shadPS4/src/core/tls.h
oltolm 9559468c2e
core: simplify sysv_abi wrappers for MinGW-w64 GCC (#4402)
Use template <auto f> for HostCallWrapperImpl and OrbisWrapperImpl instead of passing the function type and value separately.

This keeps the wrapper behavior the same while matching the form MinGW-w64 GCC accepts.
2026-05-13 21:10:37 -07:00

61 lines
1.2 KiB
C++

// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <cstring>
#include "common/types.h"
#ifdef _WIN32
#include <malloc.h>
#endif
namespace Xbyak {
class CodeGenerator;
}
namespace Libraries::Fiber {
struct OrbisFiberContext;
}
namespace Core {
union DtvEntry {
std::size_t counter;
u8* pointer;
};
struct Tcb {
Tcb* tcb_self;
DtvEntry* tcb_dtv;
void* tcb_thread;
::Libraries::Fiber::OrbisFiberContext* tcb_fiber;
};
#ifdef _WIN32
/// Gets the thread local storage key for the TCB block.
u32 GetTcbKey();
#endif
/// Sets the data pointer to the TCB block.
void SetTcbBase(void* image_address);
/// Retrieves Tcb structure for the calling thread.
Tcb* GetTcbBase();
/// Makes sure TLS is initialized for the thread before entering guest.
void InitializeTLS();
template <auto f>
struct HostCallWrapperImpl;
template <class ReturnType, class... Args, PS4_SYSV_ABI ReturnType (*func)(Args...)>
struct HostCallWrapperImpl<func> {
static ReturnType PS4_SYSV_ABI wrap(Args... args) {
return func(args...);
}
};
#define HOST_CALL(func) (Core::HostCallWrapperImpl<func>::wrap)
} // namespace Core