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https://github.com/shadps4-emu/shadPS4.git
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* shader_recompiler: fix for float convert and debug asserts * libraries: kernel: correct return code on invalid semaphore * amdgpu: additional case for cb extents retrieval heuristic * removed redundant check in assert * amdgpu: fix for linear tiling mode detection fin color buffers * texture_cache: fix for unexpected scheduler flushes by detiler * renderer_vulkan: missing depth barrier * texture_cache: missed slices in rt view; + detiler format |
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| .. | ||
| keys.cpp | ||
| rwlock.cpp | ||
| semaphore.cpp | ||
| threads.h | ||