mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-06-08 02:35:01 -06:00
* using new emulator_settings * the default user is now just player one * transfer install, addon dirs * fix load custom config issue * initial openal backend * linux fix? --------- Co-authored-by: kalaposfos13 <153381648+kalaposfos13@users.noreply.github.com>
1205 lines
39 KiB
C++
1205 lines
39 KiB
C++
// SPDX-FileCopyrightText: Copyright 2024-2026 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <memory>
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#include <mutex>
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#include <shared_mutex>
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#include <stop_token>
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#include <thread>
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#include <core/emulator_settings.h>
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#include <magic_enum/magic_enum.hpp>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/thread.h"
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#include "core/libraries/audio/audioout.h"
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#include "core/libraries/audio/audioout_backend.h"
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#include "core/libraries/audio/audioout_error.h"
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#include "core/libraries/kernel/time.h"
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#include "core/libraries/libs.h"
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namespace Libraries::AudioOut {
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// Port table with shared_ptr - use std::shared_mutex for RW locking
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std::array<std::shared_ptr<PortOut>, ORBIS_AUDIO_OUT_NUM_PORTS> port_table{};
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std::shared_mutex port_table_mutex;
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std::mutex port_allocation_mutex;
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static std::unique_ptr<AudioOutBackend> audio;
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static std::atomic<int> lazy_init{0};
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// Port allocation ranges
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constexpr struct PortRange {
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s32 start;
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s32 end;
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s32 count() const {
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return end - start + 1;
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}
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} port_ranges[] = {
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{0, 7}, // MAIN
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{8, 8}, // BGM
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{9, 12}, // VOICE
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{13, 16}, // PERSONAL
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{17, 20}, // PADSPK
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{21, 21}, // Type 5-8
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{22, 22}, // Audio3d (126)
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{23, 23}, // AUX (127)
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{24, 24}, // Type 125
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};
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static AudioFormatInfo GetFormatInfo(const OrbisAudioOutParamFormat format) {
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static constexpr std::array<AudioFormatInfo, 8> format_infos = {{
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// S16Mono
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{false, 2, 1, {0}, false},
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// S16Stereo
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{false, 2, 2, {0, 1}, false},
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// S16_8CH
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{false, 2, 8, {0, 1, 2, 3, 4, 5, 6, 7}, false},
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// FloatMono
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{true, 4, 1, {0}, false},
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// FloatStereo
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{true, 4, 2, {0, 1}, false},
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// Float_8CH
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{true, 4, 8, {0, 1, 2, 3, 4, 5, 6, 7}, false},
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// S16_8CH_Std
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{false, 2, 8, {0, 1, 2, 3, 6, 7, 4, 5}, true},
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// Float_8CH_Std
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{true, 4, 8, {0, 1, 2, 3, 6, 7, 4, 5}, true},
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}};
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const auto index = static_cast<u32>(format);
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ASSERT_MSG(index < format_infos.size(), "Unknown audio format {}", index);
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return format_infos[index];
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}
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/*
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* Helper functions
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**/
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static int GetPortRange(OrbisAudioOutPort type) {
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s32 _type = static_cast<s32>(type);
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switch (_type) {
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case 0:
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return 0; // MAIN
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case 1:
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return 1; // BGM
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case 2:
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return 2; // VOICE
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case 3:
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return 3; // PERSONAL
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case 4:
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return 4; // PADSPK
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case 5:
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return 5; // Type 5
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case 6:
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return 5; // Type 6
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case 7:
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return 5; // Type 7
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case 8:
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return 5; // Type 8
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case 126:
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return 6; // Audio3d
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case 125:
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return 8; // Type 125
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case 127:
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return 7; // AUX
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default:
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return -1;
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}
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}
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static int GetPortId(s32 handle) {
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int port_id = handle & 0xFF;
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if (port_id >= ORBIS_AUDIO_OUT_NUM_PORTS) {
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LOG_ERROR(Lib_AudioOut, "Invalid port");
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return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
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}
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if ((handle & 0x3F000000) != 0x20000000) {
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LOG_ERROR(Lib_AudioOut, "Invalid port");
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return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
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}
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return port_id;
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}
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static s32 GetPortType(s32 handle) {
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return (handle >> 16) & 0xFF;
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}
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static int AllocatePort(OrbisAudioOutPort type) {
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int range_idx = GetPortRange(type);
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if (range_idx < 0) {
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return -1;
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}
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const auto& range = port_ranges[range_idx];
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for (int i = range.start; i <= range.end; i++) {
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std::shared_lock read_lock{port_table_mutex};
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if (!port_table[i]) {
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return i;
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}
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}
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return -1;
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}
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void AdjustVol() {
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if (lazy_init.load(std::memory_order_relaxed) == 0 && audio == nullptr) {
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return;
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}
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std::shared_lock read_lock{port_table_mutex};
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for (int i = 0; i < ORBIS_AUDIO_OUT_NUM_PORTS; i++) {
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if (auto port = port_table[i]) {
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std::unique_lock lock{port->mutex, std::try_to_lock};
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if (lock.owns_lock()) {
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port->impl->SetVolume(port->volume);
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}
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}
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}
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}
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static void AudioOutputThread(std::shared_ptr<PortOut> port, const std::stop_token& stop) {
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{
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const auto thread_name = fmt::format("shadPS4:AudioOutputThread:{}", fmt::ptr(port.get()));
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Common::SetCurrentThreadName(thread_name.c_str());
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}
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Common::AccurateTimer timer(
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std::chrono::nanoseconds(1000000000ULL * port->buffer_frames / port->sample_rate));
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while (true) {
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timer.Start();
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{
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std::unique_lock lock{port->mutex};
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if (!port->impl || stop.stop_requested()) {
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break;
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}
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if (port->output_ready) {
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port->impl->Output(port->output_buffer);
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port->output_ready = false;
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port->last_output_time =
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Kernel::sceKernelGetProcessTime(); // moved from sceAudioOutOutput TOOD recheck
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}
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}
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port->output_cv.notify_one();
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if (stop.stop_requested()) {
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break;
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}
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timer.End();
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}
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}
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/*
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* sceAudioOut implementation
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**/
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s32 PS4_SYSV_ABI sceAudioOutInit() {
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LOG_TRACE(Lib_AudioOut, "called");
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int expected = 0;
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if (!lazy_init.compare_exchange_strong(expected, 1, std::memory_order_acq_rel)) {
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return ORBIS_AUDIO_OUT_ERROR_ALREADY_INIT;
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}
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if (EmulatorSettings.GetAudioBackend() == AudioBackend::OpenAL) {
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audio = std::make_unique<OpenALAudioOut>();
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} else {
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audio = std::make_unique<SDLAudioOut>();
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}
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LOG_INFO(Lib_AudioOut, "Audio system initialized");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceAudioOutOpen(UserService::OrbisUserServiceUserId user_id,
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OrbisAudioOutPort port_type, s32 index, u32 length,
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u32 sample_rate,
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OrbisAudioOutParamExtendedInformation param_type) {
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LOG_INFO(Lib_AudioOut,
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"called, user_id={}, port_type={}({}), index={}, length={}, "
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"sample_rate={}, data_format={}({}), attributes={}({})",
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user_id, magic_enum::enum_name(port_type), static_cast<u32>(port_type), index, length,
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sample_rate, magic_enum::enum_name(param_type.data_format.Value()),
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static_cast<u32>(param_type.data_format.Value()),
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magic_enum::enum_name(param_type.attributes.Value()),
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static_cast<u32>(param_type.attributes.Value()));
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if (lazy_init.load(std::memory_order_relaxed) == 0 || audio == nullptr) {
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LOG_ERROR(Lib_AudioOut, "Audio out not initialized");
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return ORBIS_AUDIO_OUT_ERROR_NOT_INIT;
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}
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if (length == 0 || length > 2048 || (length & 0xFF) != 0) {
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LOG_ERROR(Lib_AudioOut, "Invalid size");
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return ORBIS_AUDIO_OUT_ERROR_INVALID_SIZE;
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}
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s32 _type = static_cast<s32>(port_type);
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u32 param_raw = param_type.Unpack();
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// Extract attributes
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bool is_restricted = (param_raw & ORBIS_AUDIO_OUT_PARAM_ATTR_RESTRICTED) != 0;
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bool is_mix_to_main = (param_raw & ORBIS_AUDIO_OUT_PARAM_ATTR_MIX_TO_MAIN) != 0;
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if (_type != 3 && is_mix_to_main) {
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LOG_ERROR(Lib_AudioOut, "Invalid format");
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return ORBIS_AUDIO_OUT_ERROR_INVALID_FORMAT;
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}
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if (_type != 0 && (param_raw & 0x70000000) != 0) {
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LOG_ERROR(Lib_AudioOut, "Invalid format");
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return ORBIS_AUDIO_OUT_ERROR_INVALID_FORMAT;
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}
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if ((port_type < OrbisAudioOutPort::Main || port_type > OrbisAudioOutPort::PadSpk) &&
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(port_type != OrbisAudioOutPort::Audio3d && port_type != OrbisAudioOutPort::Aux)) {
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LOG_ERROR(Lib_AudioOut, "Invalid port type");
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return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT_TYPE;
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}
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if (sample_rate != 48000) {
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LOG_ERROR(Lib_AudioOut, "Invalid sample rate");
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return ORBIS_AUDIO_OUT_ERROR_INVALID_SAMPLE_FREQ;
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}
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if (index != 0) {
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LOG_ERROR(Lib_AudioOut, "index is not valid !=0 {}", index);
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}
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const auto format = param_type.data_format.Value();
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if (format < OrbisAudioOutParamFormat::S16Mono ||
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format > OrbisAudioOutParamFormat::Float_8CH_Std) {
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LOG_ERROR(Lib_AudioOut, "Invalid format");
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return ORBIS_AUDIO_OUT_ERROR_INVALID_FORMAT;
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}
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const auto attr = param_type.attributes;
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if (attr < OrbisAudioOutParamAttr::None || attr > OrbisAudioOutParamAttr::MixToMain) {
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// TODO Handle attributes in output audio device
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LOG_ERROR(Lib_AudioOut, "Invalid format attribute");
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return ORBIS_AUDIO_OUT_ERROR_INVALID_FORMAT;
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}
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std::unique_lock lock{port_allocation_mutex};
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// Allocate port
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int port_id = AllocatePort(port_type);
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if (port_id < 0) {
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LOG_ERROR(Lib_AudioOut, "Error allocated port");
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return ORBIS_AUDIO_OUT_ERROR_PORT_FULL;
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}
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// Create port object
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std::shared_ptr<PortOut> port;
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try {
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port = std::make_shared<PortOut>();
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port->userId = user_id;
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port->type = static_cast<OrbisAudioOutPort>(_type);
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port->format_info = GetFormatInfo(param_type.data_format.Value());
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port->sample_rate = sample_rate;
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port->buffer_frames = length;
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port->volume.fill(ORBIS_AUDIO_OUT_VOLUME_0DB);
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port->mixLevelPadSpk = ORBIS_AUDIO_OUT_MIXLEVEL_PADSPK_DEFAULT;
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// Set attributes
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port->is_restricted = is_restricted;
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port->is_mix_to_main = is_mix_to_main;
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// Log attributes if present
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if (is_restricted) {
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LOG_INFO(Lib_AudioOut, "Audio port opened with RESTRICTED attribute");
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}
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if (is_mix_to_main) {
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LOG_INFO(Lib_AudioOut, "Audio port opened with MIX_TO_MAIN attribute");
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}
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// Create backend
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port->impl = audio->Open(*port);
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if (!port->impl) {
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throw std::runtime_error("Failed to create audio backend");
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}
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// Allocate buffer
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port->output_buffer = std::malloc(port->BufferSize());
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if (!port->output_buffer) {
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throw std::bad_alloc();
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}
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// Start output thread - pass shared_ptr by value to keep port alive
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port->output_thread.Run(
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[port](const std::stop_token& stop) { AudioOutputThread(port, stop); });
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// Set initial volume
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port->impl->SetVolume(port->volume);
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} catch (const std::bad_alloc&) {
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return ORBIS_AUDIO_OUT_ERROR_OUT_OF_MEMORY;
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} catch (const std::exception& e) {
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LOG_ERROR(Lib_AudioOut, "Failed to open audio port: {}", e.what());
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return ORBIS_AUDIO_OUT_ERROR_TRANS_EVENT;
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}
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{
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std::unique_lock write_lock{port_table_mutex};
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port_table[port_id] = port;
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}
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// Create handle
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s32 handle = (_type << 16) | port_id | 0x20000000;
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return handle;
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}
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s32 PS4_SYSV_ABI sceAudioOutClose(s32 handle) {
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LOG_INFO(Lib_AudioOut, "handle = {:#x}", handle);
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if (lazy_init.load(std::memory_order_relaxed) == 0 || audio == nullptr) {
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LOG_ERROR(Lib_AudioOut, "Audio out not initialized");
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return ORBIS_AUDIO_OUT_ERROR_NOT_INIT;
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}
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int port_id = GetPortId(handle);
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if (port_id < 0) {
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LOG_ERROR(Lib_AudioOut, "Invalid port id");
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return port_id;
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}
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s32 port_type = GetPortType(handle);
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if (port_type >= 5 && port_type <= 13) {
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LOG_ERROR(Lib_AudioOut, "Invalid port type");
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return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT_TYPE;
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}
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// Check valid types
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if (!((port_type >= 0 && port_type <= 4) || port_type == 14 || port_type == 126 ||
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port_type == 127)) {
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LOG_ERROR(Lib_AudioOut, "Invalid port type");
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return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT_TYPE;
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}
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std::unique_lock lock{port_allocation_mutex};
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std::shared_ptr<PortOut> port;
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{
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std::unique_lock write_lock{port_table_mutex};
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port = std::move(port_table[port_id]);
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port_table[port_id].reset();
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}
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if (!port) {
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LOG_ERROR(Lib_AudioOut, "Port wasn't open {}", port_id);
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return ORBIS_AUDIO_OUT_ERROR_NOT_OPENED;
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}
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// Stop the output thread
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port->output_thread.Stop();
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std::free(port->output_buffer);
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LOG_DEBUG(Lib_AudioOut, "Closed audio port {}", port_id);
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceAudioOutGetLastOutputTime(s32 handle, u64* output_time) {
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if (lazy_init.load(std::memory_order_relaxed) == 0 || audio == nullptr) {
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LOG_ERROR(Lib_AudioOut, "audio is not init");
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return ORBIS_AUDIO_OUT_ERROR_NOT_INIT;
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}
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int port_id = GetPortId(handle);
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if (port_id < 0) {
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LOG_ERROR(Lib_AudioOut, "Invalid port id");
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return port_id;
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}
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if (!output_time) {
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LOG_ERROR(Lib_AudioOut, "Invalid pointer");
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return ORBIS_AUDIO_OUT_ERROR_INVALID_POINTER;
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}
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std::shared_ptr<PortOut> port;
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{
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std::shared_lock read_lock{port_table_mutex};
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port = port_table[port_id];
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}
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if (!port) {
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LOG_ERROR(Lib_AudioOut, "Port not opened {}", port_id);
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return ORBIS_AUDIO_OUT_ERROR_NOT_OPENED;
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}
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std::unique_lock lock{port->mutex};
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*output_time = port->last_output_time;
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceAudioOutGetPortState(s32 handle, OrbisAudioOutPortState* state) {
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if (lazy_init.load(std::memory_order_relaxed) == 0 || audio == nullptr) {
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LOG_ERROR(Lib_AudioOut, "audio is not init");
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return ORBIS_AUDIO_OUT_ERROR_NOT_INIT;
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}
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int port_id = GetPortId(handle);
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if (port_id < 0) {
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LOG_ERROR(Lib_AudioOut, "Invalid port id");
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return port_id;
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}
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if (!state) {
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LOG_ERROR(Lib_AudioOut, "Invalid pointer");
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return ORBIS_AUDIO_OUT_ERROR_INVALID_POINTER;
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}
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std::shared_ptr<PortOut> port;
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{
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std::shared_lock read_lock{port_table_mutex};
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port = port_table[port_id];
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}
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if (!port) {
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LOG_ERROR(Lib_AudioOut, "Port is not open {}", port_id);
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return ORBIS_AUDIO_OUT_ERROR_NOT_OPENED;
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}
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std::unique_lock lock{port->mutex};
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switch (port->type) {
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case OrbisAudioOutPort::Main:
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case OrbisAudioOutPort::Bgm:
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case OrbisAudioOutPort::Audio3d:
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state->output = ORBIS_AUDIO_OUT_STATE_OUTPUT_CONNECTED_PRIMARY;
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state->channel = port->format_info.num_channels > 2 ? 2 : port->format_info.num_channels;
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break;
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case OrbisAudioOutPort::Voice:
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case OrbisAudioOutPort::Personal:
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state->output = ORBIS_AUDIO_OUT_STATE_OUTPUT_CONNECTED_HEADPHONE;
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state->channel = 1;
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break;
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case OrbisAudioOutPort::PadSpk:
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state->output = ORBIS_AUDIO_OUT_STATE_OUTPUT_CONNECTED_TERTIARY;
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state->channel = 1;
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state->volume = 127; // max
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break;
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case OrbisAudioOutPort::Aux:
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state->output = ORBIS_AUDIO_OUT_STATE_OUTPUT_CONNECTED_EXTERNAL;
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state->channel = 0;
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break;
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default:
|
|
state->output = ORBIS_AUDIO_OUT_STATE_OUTPUT_UNKNOWN;
|
|
state->channel = 0;
|
|
break;
|
|
}
|
|
|
|
if (port->type != OrbisAudioOutPort::PadSpk) {
|
|
state->volume = -1; // invalid
|
|
}
|
|
|
|
state->rerouteCounter = 0;
|
|
state->flag = 0;
|
|
LOG_DEBUG(Lib_AudioOut,
|
|
"called, handle={:#x}, state={}, output={}, channel={}, volume={}, "
|
|
"rerouteCounter={}, flag={}",
|
|
handle, fmt::ptr(state), state->output, state->channel, state->volume,
|
|
state->rerouteCounter, state->flag);
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutOutput(s32 handle, void* ptr) {
|
|
LOG_TRACE(Lib_AudioOut, "(STUBBED) called, handle={:#x}, ptr={}", handle, fmt::ptr(ptr));
|
|
|
|
if (lazy_init.load(std::memory_order_relaxed) == 0 || audio == nullptr) {
|
|
LOG_ERROR(Lib_AudioOut, "audio is not init");
|
|
return ORBIS_AUDIO_OUT_ERROR_NOT_INIT;
|
|
}
|
|
|
|
int port_id = GetPortId(handle);
|
|
if (port_id < 0) {
|
|
LOG_ERROR(Lib_AudioOut, "invalid port id");
|
|
return port_id;
|
|
}
|
|
|
|
s32 port_type = GetPortType(handle);
|
|
if (port_type >= 5 && port_type <= 13) {
|
|
LOG_ERROR(Lib_AudioOut, "Invalid port type");
|
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT_TYPE;
|
|
}
|
|
|
|
// Check valid types
|
|
if (!((port_type >= 0 && port_type <= 4) || port_type == 14 || port_type == 126 ||
|
|
port_type == 127)) {
|
|
LOG_ERROR(Lib_AudioOut, "Invalid port type");
|
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT_TYPE;
|
|
}
|
|
|
|
std::shared_ptr<PortOut> port;
|
|
{
|
|
std::shared_lock read_lock{port_table_mutex};
|
|
port = port_table[port_id];
|
|
}
|
|
|
|
if (!port) {
|
|
LOG_ERROR(Lib_AudioOut, "Port is not opened {}", port_id);
|
|
return ORBIS_AUDIO_OUT_ERROR_NOT_OPENED;
|
|
}
|
|
|
|
s32 samples_sent = 0;
|
|
{
|
|
std::unique_lock lock{port->mutex};
|
|
port->output_cv.wait(lock, [&] { return !port->output_ready; });
|
|
|
|
if (ptr != nullptr) {
|
|
std::memcpy(port->output_buffer, ptr, port->BufferSize());
|
|
port->output_ready = true;
|
|
samples_sent = port->buffer_frames * port->format_info.num_channels;
|
|
}
|
|
}
|
|
|
|
return samples_sent;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutOutputs(OrbisAudioOutOutputParam* param, u32 num) {
|
|
if (param) {
|
|
LOG_TRACE(Lib_AudioOut, "(STUBBED) called, param={}, num={}", fmt::ptr(param), num);
|
|
for (u32 i = 0; i < num; i++) {
|
|
LOG_TRACE(Lib_AudioOut, " [{}] handle={:#x}, ptr={}", i, param[i].handle,
|
|
fmt::ptr(param[i].ptr));
|
|
}
|
|
} else {
|
|
LOG_TRACE(Lib_AudioOut, "(STUBBED) called, param=nullptr, num={}", num);
|
|
}
|
|
if (lazy_init.load(std::memory_order_relaxed) == 0 || audio == nullptr) {
|
|
LOG_ERROR(Lib_AudioOut, "audio is not init");
|
|
return ORBIS_AUDIO_OUT_ERROR_NOT_INIT;
|
|
}
|
|
|
|
if (num == 0 || num > 25) {
|
|
LOG_ERROR(Lib_AudioOut, "ports is full");
|
|
return ORBIS_AUDIO_OUT_ERROR_PORT_FULL;
|
|
}
|
|
|
|
if (!param) {
|
|
LOG_ERROR(Lib_AudioOut, "invalid pointer");
|
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_POINTER;
|
|
}
|
|
|
|
std::vector<std::shared_ptr<PortOut>> ports;
|
|
std::vector<std::unique_lock<std::mutex>> locks;
|
|
ports.reserve(num);
|
|
locks.reserve(num);
|
|
|
|
u32 buffer_frames = 0;
|
|
|
|
{
|
|
std::shared_lock read_lock{port_table_mutex};
|
|
|
|
for (u32 i = 0; i < num; i++) {
|
|
int port_id = GetPortId(param[i].handle);
|
|
if (port_id < 0) {
|
|
LOG_ERROR(Lib_AudioOut, "invalid port id");
|
|
return port_id;
|
|
}
|
|
|
|
s32 port_type = GetPortType(param[i].handle);
|
|
if (port_type >= 5 && port_type <= 13) {
|
|
LOG_ERROR(Lib_AudioOut, "Invalid port type");
|
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT_TYPE;
|
|
}
|
|
|
|
// Check valid types
|
|
if (!((port_type >= 0 && port_type <= 4) || port_type == 14 || port_type == 126 ||
|
|
port_type == 127)) {
|
|
LOG_ERROR(Lib_AudioOut, "Invalid port type");
|
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT_TYPE;
|
|
}
|
|
|
|
// Check for duplicate handles
|
|
for (u32 j = 0; j < i; j++) {
|
|
if (param[i].handle == param[j].handle) {
|
|
LOG_ERROR(Lib_AudioOut, "Duplicate audio handles: {:#x}", param[i].handle);
|
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
|
|
}
|
|
}
|
|
|
|
// Get port
|
|
auto port = port_table[port_id];
|
|
if (!port) {
|
|
LOG_ERROR(Lib_AudioOut, "Port not opened {}", port_id);
|
|
return ORBIS_AUDIO_OUT_ERROR_NOT_OPENED;
|
|
}
|
|
|
|
ports.push_back(port);
|
|
locks.emplace_back(port->mutex);
|
|
|
|
// Check consistent buffer size
|
|
if (i == 0) {
|
|
buffer_frames = port->buffer_frames;
|
|
} else if (port->buffer_frames != buffer_frames) {
|
|
LOG_ERROR(Lib_AudioOut, "Invalid port size");
|
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_SIZE;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Wait for all ports to be ready
|
|
for (u32 i = 0; i < num; i++) {
|
|
ports[i]->output_cv.wait(locks[i], [&] { return !ports[i]->output_ready; });
|
|
}
|
|
|
|
// Copy data to all ports
|
|
for (u32 i = 0; i < num; i++) {
|
|
if (param[i].ptr != nullptr) {
|
|
std::memcpy(ports[i]->output_buffer, param[i].ptr, ports[i]->BufferSize());
|
|
ports[i]->output_ready = true;
|
|
}
|
|
}
|
|
|
|
return buffer_frames;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSetVolume(s32 handle, s32 flag, s32* vol) {
|
|
if (lazy_init.load(std::memory_order_relaxed) == 0 || audio == nullptr) {
|
|
LOG_ERROR(Lib_AudioOut, "audio is not init");
|
|
return ORBIS_AUDIO_OUT_ERROR_NOT_INIT;
|
|
}
|
|
|
|
int port_id = GetPortId(handle);
|
|
if (port_id < 0) {
|
|
LOG_ERROR(Lib_AudioOut, "invalid port_id");
|
|
return port_id;
|
|
}
|
|
|
|
s32 port_type = GetPortType(handle);
|
|
if (port_type >= 5 && port_type <= 13) {
|
|
LOG_ERROR(Lib_AudioOut, "Invalid port type");
|
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT_TYPE;
|
|
}
|
|
|
|
// Check valid types
|
|
if (!((port_type >= 0 && port_type <= 4) || port_type == 14 || port_type == 126 ||
|
|
port_type == 127)) {
|
|
LOG_ERROR(Lib_AudioOut, "Invalid port type");
|
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT_TYPE;
|
|
}
|
|
|
|
if (!vol) {
|
|
LOG_ERROR(Lib_AudioOut, "Invalid pointer");
|
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_POINTER;
|
|
}
|
|
|
|
if (*vol > ORBIS_AUDIO_OUT_VOLUME_0DB) {
|
|
LOG_ERROR(Lib_AudioOut, "Invalid volume");
|
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_VOLUME;
|
|
}
|
|
|
|
// Get port with shared lock (read-only access to table)
|
|
std::shared_ptr<PortOut> port;
|
|
{
|
|
std::shared_lock read_lock{port_table_mutex};
|
|
port = port_table[port_id];
|
|
}
|
|
|
|
if (!port) {
|
|
LOG_ERROR(Lib_AudioOut, "Port not opened {}", port_id);
|
|
return ORBIS_AUDIO_OUT_ERROR_NOT_OPENED;
|
|
}
|
|
|
|
std::unique_lock lock{port->mutex};
|
|
|
|
// Set volumes based on flags
|
|
if (flag & ORBIS_AUDIO_VOLUME_FLAG_L_CH)
|
|
port->volume[0] = *vol;
|
|
if (flag & ORBIS_AUDIO_VOLUME_FLAG_R_CH)
|
|
port->volume[1] = *vol;
|
|
if (flag & ORBIS_AUDIO_VOLUME_FLAG_C_CH)
|
|
port->volume[2] = *vol;
|
|
if (flag & ORBIS_AUDIO_VOLUME_FLAG_LFE_CH)
|
|
port->volume[3] = *vol;
|
|
if (flag & ORBIS_AUDIO_VOLUME_FLAG_LS_CH)
|
|
port->volume[4] = *vol;
|
|
if (flag & ORBIS_AUDIO_VOLUME_FLAG_RS_CH)
|
|
port->volume[5] = *vol;
|
|
if (flag & ORBIS_AUDIO_VOLUME_FLAG_LE_CH)
|
|
port->volume[6] = *vol;
|
|
if (flag & ORBIS_AUDIO_VOLUME_FLAG_RE_CH)
|
|
port->volume[7] = *vol;
|
|
|
|
port->impl->SetVolume(port->volume);
|
|
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSetMixLevelPadSpk(s32 handle, s32 mixLevel) {
|
|
LOG_INFO(Lib_AudioOut, "(STUBBED) called");
|
|
if (lazy_init.load(std::memory_order_relaxed) == 0 || audio == nullptr) {
|
|
LOG_ERROR(Lib_AudioOut, "audio is not init");
|
|
return ORBIS_AUDIO_OUT_ERROR_NOT_INIT;
|
|
}
|
|
|
|
int port_id = GetPortId(handle);
|
|
if (port_id < 0) {
|
|
LOG_ERROR(Lib_AudioOut, "Invalid port_id");
|
|
return port_id;
|
|
}
|
|
|
|
if (GetPortType(handle) != 4) { // PadSpk
|
|
LOG_ERROR(Lib_AudioOut, "Invalid port type");
|
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT_TYPE;
|
|
}
|
|
|
|
if (mixLevel > ORBIS_AUDIO_OUT_VOLUME_0DB) {
|
|
LOG_ERROR(Lib_AudioOut, "Invalid mix level");
|
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_MIXLEVEL;
|
|
}
|
|
|
|
std::shared_ptr<PortOut> port;
|
|
{
|
|
std::shared_lock read_lock{port_table_mutex};
|
|
port = port_table[port_id];
|
|
}
|
|
|
|
if (!port) {
|
|
LOG_ERROR(Lib_AudioOut, "Port not opened");
|
|
return ORBIS_AUDIO_OUT_ERROR_NOT_OPENED;
|
|
}
|
|
|
|
std::unique_lock lock{port->mutex};
|
|
port->mixLevelPadSpk = mixLevel;
|
|
// TODO: Apply mix level to backend
|
|
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutGetSystemState(OrbisAudioOutSystemState* state) {
|
|
if (lazy_init.load(std::memory_order_relaxed) == 0 || audio == nullptr) {
|
|
LOG_ERROR(Lib_AudioOut, "audio is not init");
|
|
return ORBIS_AUDIO_OUT_ERROR_NOT_INIT;
|
|
}
|
|
if (state == nullptr) {
|
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_POINTER;
|
|
}
|
|
memset(state, 0, sizeof(*state));
|
|
LOG_DEBUG(Lib_AudioOut, "called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
/*
|
|
* Stubbed functions
|
|
**/
|
|
s32 PS4_SYSV_ABI sceAudioOutDeviceIdOpen() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioDeviceControlGet() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioDeviceControlSet() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutA3dControl() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutA3dExit() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutA3dInit() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutAttachToApplicationByPid() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutChangeAppModuleState() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutDetachFromApplicationByPid() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutExConfigureOutputMode() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutExGetSystemInfo() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutExPtClose() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutExPtGetLastOutputTime() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutExPtOpen() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutExSystemInfoIsSupportedAudioOutExMode() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutGetFocusEnablePid() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutGetHandleStatusInfo() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutGetInfo() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutGetInfoOpenNum() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutOpenEx() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutGetSimulatedBusUsableStatusByBusType() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutGetSimulatedHandleStatusInfo() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutGetSimulatedHandleStatusInfo2() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutGetSparkVss() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutInitIpmiGetSession() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutMasteringGetState() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutMasteringInit(u32 flags) {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
if (flags != 0) {
|
|
return ORBIS_AUDIO_OUT_ERROR_MASTERING_INVALID_API_PARAM;
|
|
}
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutMasteringSetParam() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutMasteringTerm() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutMbusInit() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutPtClose() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutPtGetLastOutputTime() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutPtOpen() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSetConnections() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSetConnectionsForUser() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSetDevConnection() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSetHeadphoneOutMode() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSetJediJackVolume() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSetJediSpkVolume() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSetMainOutput() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSetMorpheusParam() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSetMorpheusWorkingMode() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSetPortConnections() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSetPortStatuses() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSetRecMode() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSetSparkParam() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSetUsbVolume() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSetVolumeDown() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutStartAuxBroadcast() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutStartSharePlay() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutStopAuxBroadcast() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutStopSharePlay() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSuspendResume() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSysConfigureOutputMode() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSysGetHdmiMonitorInfo() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSysGetSystemInfo() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSysHdmiMonitorInfoIsSupportedAudioOutMode() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSystemControlGet() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSystemControlSet() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSparkControlSetEqCoef() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
s32 PS4_SYSV_ABI sceAudioOutSetSystemDebugState() {
|
|
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
|
|
return ORBIS_OK;
|
|
}
|
|
|
|
void RegisterLib(Core::Loader::SymbolsResolver* sym) {
|
|
LIB_FUNCTION("cx2dYFbzIAg", "libSceAudioOutDeviceService", 1, "libSceAudioOut",
|
|
sceAudioOutDeviceIdOpen);
|
|
LIB_FUNCTION("tKumjQSzhys", "libSceAudioDeviceControl", 1, "libSceAudioOut",
|
|
sceAudioDeviceControlGet);
|
|
LIB_FUNCTION("5ChfcHOf3SM", "libSceAudioDeviceControl", 1, "libSceAudioOut",
|
|
sceAudioDeviceControlSet);
|
|
LIB_FUNCTION("Iz9X7ISldhs", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutA3dControl);
|
|
LIB_FUNCTION("9RVIoocOVAo", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutA3dExit);
|
|
LIB_FUNCTION("n7KgxE8rOuE", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutA3dInit);
|
|
LIB_FUNCTION("WBAO6-n0-4M", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutAttachToApplicationByPid);
|
|
LIB_FUNCTION("O3FM2WXIJaI", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutChangeAppModuleState);
|
|
LIB_FUNCTION("s1--uE9mBFw", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutClose);
|
|
LIB_FUNCTION("ol4LbeTG8mc", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutDetachFromApplicationByPid);
|
|
LIB_FUNCTION("r1V9IFEE+Ts", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutExConfigureOutputMode);
|
|
LIB_FUNCTION("wZakRQsWGos", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutExGetSystemInfo);
|
|
LIB_FUNCTION("xjjhT5uw08o", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutExPtClose);
|
|
LIB_FUNCTION("DsST7TNsyfo", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutExPtGetLastOutputTime);
|
|
LIB_FUNCTION("4UlW3CSuCa4", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutExPtOpen);
|
|
LIB_FUNCTION("Xcj8VTtnZw0", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutExSystemInfoIsSupportedAudioOutExMode);
|
|
LIB_FUNCTION("I3Fwcmkg5Po", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutGetFocusEnablePid);
|
|
LIB_FUNCTION("Y3lXfCFEWFY", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutGetHandleStatusInfo);
|
|
LIB_FUNCTION("-00OAutAw+c", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutGetInfo);
|
|
LIB_FUNCTION("RqmKxBqB8B4", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutGetInfoOpenNum);
|
|
LIB_FUNCTION("Ptlts326pds", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutGetLastOutputTime);
|
|
LIB_FUNCTION("GrQ9s4IrNaQ", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutGetPortState);
|
|
LIB_FUNCTION("c7mVozxJkPU", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutGetSimulatedBusUsableStatusByBusType);
|
|
LIB_FUNCTION("pWmS7LajYlo", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutGetSimulatedHandleStatusInfo);
|
|
LIB_FUNCTION("oPLghhAWgMM", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutGetSimulatedHandleStatusInfo2);
|
|
LIB_FUNCTION("5+r7JYHpkXg", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutGetSparkVss);
|
|
LIB_FUNCTION("R5hemoKKID8", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutGetSystemState);
|
|
LIB_FUNCTION("JfEPXVxhFqA", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutInit);
|
|
LIB_FUNCTION("n16Kdoxnvl0", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutInitIpmiGetSession);
|
|
LIB_FUNCTION("r+qKw+ueD+Q", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutMasteringGetState);
|
|
LIB_FUNCTION("xX4RLegarbg", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutMasteringInit);
|
|
LIB_FUNCTION("4055yaUg3EY", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutMasteringSetParam);
|
|
LIB_FUNCTION("RVWtUgoif5o", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutMasteringTerm);
|
|
LIB_FUNCTION("-LXhcGARw3k", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutMbusInit);
|
|
LIB_FUNCTION("ekNvsT22rsY", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutOpen);
|
|
LIB_FUNCTION("qLpSK75lXI4", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutOpenEx);
|
|
LIB_FUNCTION("QOQtbeDqsT4", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutOutput);
|
|
LIB_FUNCTION("w3PdaSTSwGE", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutOutputs);
|
|
LIB_FUNCTION("MapHTgeogbk", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutPtClose);
|
|
LIB_FUNCTION("YZaq+UKbriQ", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutPtGetLastOutputTime);
|
|
LIB_FUNCTION("xyT8IUCL3CI", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutPtOpen);
|
|
LIB_FUNCTION("o4OLQQqqA90", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutSetConnections);
|
|
LIB_FUNCTION("QHq2ylFOZ0k", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutSetConnectionsForUser);
|
|
LIB_FUNCTION("r9KGqGpwTpg", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutSetDevConnection);
|
|
LIB_FUNCTION("08MKi2E-RcE", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutSetHeadphoneOutMode);
|
|
LIB_FUNCTION("18IVGrIQDU4", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutSetJediJackVolume);
|
|
LIB_FUNCTION("h0o+D4YYr1k", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutSetJediSpkVolume);
|
|
LIB_FUNCTION("KI9cl22to7E", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutSetMainOutput);
|
|
LIB_FUNCTION("wVwPU50pS1c", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutSetMixLevelPadSpk);
|
|
LIB_FUNCTION("eeRsbeGYe20", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutSetMorpheusParam);
|
|
LIB_FUNCTION("IZrItPnflBM", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutSetMorpheusWorkingMode);
|
|
LIB_FUNCTION("Gy0ReOgXW00", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutSetPortConnections);
|
|
LIB_FUNCTION("oRBFflIrCg0", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutSetPortStatuses);
|
|
LIB_FUNCTION("ae-IVPMSWjU", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutSetRecMode);
|
|
LIB_FUNCTION("d3WL2uPE1eE", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutSetSparkParam);
|
|
LIB_FUNCTION("X7Cfsiujm8Y", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutSetUsbVolume);
|
|
LIB_FUNCTION("b+uAV89IlxE", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutSetVolume);
|
|
LIB_FUNCTION("rho9DH-0ehs", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutSetVolumeDown);
|
|
LIB_FUNCTION("I91P0HAPpjw", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutStartAuxBroadcast);
|
|
LIB_FUNCTION("uo+eoPzdQ-s", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutStartSharePlay);
|
|
LIB_FUNCTION("AImiaYFrKdc", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutStopAuxBroadcast);
|
|
LIB_FUNCTION("teCyKKZPjME", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutStopSharePlay);
|
|
LIB_FUNCTION("95bdtHdNUic", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutSuspendResume);
|
|
LIB_FUNCTION("oRJZnXxok-M", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutSysConfigureOutputMode);
|
|
LIB_FUNCTION("Tf9-yOJwF-A", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutSysGetHdmiMonitorInfo);
|
|
LIB_FUNCTION("y2-hP-KoTMI", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutSysGetSystemInfo);
|
|
LIB_FUNCTION("YV+bnMvMfYg", "libSceAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutSysHdmiMonitorInfoIsSupportedAudioOutMode);
|
|
LIB_FUNCTION("JEHhANREcLs", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutSystemControlGet);
|
|
LIB_FUNCTION("9CHWVv6r3Dg", "libSceAudioOut", 1, "libSceAudioOut", sceAudioOutSystemControlSet);
|
|
LIB_FUNCTION("Mt7JB3lOyJk", "libSceAudioOutSparkControl", 1, "libSceAudioOut",
|
|
sceAudioOutSparkControlSetEqCoef);
|
|
LIB_FUNCTION("7UsdDOEvjlk", "libSceDbgAudioOut", 1, "libSceAudioOut",
|
|
sceAudioOutSetSystemDebugState);
|
|
};
|
|
|
|
} // namespace Libraries::AudioOut
|