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16 lines
301 B
C++
16 lines
301 B
C++
// SPDX-FileCopyrightText: Copyright 2026 shadBloodborne Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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namespace Core::Debugger {
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bool IsDebuggerAttached();
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void WaitForDebuggerAttach();
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int GetCurrentPid();
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void WaitForPid(int pid);
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} // namespace Core::Debugger
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