shadPS4/src/video_core/renderer_vulkan
Stephen Miller c26f56ab02
Handle offsets and format overrides in fetch shaders (#3486)
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2025-08-30 14:20:23 -07:00
..
host_passes pp_pass: Use correct surface format. (#2860) 2025-04-27 20:56:17 -07:00
liverpool_to_vk.cpp renderer_vulkan: Ignore blend parameters when disabled. (#3485) 2025-08-29 20:25:57 -07:00
liverpool_to_vk.h renderer_vulkan: Handle more miscellaneous GPU settings (#3241) 2025-07-14 21:23:18 +03:00
vk_common.cpp use ComPtr in gui_context_menus.h (#719) 2024-09-25 18:39:04 +03:00
vk_common.h mac: Choose whether system Vulkan is needed at runtime. (#1780) 2024-12-17 15:04:19 +02:00
vk_compute_pipeline.cpp shader_recompiler: Remove special case buffers and add support for aliasing (#2428) 2025-02-15 14:06:56 +02:00
vk_compute_pipeline.h fix: lower UBO max size to account buffer cache offset (#2388) 2025-02-09 22:03:20 +01:00
vk_graphics_pipeline.cpp Handle offsets and format overrides in fetch shaders (#3486) 2025-08-30 14:20:23 -07:00
vk_graphics_pipeline.h renderer_vulkan: Resore color write dynamic state (#3453) 2025-08-24 14:30:59 -07:00
vk_instance.cpp renderer_vulkan: Resore color write dynamic state (#3453) 2025-08-24 14:30:59 -07:00
vk_instance.h renderer_vulkan: Resore color write dynamic state (#3453) 2025-08-24 14:30:59 -07:00
vk_master_semaphore.cpp vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995) 2024-09-25 12:19:38 +03:00
vk_master_semaphore.h Move presentation to separate thread/improve sync (#303) 2024-07-28 15:54:09 +02:00
vk_pipeline_cache.cpp renderer_vulkan: Ignore blend parameters when disabled. (#3485) 2025-08-29 20:25:57 -07:00
vk_pipeline_cache.h vk_pipeline_cache: Cleanup graphics key refresh (#3449) 2025-08-23 17:16:58 -07:00
vk_pipeline_common.cpp renderer_vulkan: Bind descriptors to specific stages in layout. (#2458) 2025-02-16 15:08:16 +02:00
vk_pipeline_common.h renderer_vulkan: Bind descriptors to specific stages in layout. (#2458) 2025-02-16 15:08:16 +02:00
vk_platform.cpp vk_platform: Remove workaround to use Vulkan loader on macOS. (#3484) 2025-08-29 18:29:34 -07:00
vk_platform.h renderer_vulkan: Restore Vulkan version to 1.3 (#2827) 2025-04-23 13:28:31 +03:00
vk_presenter.cpp vk_presenter: Use correct format for output frame image and view. (#2871) 2025-05-01 20:10:42 -07:00
vk_presenter.h video_core: Rework tile manager (#3374) 2025-08-08 05:27:11 -07:00
vk_rasterizer.cpp renderer_vulkan: Resore color write dynamic state (#3453) 2025-08-24 14:30:59 -07:00
vk_rasterizer.h video_core: Rework tile manager (#3374) 2025-08-08 05:27:11 -07:00
vk_resource_pool.cpp renderer_vulkan: Simplify debug marker settings. (#2159) 2025-01-16 12:14:34 +02:00
vk_resource_pool.h video_core: Add fallback path for pipelines with more than 32 bindings (#837) 2024-09-10 20:54:39 +03:00
vk_scheduler.cpp renderer_vulkan: Resore color write dynamic state (#3453) 2025-08-24 14:30:59 -07:00
vk_scheduler.h vk_scheduler: Properly initialize vulkan structures in RenderState. (#3479) 2025-08-29 17:28:20 -07:00
vk_shader_hle.cpp shader_recompiler: Replace texel buffers with in-shader buffer format interpretation (#2363) 2025-02-06 20:40:49 -08:00
vk_shader_hle.h GPU processor refactoring (#1787) 2024-12-15 00:54:46 +02:00
vk_shader_util.cpp FidelityFX FSR implementation (#2624) 2025-03-12 20:33:30 +02:00
vk_shader_util.h FidelityFX FSR implementation (#2624) 2025-03-12 20:33:30 +02:00
vk_swapchain.cpp video_out: HDR support (#2381) 2025-02-09 15:54:54 +01:00
vk_swapchain.h video_out: HDR support (#2381) 2025-02-09 15:54:54 +01:00