mirror of
https://github.com/shadps4-emu/shadPS4.git
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* Implement `sceKernelFtruncate` and `sceKernelUnlink`. * Remove unused variable. * Implement `sceKernelReserveVirtualRange`, misc fixes * Fix `sceKernelReserveVirtualRange`. * Add TODO on reserve * Replace comment with assert. * Add missing copyright header * Add `UNREACHABLE` for `IOFile::Unlink`. * Move NT API initialization out of the header * Fix bug where files were always mapped as read only. * `clang-format` |
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| .. | ||
| audio_core | ||
| common | ||
| core | ||
| images | ||
| input | ||
| qt_gui | ||
| shader_recompiler | ||
| video_core | ||
| .clang-format | ||
| emulator.cpp | ||
| emulator.h | ||
| main.cpp | ||
| sdl_window.cpp | ||
| sdl_window.h | ||
| shadps4.qrc | ||
| shadps4.rc | ||