// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "remoteplay.h" #include "common/logging/log.h" #include "core/libraries/error_codes.h" #include "core/libraries/libs.h" namespace Libraries::Remoteplay { int PS4_SYSV_ABI sceRemoteplayApprove() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayChangeEnterKey() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayClearAllRegistData() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayClearConnectHistory() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayConfirmDeviceRegist() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayDisconnect() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayGeneratePinCode() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayGetApMode() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayGetConnectHistory() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayGetConnectionStatus(s32 userId, int* pStatus) { *pStatus = ORBIS_REMOTEPLAY_CONNECTION_STATUS_DISCONNECT; return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayGetConnectUserId() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayGetMbusDeviceInfo() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayGetOperationStatus() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayGetRemoteplayStatus() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayGetRpMode() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayImeClose() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayImeFilterResult() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayImeGetEvent() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayImeNotify() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayImeNotifyEventResult() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayImeOpen() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayImeSetCaret() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayImeSetText() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayInitialize() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayIsRemoteOskReady() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayIsRemotePlaying() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayNotifyMbusDeviceRegistComplete() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayNotifyNpPushWakeup() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayNotifyPinCodeError() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayNotifyUserDelete() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayPrintAllRegistData() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayProhibit() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayProhibitStreaming() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayServerLock() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayServerUnLock() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplaySetApMode() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplaySetLogLevel() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplaySetProhibition() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplaySetProhibitionForVsh() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplaySetRpMode() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI sceRemoteplayTerminate() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } int PS4_SYSV_ABI Func_1D5EE365ED5FADB3() { LOG_ERROR(Lib_Remoteplay, "(STUBBED) called"); return ORBIS_OK; } void RegisterlibSceRemoteplay(Core::Loader::SymbolsResolver* sym) { LIB_FUNCTION("xQeIryTX7dY", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayApprove); LIB_FUNCTION("IYZ+Mu+8tPo", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayChangeEnterKey); LIB_FUNCTION("ZYUsJtcAnqA", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayClearAllRegistData); LIB_FUNCTION("cCheyCbF7qw", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayClearConnectHistory); LIB_FUNCTION("tPYT-kGbZh8", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayConfirmDeviceRegist); LIB_FUNCTION("6Lg4BNleJWc", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayDisconnect); LIB_FUNCTION("j98LdSGy4eY", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayGeneratePinCode); LIB_FUNCTION("L+cL-M-DP3w", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayGetApMode); LIB_FUNCTION("g4K51cY+PEw", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayGetConnectHistory); LIB_FUNCTION("g3PNjYKWqnQ", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayGetConnectionStatus); LIB_FUNCTION("3eBNV9A0BUM", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayGetConnectUserId); LIB_FUNCTION("ufesWMVX6iU", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayGetMbusDeviceInfo); LIB_FUNCTION("DxU4JGh4S2k", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayGetOperationStatus); LIB_FUNCTION("n5OxFJEvPlc", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayGetRemoteplayStatus); LIB_FUNCTION("Cekhs6LSHC0", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayGetRpMode); LIB_FUNCTION("ig1ocbR7Ptw", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayImeClose); LIB_FUNCTION("gV9-8cJPM3I", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayImeFilterResult); LIB_FUNCTION("cMk57DZXe6c", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayImeGetEvent); LIB_FUNCTION("-gwkQpOCl68", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayImeNotify); LIB_FUNCTION("58v9tSlRxc8", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayImeNotifyEventResult); LIB_FUNCTION("C3r2zT5ebMg", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayImeOpen); LIB_FUNCTION("oB730zwoz0s", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayImeSetCaret); LIB_FUNCTION("rOTg1Nljp8w", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayImeSetText); LIB_FUNCTION("k1SwgkMSOM8", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayInitialize); LIB_FUNCTION("R8RZC1ZIkzU", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayIsRemoteOskReady); LIB_FUNCTION("uYhiELUtLgA", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayIsRemotePlaying); LIB_FUNCTION("d-BBSEq1nfc", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayNotifyMbusDeviceRegistComplete); LIB_FUNCTION("Yytq7NE38R8", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayNotifyNpPushWakeup); LIB_FUNCTION("Wg-w8xjMZA4", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayNotifyPinCodeError); LIB_FUNCTION("yheulqylKwI", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayNotifyUserDelete); LIB_FUNCTION("t5ZvUiZ1hpE", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayPrintAllRegistData); LIB_FUNCTION("mrNh78tBpmg", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayProhibit); LIB_FUNCTION("7QLrixwVHcU", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayProhibitStreaming); LIB_FUNCTION("-ThIlThsN80", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayServerLock); LIB_FUNCTION("0Z-Pm5rZJOI", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayServerUnLock); LIB_FUNCTION("xSrhtSLIjOc", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplaySetApMode); LIB_FUNCTION("5-2agAeaE+c", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplaySetLogLevel); LIB_FUNCTION("Rf0XMVR7xPw", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplaySetProhibition); LIB_FUNCTION("n4l3FTZtNQM", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplaySetProhibitionForVsh); LIB_FUNCTION("-BPcEQ1w8xc", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplaySetRpMode); LIB_FUNCTION("BOwybKVa3Do", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, sceRemoteplayTerminate); LIB_FUNCTION("HV7jZe1frbM", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0, Func_1D5EE365ED5FADB3); }; } // namespace Libraries::Remoteplay