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* devtools: fix showing entire depth instead of bits * devtools: show button for stage instead of menu bar - fix batch view dockspace not rendering when window collapsed * devtools: removed useless "Batch" collapse & don't collapse last batch * devtools: refactor DrawRow to templating * devtools: reg popup size adjusted to the content * devtools: better window names * devtools: regview layout compacted * devtools: option to show collapsed frame dump keep most popups open when selection changes best popup windows positioning * devtools: show compute shader regs * devtools: tips popup
8 lines
656 B
Plaintext
8 lines
656 B
Plaintext
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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R"(
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* If you hold shift, you can move the window without docking it.
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* You don't need to close every window you open. When a parent window is closed, all its children will be closed too.
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* If you want to inspect or compare more than 1 frame dump without undocking, there's a option to keep showing opened popups even when in hide/minimize the frame dump window.
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* To use the disassembly viewer, you need to set up a cli to use a external disassembler and use "{src}" as a placeholder for the source code file, e.g. dis.exe --some-opt "{src}"
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)" |