shadPS4/documents
Connor Garey 5f89834cb5
Refactoring of the nix file. (#4494)
* Fix version number.

* Use the packages.x86_64-linux namespace.

* linux. prepend no longer required.

* Created build-shadps4 module.

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* Move dependency list to generator function parameters.

* Using call package to run builder.

* Pull in matching names and use inherit.

* Paths need to be wrapped in a "".

* Put , on the packages.

* And inherit does not need any , .

* Fixups.

* release and releaseWithDebugInfo now use the same builder.

* Set default pacakge to releaseWtihDebugInfo.

* Rename to build, moved down a directory and deleted modules/

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* Seperated devshell into shell.nix

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* Double ".nix"

* Nix Formatting.

* Included missing dependencies for shell.

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* Update Lock file.

* Removed old unused shell.nix.

* Collapse shell and build into flake.nix

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* Window bar patch

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* Removed unused patches list.

* As older nix shell was removed. Also remove old documentation.
2026-05-31 23:56:16 +03:00
..
Debugging Update Debugging.md (#4438) 2026-05-17 19:12:40 +03:00
Docker Builder [clang-format] Added correct version and vscode formatter (#3971) 2026-01-29 14:43:15 +02:00
Screenshots [building-windows] reworked the windows builder documentation (#3980) 2026-01-31 21:42:12 +02:00
building-docker.md Fix most of vscode problems and switch to Arch for more stability (#3964) 2026-01-27 15:59:56 +02:00
building-linux.md Refactoring of the nix file. (#4494) 2026-05-31 23:56:16 +03:00
building-macos.md Remove Qt from emulator (#3733) 2025-10-31 10:28:39 +02:00
building-windows.md [building-windows] reworked the windows builder documentation (#3980) 2026-01-31 21:42:12 +02:00
changelog.md Help - improvement (#1522) 2024-12-09 18:47:26 +02:00
patching-shader.md Allow shader patching (#1633) 2024-11-30 20:15:55 +01:00