shadPS4/src
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PM4 type 2 in acb (#3047)
* Stub PM4 type 0

* fix command size

* revert command size to actual

* return unreachable for PM4t0

* remove skipping command body
2025-06-09 01:27:37 -07:00
..
common Network Play: set user signed in (#2944) 2025-06-03 09:11:18 +03:00
core texture_cache: Basic handling of partially resident images (#3066) 2025-06-09 01:26:10 -07:00
images New kbm icon (#2898) 2025-05-17 11:39:35 +03:00
imgui devtools: persist fsr configs (#2852) 2025-04-27 13:32:29 -03:00
input Fix touchpad handling and change gyro calculation (#3006) 2025-06-01 19:13:02 +03:00
qt_gui New Crowdin updates (#3038) 2025-06-05 08:49:32 +03:00
shader_recompiler shader_recompiler: Better handling of geometry shader scenario G (#3064) 2025-06-08 17:31:51 -07:00
video_core PM4 type 2 in acb (#3047) 2025-06-09 01:27:37 -07:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp Add support for game folder and fail early if eboot.bin is missing or corrupt (#3027) 2025-06-03 13:34:29 +03:00
emulator.h Add support for game folder and fail early if eboot.bin is missing or corrupt (#3027) 2025-06-03 13:34:29 +03:00
main.cpp VideoOut event cleanup (#2849) 2025-04-27 09:04:17 +03:00
sdl_window.cpp build: Move versioning to CMake file. (#2752) 2025-04-07 12:22:51 +03:00
sdl_window.h Gui: Adding Pause button working, full screen button and labels to buttons on main window gui (#2634) 2025-03-26 23:50:52 +02:00
shadps4.qrc misc: Few small fixes. (#2780) 2025-04-13 12:10:24 -07:00
shadps4.rc [Windows] Adding Properties to the Executable (#2789) 2025-04-17 09:43:14 +03:00