Commit Graph

22 Commits

Author SHA1 Message Date
IndecisiveTurtle
8860a0bbd5 libkernel: Cleanup some function places 2024-11-19 23:24:32 +02:00
adjonesey
cd085ea2de
Use GetSystemTimePreciseAsFileTime to fix fps timing issues (#1344)
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-ws
2024-10-11 17:52:48 +03:00
Vinicius Rangel
af398e3684
Devtools: PM4 Explorer (#1094)
* Devtools: Pause system

* Devtools: pm4 viewer

- new menu bar
- refactored video_info layer
- dump & inspect pm4 packets
- removed dumpPM4 config
- renamed System to DebugState
- add docking space
- simple video info constrained to window size

* Devtools: pm4 viewer - add combo to select the queue

* Devtools: pm4 viewer - add hex editor

* Devtools: pm4 viewer - dump current cmd

* add monospaced font to devtools

* Devtools: pm4 viewer - use spec op name

avoid some allocations
2024-10-03 22:43:23 +02:00
Vinicius Rangel
5a8e8f5936
Frame graph + Precise 60 fps timing (#998)
* video info: add frame graph

Toggle advanced info with CTRL+F10.
Also fixed imgui using gamepad for nav in wrong situations

* 60fps!

Implemented a timer that accumulates the time spent sleeping and sleeps for the remaining time.
Also measure entire PresentThread time instead of just the time spent in Flip.

* sceKernelGettimeofday: replace chrono by win32 api. Better performance

bb uses this function too much. Consuming almost 30% of cpu time
2024-09-23 18:43:51 +03:00
Xphalnos
7886761476 Reorganization of includes (Part 2) 2024-08-30 15:48:21 +02:00
psucien
78e24852f8 libraries: kernel: fix for inaccurate sceKernelGetProcessTime 2024-08-26 08:54:38 +02:00
TheTurtle
3f9c86ad33
vk_pipeline_cache: Avoid recompiling new shaders on each new PL (#480)
* cfg: Add one more divergence case

* Seen in RDR shaders

* renderer_vulkan: Reduce number of compiled shaders

* vk_pipeline_cache: Remove some unnecessary checks
2024-08-21 02:00:24 +03:00
raziel1000
d017bab21e Kernel: added sceKernelConvertLocaltimeToUtc 2024-07-31 00:21:23 -06:00
squidbus
66fa29059c Add initial macOS support. 2024-07-21 22:36:12 +03:00
georgemoralis
b07bbecab4 replace unreachable with default return in sceKernelClockGettime 2024-07-14 23:23:10 +03:00
Daniel R
914aa10875
Misc implementations and fixes. (#250)
* Implement `sceKernelFtruncate` and `sceKernelUnlink`.

* Remove unused variable.

* Implement `sceKernelReserveVirtualRange`, misc fixes

* Fix `sceKernelReserveVirtualRange`.

* Add TODO on reserve

* Replace comment with assert.

* Add missing copyright header

* Add `UNREACHABLE` for `IOFile::Unlink`.

* Move NT API initialization out of the header

* Fix bug where files were always mapped as read only.

* `clang-format`
2024-07-11 15:35:58 +03:00
IndecisiveTurtle
7bdaeafdfd kernel: Make sceKernelUsleep interruptible 2024-06-22 18:09:03 +03:00
TheTurtle
c5d1d579b1
core: Many things (#194)
* video_core: Add a few missed things

* libkernel: More proper memory mapped files

* memory: Fix tessellation buffer mapping

* Cuphead work

* sceKernelPollSema fix

* clang format

* fixed ngs2 lle loading and rtc lib

* draft pthreads keys implementation

* fixed return codes

* return error code if sceKernelLoadStartModule module is invalid

* re-enabled system modules and disable debug in libs.h

* Improve linux support

* fix windows build

* kernel: Rework keys

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-06-15 14:36:07 +03:00
raziel1000
080ec3e23e Added LibPngDec
(tested with Metal Slug 3, Risk of Rain, Deadbolt and Nidhogg)
2024-06-14 01:37:26 -06:00
georgemoralis
8362e2c497 fixed windows qt build 2024-06-11 23:26:13 +03:00
georgemoralis
8612907831 really fixed typo 2024-06-11 22:41:35 +03:00
georgemoralis
991d44bde6 fix typo 2024-06-11 19:36:17 +03:00
georgemoralis
e8fa9e0e89 added libScePosix nanosleep 2024-06-11 16:42:15 +03:00
psucien
7fcb758da2 timer_management: sceKernelUsleep on <1ms delays 2024-06-10 23:48:06 +02:00
TheTurtle
8ce58389ad
kernel: Implement gettimeofday + other misc fixes (#187)
* kernel: Add gettimeofday

* kernel: Move sceKernelReleaseDirectMemory where it belongs

* savedata: Stub sceSaveDataDialogUpdateStatus to return finished

* memory: Add lock to VirtualQuery and remove debug print

* clang format

* fixed linux build?

* special case for sceKernelWrite (stdin,stdout,stderr)

* special case for case savedata mount

* reduced mutex spamming

* added missing default rwlock attributes init

* kernel: Add more sleep functions

* file_system: Add some functions

* memory: Missed adding some functions

* kernel: Moved some functions to time

* kernel: Fix build error

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-06-10 22:59:12 +03:00
georgemoralis
91dd175d6b added sceKernelGetTscFrequency 2024-05-07 16:28:42 +03:00
GPUCode
5e2ac6c72b src: Reorganize and cleanup libraries 2024-04-14 00:37:17 +03:00