shadPS4/src/video_core
2026-04-28 22:41:09 +03:00
..
amdgpu Add support for LsHsEsGs (tess + geometry) pipelines where tess in onchip and geometry is offchip (#4328) 2026-04-28 22:41:09 +03:00
buffer_cache renderer_vulkan: Renderer microoptimizations (#4290) 2026-04-20 09:20:07 +03:00
host_shaders buffer_cache: Split DMA fault handling code from buffer cache (#3809) 2025-11-18 08:46:51 +02:00
renderer_vulkan Add support for LsHsEsGs (tess + geometry) pipelines where tess in onchip and geometry is offchip (#4328) 2026-04-28 22:41:09 +03:00
texture_cache renderer_vulkan: Add a few more feature support guards. (#4291) 2026-04-20 02:01:09 -07:00
cache_storage.cpp New config mode (part1 of 0.15.1 branch series) (#4145) 2026-03-21 22:26:36 +02:00
cache_storage.h video_core: Initial implementation of pipeline cache (#3816) 2025-11-29 11:52:08 +02:00
multi_level_page_table.h buffer_cache: Improve buffer cache locking contention (#1973) 2025-01-02 15:39:02 +02:00
page_manager.cpp WIP: port: Add x64 FreeBSD (#3927) 2026-03-30 13:44:29 +03:00
page_manager.h WIP: port: Add x64 FreeBSD (#3927) 2026-03-30 13:44:29 +03:00
renderdoc.cpp Spdlog migration (#4069) 2026-04-19 00:57:05 +03:00
renderdoc.h Implement screenshot functionality with overlays and game-only options (#4248) 2026-04-12 17:41:01 +03:00