 windows std::filesystem fixes 2024-07-15 14:50:23 +03:00
georgemoralis
ba0be91c73 clang format fix 2024-07-15 14:18:28 +03:00
jas0n098
6ec4a3d1b9
Replace deprecated pthread functions (#290)
pthread_attr_(set,get)stackaddr are deprecated and don't exist anymore on musl libc
2024-07-15 03:55:58 +03:00
IndecisiveTurtle
ce6a01bd41 clang format 2024-07-15 03:47:10 +03:00
IndecisiveTurtle
dbeed80e3b fs: Actually functional linux case insensitive search 2024-07-15 03:37:30 +03:00
IndecisiveTurtle
dd7d232ac3 event_queues: Use std placeholders 2024-07-15 01:28:08 +03:00
raziel1000
02cba0100d Some functions called by Stardew Valley 2024-07-14 23:23:11 +03:00
georgemoralis
b07bbecab4 replace unreachable with default return in sceKernelClockGettime 2024-07-14 23:23:10 +03:00
psucien
746792eda0 libraries: kernel: added sceKernelGetEventId 2024-07-14 18:20:31 +02:00
Daniel R
914aa10875
Misc implementations and fixes. (#250)
* Implement `sceKernelFtruncate` and `sceKernelUnlink`.

* Remove unused variable.

* Implement `sceKernelReserveVirtualRange`, misc fixes

* Fix `sceKernelReserveVirtualRange`.

* Add TODO on reserve

* Replace comment with assert.

* Add missing copyright header

* Add `UNREACHABLE` for `IOFile::Unlink`.

* Move NT API initialization out of the header

* Fix bug where files were always mapped as read only.

* `clang-format`
2024-07-11 15:35:58 +03:00
Vladislav Mikhalin
989f88837d
Filesystem errors and Base Array Layers (#280)
* Filesystem errors and Base Array Layers

* Fixed build for POSIX

* forgot 1 file
2024-07-11 14:37:21 +03:00
psucien
ba5fb78c5a fix for large delays precision + Linux build 2024-07-11 13:14:42 +03:00
psucien
0bb5240202 kernel: added HR timers and asio service thread 2024-07-11 13:14:42 +03:00
psucien
465cb0413e kernel: equeue: minor refactoring 2024-07-11 13:14:42 +03:00
georgemoralis
5beb607435
More HLE stuff and fixes (#273)
* sceKernelOpen truncate is not neccesary

* fixup scePthreadCondSignal

* dummy error , ime dialogs stubbed

* sceErrorDialog implemenation (no ui)

* small fix in sceSaveDataGetEventResult and sceAppContentTemporaryDataMount2.

* ime dialog structs and functions definations

* added stubbed avplayer

* Open folder should be first on context menu

---------

Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-10 19:20:19 +03:00
georgemoralis
4ae879875e scePthreadMutexTimedlock added 2024-07-05 15:23:35 +03:00
Younes
8ce6ed4b59
Merge branch 'main' into miscFixes2 2024-07-04 20:51:04 -06:00
TheTurtle
3f123bbce2
thread_management: Fix windows build 2024-07-05 00:20:55 +03:00
TheTurtle
6ceab6dfac
shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231)
* shader_recompiler: Add LDEXP

* shader_recompiler: Add most image integer atomic ops

* shader_recompiler: Implement shared memory load/store

* shader_recompiler: More image atomics

* externals: Update sirit

* clang format

* cmake: Add missing files

* shader_recompiler: Fix some atomic bugs

* shader_recompiler: Vs outputs

* shader_recompiler: Shared mem has side-effects, fix format component order

* shader_recompiler: Inline constant buffer impl

* video_core: Fix regressions

* Work

* Fixup a few things
2024-07-05 00:15:44 +03:00
georgemoralis
8d17f87a08 improved file not found return in sceKernelOpen 2024-07-04 11:38:23 +03:00
raziel1000
bdcadf63d2 scePthreadSetprio, scePthreadGetprio 2024-07-04 02:22:43 -06:00
raziel1000
1968b2aa81 ... 2024-07-04 01:54:50 -06:00
raziel1000
0ecc54032c - Several SaveData functions. Dysmantle and we are doomed should save and load now. 2024-07-04 01:51:46 -06:00
georgemoralis
3875c00281 fixed linux compile? 2024-07-04 09:38:25 +03:00
georgemoralis
0228b5861c added scePthreadGetthreadid 2024-07-03 20:05:21 +03:00
IndecisiveTurtle
a603bc7d88 shader_recompiler: More instructions 2024-07-01 22:42:45 +03:00
IndecisiveTurtle
ad10020836 video_core: Fix a few problems 2024-07-01 13:56:14 +03:00
georgemoralis
1f83824a8a
Merge pull request #225 from shadps4-emu/stabilization/10
Various fixes and improvements
2024-07-01 13:09:11 +03:00
georgemoralis
90b27352f8 eventflag : changed an assert to log as error 2024-07-01 00:51:38 +03:00
georgemoralis
24f78fac20 fixed name style 2024-07-01 00:50:07 +03:00
psucien
1f55eff9d8 libraries: gnmdriver: added initialization preamble to every first submit in a frame 2024-06-30 18:22:39 +02:00
georgemoralis
1413a70a92 added posix error write to errno 2024-06-30 10:40:06 +03:00
georgemoralis
084b2ab6d5 added sceKernelDeleteEventFlag 2024-06-30 10:11:44 +03:00
georgemoralis
b3f15dfe2e fixed posix_open return code 2024-06-28 23:19:33 +03:00
georgemoralis
1e717ab046 sceKernelOpen handle directory doesn't exist case 2024-06-28 23:06:15 +03:00
georgemoralis
0ada442cbc
Stabilization8 (#218)
* disable configured flexible memory size (caused issues in some games)

* fixed case S_OR_B64 for blazing chrome

* submodules updates and fixes for latest SDL

* stubbed _sigprocmask (not handled and spams too much)

* added ReplaceOp case in Stencilop

* dummy ajm module added
2024-06-27 16:37:17 +03:00
georgemoralis
521ff4d14b clang format fixes 2024-06-26 20:32:08 +03:00
IndecisiveTurtle
c8ed338d5a kernel: Const correctness 2024-06-26 18:24:06 +03:00
IndecisiveTurtle
e94149340e kernel: Fix pread and pwrite 2024-06-26 18:09:58 +03:00
IndecisiveTurtle
9bd3898829 kernel: Rework semaphore implementation 2024-06-26 17:57:18 +03:00
IndecisiveTurtle
a2394109ee kernel: Cleanup filesystem code 2024-06-26 17:54:36 +03:00
psucien
3532fd1c9c
Merge pull request #215 from shadps4-emu/miscFixAgain
Misc fixes (mostly LLE)
2024-06-26 14:15:07 +02:00