shadPS4/src
w1naenator 296e4385c4 Add system font path and override config support
Introduce new config options for system font directory, fallback font name, and per-font overrides. Update config load/save logic to handle a [SystemFonts] TOML section, supporting both fallback and individual font overrides. Improve user instructions for custom font setup and clarify related code comments. These changes enhance flexibility and user experience for system font configuration.
2026-01-16 16:25:49 +02:00
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common Add system font path and override config support 2026-01-16 16:25:49 +02:00
core removed lle versions 2026-01-12 19:38:51 +02:00
images Qt: Add GUI for game-specific settings (#3533) 2025-09-10 12:18:39 +03:00
imgui ImGui: keep drawing when there's a pending change_layer (#3782) 2025-11-06 20:58:15 -03:00
input changing the mouse speed does not affect the mouse speed offset (#3917) 2026-01-12 11:21:52 +02:00
shader_recompiler vector_alu: Handle -1 as src1 in v_cmp_u64 (#3855) 2025-12-06 15:11:29 -08:00
video_core Initialize VK_EXT_shader_atomic_float before VK_EXT_shader_atomic_float2 (#3867) 2025-12-15 16:50:14 -08:00
.clang-format
emulator.cpp removed lle versions 2026-01-12 19:38:51 +02:00
emulator.h Impl sceSystemServiceLoadExec (#3647) 2025-09-25 23:01:52 -03:00
main.cpp load settings 2026-01-12 18:53:22 +02:00
sdl_window.cpp Add basic mouse-to-touchpad emulation (#3842) 2025-12-02 10:21:01 +02:00
sdl_window.h Hotkey config changes (#3391) 2025-09-04 20:47:06 +03:00
shadps4.rc [Windows] Adding Properties to the Executable (#2789) 2025-04-17 09:43:14 +03:00