shadPS4/src/video_core/amdgpu
Vinicius Rangel 25de4d6b65
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Devtools improvements I (#1392)
* devtools: fix showing entire depth instead of bits

* devtools: show button for stage instead of menu bar

- fix batch view dockspace not rendering when window collapsed

* devtools: removed useless "Batch" collapse & don't collapse last batch

* devtools: refactor DrawRow to templating

* devtools: reg popup size adjusted to the content

* devtools: better window names

* devtools: regview layout compacted

* devtools: option to show collapsed frame dump

keep most popups open when selection changes
best popup windows positioning

* devtools: show compute shader regs

* devtools: tips popup
2024-10-16 13:12:46 +03:00
..
default_context.cpp GnmDriver: Clear context support (#567) 2024-08-25 23:01:05 +03:00
liverpool.cpp Devtools improvements I (#1392) 2024-10-16 13:12:46 +03:00
liverpool.h Devtools - Inspect regs/User data/Shader disassembly (#1358) 2024-10-13 15:02:22 +03:00
pixel_format.cpp video_core: Rework clear values (#1381) 2024-10-16 12:55:45 +03:00
pixel_format.h Initial support of Geometry shaders (#1244) 2024-10-06 01:26:50 +03:00
pm4_cmds.h Devtools - Inspect regs/User data/Shader disassembly (#1358) 2024-10-13 15:02:22 +03:00
pm4_opcodes.h Add PM4 opcodes 2024-09-15 01:46:39 +08:00
resource.h amdgpu: Fix buffer comparison by naming padding fields for initialization. (#1050) 2024-09-25 14:08:10 +03:00
types.h spirv: Flush denormals if possible (#1302) 2024-10-10 17:47:39 +03:00