Commit Graph

89 Commits

Author SHA1 Message Date
Niram7777
854b291c63
Spdlog migration (#4069)
* spdlog migration

* gitmodule instead of cmake
2026-04-19 00:57:05 +03:00
georgemoralis
ed553054c6 readded module 2026-04-18 17:31:43 +03:00
georgemoralis
dbf4b1eb11 remove submodule to clear 2026-04-18 17:20:01 +03:00
georgemoralis
d7c85541b0 Fix missing ImGUIDialog submodule 2026-04-18 17:05:24 +03:00
rainmakerv2
16633df872
Big Picture Settings: Add game folder selection (#4271)
* Add game folder selection

* reuse

* add enable/disable checkboxes

* column width fix

* Update ImGuiFileDialog submodule URL and branch

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2026-04-18 10:05:34 +03:00
rainmakerv2
be224a4556
Big Picture: add settings configuration (#4255)
* prototype settings look

* put categories on top instead of on the side, plays nicer with input system

* added profiles + saving and loading framework

* add helper functions

* fix autofocusing

* add code for using embedded image files

* put settings in different files

* clang

* remove sdl_image submodule, unify functions when possible

* Always display selected profile in settings content areas

* Fix focusing, logs, highlight profile text

* persist highlight on focused buttons, add all categories placeholders

* All settings added

* navigate tabs with l1/r1
2026-04-15 18:19:22 +03:00
rainmakerv2
72f514f350
Trophy: Replace sdl mixer library with minimp3 header for playing trophy sounds (#4261)
* Replace sdl mixer library with minimp3 header

* clang

* set spec before putting in audiostream

* respect main audio output device setting

* fixup

* replace file with submodule

* cleanup

* capitalize functions like the others

* move buffer to heap

* use vector for pcm buffer instead
2026-04-15 10:48:55 +03:00
rainmakerv2
cead66d3c6
Big Picture Mode (#4250)
* imguitest

* button tests

* fix gamepad nav

* placeholder hardcoded eboot path

* set focus correctly, move to own files

* get installed game information

* dynamically adjust rows

* use slider for ui scale

* launch big picture with CLI arg

* Use emulator settings for UI scale and window size

* center scrolling on focused item

* fix item focus on scrolling when navigating with keyboard or pad

* minor fixups and comments

* fix performance degradation

* adjust fonts to show TM symbol and higher overscale

* reuse and clang

* add exists check before iterator

* flatten navigation (gamepad navigation crosses child window container)

* cleanup and comments

* simplify update checker a bit

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2026-04-13 01:40:11 +03:00
georgemoralis
1fd82a000e
Submodules updates (#4252)
* updated libusb to latest

* cli11,sdl3 updates
2026-04-12 15:23:33 +03:00
georgemoralis
b4daf37662
Submodules update (#4026)
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* added openal-soft , cpp-httplib

* CLI11,sdl3 update
2026-02-12 16:17:40 +02:00
georgemoralis
8b46650fb2
Misc (#3979)
* improved trophy key save on new keymanager

* updated CLI11 and sdl3

* delete so stupid git will know

* fixed?

* fix2

* fixed sdl3

* Fix missing CLI11 submodule
2026-01-30 13:59:52 +02:00
georgemoralis
fa497f6bfd
added new cli parser using CLI11 (#3950)
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* added new cli parser using CLI11

* pff

* fixed repo

* fix game autodetection

* clear unessecary comments

* added a check

* fixed?

* parse extras

* one more try

* readded -g

* fixed ignore_game_patches flag

* some rewrite improvements
2026-01-24 14:57:24 +02:00
Vladislav Mikhalin
9a3e4ea56b
ajm: support for m4aac (#3880)
* ajm m4aac

* fix build on unix

* small tunes

* skip 2 frames if nodelay is not set, change to google repo
2025-12-28 13:24:42 +02:00
psucien
a9f8eaf778
video_core: Initial implementation of pipeline cache (#3816)
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* Initial implementation

* Fix for crash caused by stale stages data; cosmetics applied

* Someone mentioned the assert

* Async blob writer

* Fix for memory leak

* Remain stuff

* Async changed to `packaged_task`
2025-11-29 11:52:08 +02:00
rainmakerv2
ed14359c87
Re-implement custom trophy sounds using sdl3 mixer (#3805)
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* re-implement custom trophy sounds using sdl3 mixer

* fix build vars

* Don't change SDL version
2025-11-16 10:36:54 +02:00
kalaposfos13
f557c6ac64
Update MoltenVK to the shadPS4 fork (#3797)
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2025-11-14 21:47:16 +02:00
georgemoralis
ed9ffbfb64
Remove Qt from emulator (#3733)
* actions removal

* removed qt dir

# Conflicts:
#	src/qt_gui/check_update.cpp
#	src/qt_gui/translations/ar_SA.ts
#	src/qt_gui/translations/ca_ES.ts
#	src/qt_gui/translations/da_DK.ts
#	src/qt_gui/translations/de_DE.ts
#	src/qt_gui/translations/el_GR.ts
#	src/qt_gui/translations/en_US.ts
#	src/qt_gui/translations/es_ES.ts
#	src/qt_gui/translations/fa_IR.ts
#	src/qt_gui/translations/fi_FI.ts
#	src/qt_gui/translations/fr_FR.ts
#	src/qt_gui/translations/hu_HU.ts
#	src/qt_gui/translations/id_ID.ts
#	src/qt_gui/translations/it_IT.ts
#	src/qt_gui/translations/ja_JP.ts
#	src/qt_gui/translations/ko_KR.ts
#	src/qt_gui/translations/lt_LT.ts
#	src/qt_gui/translations/nb_NO.ts
#	src/qt_gui/translations/nl_NL.ts
#	src/qt_gui/translations/pl_PL.ts
#	src/qt_gui/translations/pt_BR.ts
#	src/qt_gui/translations/pt_PT.ts
#	src/qt_gui/translations/ro_RO.ts
#	src/qt_gui/translations/ru_RU.ts
#	src/qt_gui/translations/sl_SI.ts
#	src/qt_gui/translations/sq_AL.ts
#	src/qt_gui/translations/sr_CS.ts
#	src/qt_gui/translations/sv_SE.ts
#	src/qt_gui/translations/tr_TR.ts
#	src/qt_gui/translations/uk_UA.ts
#	src/qt_gui/translations/ur_PK.ts
#	src/qt_gui/translations/vi_VN.ts
#	src/qt_gui/translations/zh_CN.ts
#	src/qt_gui/translations/zh_TW.ts

* removed CMakePresets for qt builds

* clear cmakelists from qt

* sync config file with qtlauncher

* fixing review stuff

* Remove Qt code from memory patcher and add non-Qt fallback for automatic loading of patches
The second feature is disabled if IPC is present, to avoid conflicts with it.

* Add json submodule

* More Qt removal

* Documentation update

* fix build

* fix REUSE?

* removed qrc file

* fix clang

* Simplify Qt installation instructions for macOS

Removed instructions for installing x86_64 Qt on ARM and x86_64 Macs.

* Remove Qt installation instructions from guide

Removed instructions for downloading and configuring Qt.

---------

Co-authored-by: kalaposfos13 <153381648+kalaposfos13@users.noreply.github.com>
2025-10-31 10:28:39 +02:00
squidbus
bf34665a8f
externals: Update and simplify MoltenVK setup. (#3747)
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2025-10-23 10:17:47 +03:00
Marcin Mikołajczyk
7bd3eb485f
Epoll (#3476)
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* Epoll

* Change companion util stub to return NO_EVENT

* Revert "Change companion util stub to return NO_EVENT"

This reverts commit 8dd9913cda39b641cd3b65925e1f31fa713e8a24.

* added wepoll

* shallow..

* dist branch

* updated wepoll

* compiles on windows

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2025-09-18 11:53:04 +03:00
rainmakerv2
2c906dc280
Log user CPU, total RAM, and OS (#3402)
* cpu info

Update cpu_info.h

Revert "Update cpu_info.h"

This reverts commit 6db3814e7f8162ca546c33479942d7204524b281.

Revert "cpu info"

This reverts commit cfecdf694fd7bee0fdf025c3933ff7b9498a1c3f.

hardware info

* log OS

* Round RAM, add space

* switch temporarily to local fork

* Update CMakeLists.txt

* set shallow = true for submodule

* Log logical cores as well

* point submodule to shadps4 fork
2025-08-14 13:04:08 +03:00
Marcin Mikołajczyk
923c5f3ef5
Include epoll-shim library (#3312) 2025-07-25 16:53:46 +03:00
georgemoralis
a4c5fa4b5c
Using custom usb lib (#3284)
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* added ext-libusb to overcome sysv_abi changes

* Fully remove libusb submodule
2025-07-21 12:24:11 +03:00
squidbus
aeb4536988
externals: Remove winpthreads. (#2932)
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2025-05-15 13:59:34 -07:00
squidbus
53ca64f6ff
renderer_vulkan: Support loading Vulkan layers on macOS SDL build. (#2832) 2025-04-23 01:10:03 -07:00
squidbus
247e935353
externals: Update MoltenVK (#2791) 2025-04-15 17:13:19 -07:00
Joshua de Reeper
7533206d89
usbd: Implement libusb passthrough (#2271)
* usbd: Implement libusb passthrough

* clang-format

* only do kernel activities on non-windows

* use variable to represent "fake" windows kernel driver

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2025-03-31 18:55:21 +03:00
squidbus
be7d646e83
externals: Remove need for cryptopp build. (#2707) 2025-03-29 10:32:06 +02:00
squidbus
171f755c13
build: Compile for Sandy Bridge CPU target. (#2651)
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2025-03-18 16:02:34 -07:00
squidbus
48c51bd9ef
audio: Accurate audio output timing. (#1986)
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* audio: Accurate audio output timing.

* audio: Handle SDL audio queue stalls.

* audio: Format info cleanup.
2024-12-31 12:38:52 +02:00
squidbus
333f35ef25
audio: Implement cubeb audio out backend. (#1895)
* audio: Implement cubeb audio out backend.

* cubeb_audio: Add some additional safety checks.

* cubeb_audio: Add debug logging callback.

* audioout: Refactor backend ports into class.

* pthread: Bump minimum stack size to fix cubeb crash.

* cubeb_audio: Replace output yield loop with condvar.

* common: Rename ring_buffer_base to RingBuffer.
2024-12-27 21:04:49 +02:00
squidbus
40e8a40ada
externals: Add MoltenVK as an external. (#1767) 2024-12-14 10:20:04 +02:00
¥IGA
2266622dcf
Support for Vulkan 1.4 (#1665) 2024-12-07 19:41:41 +02:00
georgemoralis
8c9d7d1a08
Port libpngdec to libpng (#1555)
* intial try to include libpng

* fixing libpng cmake

* cleanup structs and error codes

* building libpng , destroying pkg ;/

* fixed pkg with zlib_comp mode

* attemp to fix ci

* rewrote png encoder with libpng

* small corrections

* clang fix

* clang-fix?

* take alpha value from decode parameters

* more cleanup

* fix stride calculation

* libpng: avoid unnecessary allocation in decoding

* libpng: interlaced support

* libpng: lowered log level

* revert wrong merge

---------

Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev>
2024-11-22 12:42:53 +02:00
georgemoralis
f068f13e4a
Ajm (#1456)
* ajm: Initial ajm implementation

* AJM code improvements (#1453)

* Fix sideband buffer order (#1454)

* ajm: Attempt to add gapless support

* ajm_at9: Return superframes decoded in a single job

* WIP (#1460)

* Fix gapless decode and combine split buffers

* Fixed linux build

* fix number of samples reported with gapless decoding

* fixed number of remaining samples calculation

should fix the small crackling sounds that play every now and again

* refactor half ajm

* refactored most of ajm

* refactored ajm

* clang-format, in-repo libatrac9, removed debug stuff

---------

Co-authored-by: auser1337 <aaravsandhu10@outlook.com>
Co-authored-by: Vladislav Mikhalin <mikhalinvlad@gmail.com>
Co-authored-by: IndecisiveTurtle <geoster3d@gmail.com>
2024-11-05 09:16:57 +02:00
¥IGA
f0ee3919e0
improved documentation + better toolbar icons (#1364) 2024-10-13 15:03:19 +03:00
delledev
3e7137cc6b
added discord rpc (#1178)
* added discord rpc

* linting issues

* Revert "linting issues"

This reverts commit 55f4e39506.

* fix clang-format issues

* removed wrong rpc submodule

* added correct rpc submodule

* Moved cmake instructions to correct files.

* added minor suggestions from pr

* Added an option to enable/disable RPC, added rpc to emulator.cpp making it work on nonqt builds

* typo & minor stuff

* Changed getInstance implementation with Singleton class.

* Update discord_rpc_handler.cpp

discord id

* fixed ci clangformat errors

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-08 18:14:37 +03:00
¥IGA
bc6c0de76d
Better screenshots for 0.3.0 + misc changes (#1122)
* Better screenshots for 0.3.0 + misc changes

* Update BloodBorne screenshot
2024-09-28 16:17:11 +03:00
CrazyBloo
74c2888aaa
support for unlocking trophies (#854)
* add pugixml

* trophy_viewer: support for trophy unlocking

* nptrophy: UnlockTrophy(), DestroyContext()

* initial imgui popup

* queue to handle multiple trophies at once

* extract trophy info on game start + various fixes

* platinum trophy support + extract trophy data on startup

* format

* nptrophy: GetTrophyUnlockState

* implement vinicius' reviews
2024-09-11 06:50:55 +03:00
Vinicius Rangel
035cb3eeaa
Dear ImGui Implementation (#598)
* added imgui as dependency

* imgui renderer/basic input implementation

* imgui: add layers system

Add video info layer to show fps. Press F10 to toggle it.

* imgui: add custom imgui config

* imgui: gamepad capture, stopping propagation

* imgui: changed config & log file path to use portable dir

* videoout: render blank frame when video output is closed

required to render imgui even when game has no video output

- fixed merge compile-error
2024-09-08 22:50:32 +03:00
squidbus
a17150960f Add patches for F16C instructions under Rosetta 2. 2024-08-29 17:31:25 -07:00
Xphalnos
d4be3dbb31 Lot of small fixes 2024-08-22 18:01:30 +02:00
Vladislav Mikhalin
b3ef959b25 Fixed threading, migrated to CVs, added looping 2024-08-15 22:02:04 +03:00
Vladislav Mikhalin
b5c69189e5 avplayer WIP 2024-08-15 22:00:51 +03:00
squidbus
66fa29059c Add initial macOS support. 2024-07-21 22:36:12 +03:00
georgemoralis
18f922b28b changed path to boost so it doesn't conflict with previous 2024-07-11 13:14:42 +03:00
psucien
034b76eb33 boost submodule added 2024-07-11 13:14:42 +03:00
psucien
d6d2ed6e33 boost submodule removed 2024-07-11 13:14:42 +03:00
georgemoralis
d4d7e9f5f6 removed hardware info seems make perfomance issues , will test something more lightweight 2024-07-06 10:27:57 +03:00
georgemoralis
724869e088 fixed submodule 2024-07-04 14:31:58 +03:00
georgemoralis
a91c049754 added library to print system info to be able to debug user files better 2024-07-04 14:30:34 +03:00