// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include "common/types.h" #ifdef _WIN32 #include #endif namespace Xbyak { class CodeGenerator; } namespace Libraries::Fiber { struct OrbisFiberContext; } namespace Core { union DtvEntry { std::size_t counter; u8* pointer; }; struct Tcb { Tcb* tcb_self; DtvEntry* tcb_dtv; void* tcb_thread; ::Libraries::Fiber::OrbisFiberContext* tcb_fiber; }; #ifdef _WIN32 /// Gets the thread local storage key for the TCB block. u32 GetTcbKey(); #endif /// Sets the data pointer to the TCB block. void SetTcbBase(void* image_address); /// Retrieves Tcb structure for the calling thread. Tcb* GetTcbBase(); /// Makes sure TLS is initialized for the thread before entering guest. void InitializeTLS(); template struct HostCallWrapperImpl; template struct HostCallWrapperImpl { static ReturnType PS4_SYSV_ABI wrap(Args... args) { return func(args...); } }; #define HOST_CALL(func) (Core::HostCallWrapperImpl::wrap) } // namespace Core