shadPS4/src
squidbus 562ed2a025
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renderer_vulkan: Simplify vertex binding logic and properly handle null buffers. (#2104)
* renderer_vulkan: Simplify vertex binding logic and properly handle null buffers.

* renderer_vulkan: Remove need for empty bindVertexBuffers2EXT.
2025-01-10 10:52:12 +02:00
..
common elf_info: Fix GCC build. (#2089) 2025-01-07 17:37:08 +02:00
core Unmap Fixes (#2080) 2025-01-08 14:08:54 +02:00
images Help - improvement (#1522) 2024-12-09 18:47:26 +02:00
imgui The way to Unity, pt.3 (#1681) 2024-12-08 18:30:33 +02:00
input Add motion controls toggle (#2029) 2025-01-07 11:50:54 +02:00
qt_gui GUI: Open Log Location - Button (#2102) 2025-01-09 08:42:07 +02:00
shader_recompiler shader_recompiler: Improvements to array and cube handling. (#2083) 2025-01-10 10:48:12 +02:00
video_core renderer_vulkan: Simplify vertex binding logic and properly handle null buffers. (#2104) 2025-01-10 10:52:12 +02:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp file_sys: Consolidate separate update directory handling. (#2041) 2025-01-08 13:23:40 +02:00
emulator.h file_sys: Consolidate separate update directory handling. (#2041) 2025-01-08 13:23:40 +02:00
main.cpp Add support for true fullscreen (#2016) 2025-01-07 15:30:05 +02:00
sdl_window.cpp Add support for true fullscreen (#2016) 2025-01-07 15:30:05 +02:00
sdl_window.h Devtools - Shader editing (#1705) 2024-12-09 21:11:11 +01:00
shadps4.qrc Help - improvement (#1522) 2024-12-09 18:47:26 +02:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00