// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "videodec_impl.h" #include "common/alignment.h" #include "common/assert.h" #include "common/logging/log.h" #include "core/libraries/videodec/videodec_error.h" #include "common/support/avdec.h" namespace Libraries::Videodec { static inline void CopyNV12Data(u8* dst, const AVFrame& src) { u32 width = Common::AlignUp((u32)src.width, 16); u32 height = Common::AlignUp((u32)src.height, 16); std::memcpy(dst, src.data[0], src.width * src.height); std::memcpy(dst + src.width * height, src.data[1], (src.width * src.height) / 2); } VdecDecoder::VdecDecoder(const OrbisVideodecConfigInfo& pCfgInfoIn, const OrbisVideodecResourceInfo& pRsrcInfoIn) { const AVCodec* codec = avcodec_find_decoder(AV_CODEC_ID_H264); ASSERT(codec); mCodecContext = avcodec_alloc_context3(codec); ASSERT(mCodecContext); mCodecContext->width = pCfgInfoIn.maxFrameWidth; mCodecContext->height = pCfgInfoIn.maxFrameHeight; avcodec_open2(mCodecContext, codec, nullptr); } VdecDecoder::~VdecDecoder() { avcodec_free_context(&mCodecContext); sws_freeContext(mSwsContext); } s32 VdecDecoder::Decode(const OrbisVideodecInputData& pInputDataIn, OrbisVideodecFrameBuffer& pFrameBufferInOut, OrbisVideodecPictureInfo& pPictureInfoOut) { pPictureInfoOut.isValid = false; if (!pInputDataIn.pAuData) { return ORBIS_VIDEODEC_ERROR_AU_POINTER; } if (pInputDataIn.auSize == 0) { return ORBIS_VIDEODEC_ERROR_AU_SIZE; } AVPacket* packet = av_packet_alloc(); if (!packet) { LOG_ERROR(Lib_Videodec, "Failed to allocate packet"); return ORBIS_VIDEODEC_ERROR_API_FAIL; } packet->data = (u8*)pInputDataIn.pAuData; packet->size = pInputDataIn.auSize; packet->pts = pInputDataIn.ptsData; packet->dts = pInputDataIn.dtsData; int ret = avcodec_send_packet(mCodecContext, packet); if (ret < 0) { LOG_ERROR(Lib_Videodec, "Error sending packet to decoder: {}", ret); av_packet_free(&packet); return ORBIS_VIDEODEC_ERROR_API_FAIL; } AVFrame* frame = av_frame_alloc(); if (frame == nullptr) { LOG_ERROR(Lib_Videodec, "Failed to allocate frame"); av_packet_free(&packet); return ORBIS_VIDEODEC_ERROR_API_FAIL; } ret = avcodec_receive_frame(mCodecContext, frame); if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) { av_packet_free(&packet); av_frame_free(&frame); return ORBIS_OK; } else if (ret < 0) { LOG_ERROR(Lib_Videodec, "Error receiving frame from decoder: {}", ret); av_packet_free(&packet); av_frame_free(&frame); return ORBIS_VIDEODEC_ERROR_API_FAIL; } if (frame->format != AV_PIX_FMT_NV12) { AVFrame* nv12_frame = ConvertNV12Frame(*frame); ASSERT(nv12_frame); av_frame_free(&frame); frame = nv12_frame; } CopyNV12Data((u8*)pFrameBufferInOut.pFrameBuffer, *frame); pPictureInfoOut.codecType = 0; pPictureInfoOut.frameWidth = Common::AlignUp((u32)frame->width, 16); pPictureInfoOut.frameHeight = Common::AlignUp((u32)frame->height, 16); pPictureInfoOut.framePitch = frame->linesize[0]; pPictureInfoOut.isValid = true; pPictureInfoOut.isErrorPic = false; pPictureInfoOut.attachedData = pInputDataIn.attachedData; av_packet_free(&packet); av_frame_free(&frame); return ORBIS_OK; } s32 VdecDecoder::Flush(OrbisVideodecFrameBuffer& pFrameBufferInOut, OrbisVideodecPictureInfo& pPictureInfoOut) { pPictureInfoOut.isValid = false; AVFrame* frame = av_frame_alloc(); if (!frame) { LOG_ERROR(Lib_Videodec, "Failed to allocate frame"); return ORBIS_VIDEODEC_ERROR_API_FAIL; } // avcodec_send_packet with packet set to nullptr results in codec flush. // This flush can produce multiple frames but we can only return one. // We cannot skip frames, some games hang if we do so we return only 1st. // Games can send multiple consecutive flushes, but ffmpeg doesn't work // this way and returns error. There is no way to make it flush only one // frame so all we can do is just ignore the result and pray. avcodec_send_packet(mCodecContext, nullptr); int ret = avcodec_receive_frame(mCodecContext, frame); if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) { av_frame_free(&frame); return ORBIS_OK; } else if (ret < 0) { LOG_ERROR(Lib_Videodec, "Error receiving frame from decoder: {}", ret); av_frame_free(&frame); return ORBIS_VIDEODEC_ERROR_API_FAIL; } if (frame->format != AV_PIX_FMT_NV12) { AVFrame* nv12_frame = ConvertNV12Frame(*frame); ASSERT(nv12_frame); av_frame_free(&frame); frame = nv12_frame; } CopyNV12Data((u8*)pFrameBufferInOut.pFrameBuffer, *frame); pPictureInfoOut.codecType = 0; pPictureInfoOut.frameWidth = Common::AlignUp((u32)frame->width, 16); pPictureInfoOut.frameHeight = Common::AlignUp((u32)frame->height, 16); pPictureInfoOut.framePitch = frame->linesize[0]; pPictureInfoOut.isValid = true; pPictureInfoOut.isErrorPic = false; u32 width = Common::AlignUp((u32)frame->width, 16); u32 height = Common::AlignUp((u32)frame->height, 16); pPictureInfoOut.codec.avc.frameCropLeftOffset = u32(frame->crop_left); pPictureInfoOut.codec.avc.frameCropRightOffset = u32(frame->crop_right + (width - frame->width)); pPictureInfoOut.codec.avc.frameCropTopOffset = u32(frame->crop_top); pPictureInfoOut.codec.avc.frameCropBottomOffset = u32(frame->crop_bottom + (height - frame->height)); av_frame_free(&frame); return ORBIS_OK; } s32 VdecDecoder::Reset() { avcodec_flush_buffers(mCodecContext); return ORBIS_OK; } AVFrame* VdecDecoder::ConvertNV12Frame(AVFrame& frame) { AVFrame* nv12_frame = av_frame_alloc(); nv12_frame->pts = frame.pts; nv12_frame->pkt_dts = frame.pkt_dts < 0 ? 0 : frame.pkt_dts; nv12_frame->format = AV_PIX_FMT_NV12; nv12_frame->width = frame.width; nv12_frame->height = frame.height; nv12_frame->sample_aspect_ratio = frame.sample_aspect_ratio; nv12_frame->crop_top = frame.crop_top; nv12_frame->crop_bottom = frame.crop_bottom; nv12_frame->crop_left = frame.crop_left; nv12_frame->crop_right = frame.crop_right; av_frame_get_buffer(nv12_frame, 0); if (mSwsContext == nullptr) { mSwsContext = sws_getContext(frame.width, frame.height, AVPixelFormat(frame.format), nv12_frame->width, nv12_frame->height, AV_PIX_FMT_NV12, SWS_FAST_BILINEAR, nullptr, nullptr, nullptr); } const auto res = sws_scale(mSwsContext, frame.data, frame.linesize, 0, frame.height, nv12_frame->data, nv12_frame->linesize); if (res < 0) { LOG_ERROR(Lib_Videodec, "Could not convert to NV12: {}", av_err2str(res)); return nullptr; } return nv12_frame; } } // namespace Libraries::Videodec