shadPS4/src/core/libraries/np/np_auth.h
georgemoralis 62813c0106
Unified UserId (#3949)
* added OrbisUserServiceUserId in generic way to all classes that uses it

* clang
2026-01-22 17:03:22 +02:00

59 lines
1.5 KiB
C++

// SPDX-FileCopyrightText: Copyright 2025-2026 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
#include "core/libraries/np/np_types.h"
#include "core/libraries/system/userservice.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Np::NpAuth {
constexpr s32 ORBIS_NP_AUTH_REQUEST_LIMIT = 0x10;
constexpr s32 ORBIS_NP_AUTH_REQUEST_ID_OFFSET = 0x10000000;
struct OrbisNpAuthCreateAsyncRequestParameter {
u64 size;
u64 cpu_affinity_mask;
s32 thread_priority;
u8 padding[4];
};
struct OrbisNpAuthGetAuthorizationCodeParameter {
u64 size;
const OrbisNpOnlineId* online_id;
const OrbisNpClientId* client_id;
const char* scope;
};
struct OrbisNpAuthGetAuthorizationCodeParameterA {
u64 size;
Libraries::UserService::OrbisUserServiceUserId user_id;
u8 padding[4];
const OrbisNpClientId* client_id;
const char* scope;
};
struct OrbisNpAuthGetIdTokenParameter {
u64 size;
const OrbisNpOnlineId* online_id;
const OrbisNpClientId* client_id;
const OrbisNpClientSecret* client_secret;
const char* scope;
};
struct OrbisNpAuthGetIdTokenParameterA {
u64 size;
Libraries::UserService::OrbisUserServiceUserId user_id;
u8 padding[4];
const OrbisNpClientId* client_id;
const OrbisNpClientSecret* client_secret;
const char* scope;
};
void RegisterLib(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Np::NpAuth