shadPS4/src/common/key_manager.h
Stephen Miller 48283da2a6
Core: Remove old config code (#4499)
* Remove old config backend

Trophy key migration now uses the toml library directly, like our config transfer code.

* Don't retrieve user_dir in main

No longer needed.
2026-06-01 10:00:24 +03:00

81 lines
2.2 KiB
C++

// SPDX-FileCopyrightText: Copyright 2025-2026 shadLauncher4 Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <cstdint>
#include <filesystem>
#include <memory>
#include <mutex>
#include <string>
#include <vector>
#include "common/types.h"
#include "nlohmann/json.hpp"
using json = nlohmann::json;
class KeyManager {
public:
// ------------------- Nested keysets -------------------
struct TrophyKeySet {
std::vector<u8> ReleaseTrophyKey;
};
struct AllKeys {
KeyManager::TrophyKeySet TrophyKeySet;
};
// ------------------- Construction -------------------
KeyManager();
~KeyManager();
// ------------------- Singleton -------------------
static std::shared_ptr<KeyManager> GetInstance();
static void SetInstance(std::shared_ptr<KeyManager> instance);
// ------------------- File operations -------------------
bool TransferTrophyKey();
bool LoadFromFile();
bool SaveToFile();
// ------------------- Key operations -------------------
void SetDefaultKeys();
bool HasKeys() const;
// ------------------- Getters / Setters -------------------
const AllKeys& GetAllKeys() const {
return m_keys;
}
void SetAllKeys(const AllKeys& keys) {
m_keys = keys;
}
static std::vector<u8> HexStringToBytes(const std::string& hexStr);
static std::string BytesToHexString(const std::vector<u8>& bytes);
private:
void KeysToJson(json& j) const;
void JsonToKeys(const json& j);
AllKeys m_keys{};
static std::shared_ptr<KeyManager> s_instance;
static std::mutex s_mutex;
};
// ------------------- NLOHMANN macros -------------------
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(KeyManager::TrophyKeySet, ReleaseTrophyKey)
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(KeyManager::AllKeys, TrophyKeySet)
namespace nlohmann {
template <>
struct adl_serializer<std::vector<u8>> {
static void to_json(json& j, const std::vector<u8>& vec) {
j = KeyManager::BytesToHexString(vec);
}
static void from_json(const json& j, std::vector<u8>& vec) {
vec = KeyManager::HexStringToBytes(j.get<std::string>());
}
};
} // namespace nlohmann