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https://github.com/shadps4-emu/shadPS4.git
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* Handle empty mutex attribute - scePthreadMutexInit did not return default when the mutex attributes were empty, now it does * fix conditional unsafety * Update thread_management.cpp fix deref * accurate heap api - modified HeapAPI to a struct with preset function fields - utilized the full array parameter passed to _sceKernelRtldSetApplicationHeapAPI * fallback to std malloc * clang format * Declare all HeapAPI replacement functions - calloc, realloc, memalign, reallocalign, malloc_stats, malloc_stats_fast, malloc_usable_size - posix_memalign corrected parameters * resolve suggestions - `using` definition replacement for AppHeapAPI - linux uses heap_malloc, windows uses std::malloc --------- Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com> |
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| .. | ||
| audio_core | ||
| common | ||
| core | ||
| images | ||
| input | ||
| qt_gui | ||
| shader_recompiler | ||
| video_core | ||
| .clang-format | ||
| emulator.cpp | ||
| emulator.h | ||
| main.cpp | ||
| sdl_window.cpp | ||
| sdl_window.h | ||
| shadps4.qrc | ||
| shadps4.rc | ||